Player Matchup

Anhur
Anhur
 
Anhur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
AGRO Ember
Da Ji
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,434 Elo+
Party 1
Anubis
Anubis
Draslok
Anubis
Level 98
God Stats
15W - 8L
1,614 SR
Queue Stats
228W - 186L
1,541 Elo+
Solo
Cerberus
Cerberus
XXShayo01XX
Cerberus
Level 88
God Stats
4W - 7L
1,270 SR
Queue Stats
10W - 14L
1,350 Elo+
Solo
King Arthur
King Arthur
gankeii
King Arthur
Level 126
God Stats
1W - 2L
1,154 SR
Queue Stats
11W - 17L
1,404 Elo+
Party 1
Team Averages
Level 110
1,408 SR
1,446 Elo+

VS

Team Averages
Level 139
1,516 SR
1,489 Elo+
Ishtar
Ishtar
Havok2600
Ishtar
Level 127
God Stats
9W - 17L
1,380 SR
Queue Stats
121W - 114L
1,520 Elo+
Party 2
Ymir
Ymir
Los_Terps
Ymir
Level 141
God Stats
130W - 128L
1,538 SR
Queue Stats
130W - 128L
1,508 Elo+
Party 2
Osiris
Osiris
fucqns
Osiris
Level 120
God Stats
3W - 4L
1,498 SR
Queue Stats
274W - 267L
1,477 Elo+
Solo
Thanatos
Thanatos
nischalshah99
Thanatos
Level 153
God Stats
2W - 1L
1,683 SR
Queue Stats
140W - 133L
1,513 Elo+
Party 2
Agni
Agni
wyd_stepbro699
Agni
Level 155
God Stats
16W - 19L
1,479 SR
Queue Stats
828W - 808L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
2 / 2 / 4
8,198
631
5,443
9,925
2,854
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
12
4 / 5 / 5
7,338
564
5,526
11,162
3,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Draslok
Anubis
14
6 / 3 / 4
8,579
660
8,018
9,604
3,711
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
XXShayo01XX
Cerberus
11
4 / 1 / 6
7,348
565
4,637
8,463
4,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
gankeii
King Arthur
15
4 / 0 / 4
8,972
690
6,621
9,115
6,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Havok2600
Ishtar
10
1 / 1 / 5
6,322
486
6,515
6,332
1,625
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
10
4 / 4 / 4
6,283
483
5,055
10,623
4,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
fucqns
Osiris
3
0 / 3 / 0
4,581
352
1,534
3,757
2,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
nischalshah99
Thanatos
12
3 / 7 / 4
6,674
513
6,400
13,650
4,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 5 / 1
7,190
553
7,878
6,886
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
20
Kills
11
11
Deaths
20
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
2
4
2
W
Da Ji
4
5
5
1.3
W
Anubis
Draslok
Anubis
6
3
4
2.67
L
Ishtar
Havok2600
Ishtar
1
1
5
3.5
L
Ymir
4
4
4
1.5
W
Cerberus
XXShayo01XX
Cerberus
4
1
6
7
L
Osiris
fucqns
Osiris
0
3
0
0
W
King Arthur
gankeii
King Arthur
4
0
4
6
L
Thanatos
nischalshah99
Thanatos
3
7
4
0.71
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,245
Damage
27,382
48,269
Taken
41,248
20,907
Mitigated
13,827
16,611
Healing
9,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,443
2,324
0
5,218
9,925
2,854
0
746
8,963
0
61,785
W
Da Ji
5,526
1,184
0
947
11,162
3,731
0
3,544
7,164
0
35,724
W
Anubis
Draslok
Anubis
8,018
72
0
5,366
9,604
3,711
797
2,713
6,450
65,564
0
L
Ishtar
Havok2600
Ishtar
6,515
3,326
0
2,275
6,332
1,625
0
488
5,844
0
38,038
L
Ymir
5,055
1,072
0
1,037
10,623
4,516
0
4,342
6,281
13,663
0
W
Cerberus
XXShayo01XX
Cerberus
4,637
314
0
3,313
8,463
4,453
156
1,597
6,638
20,328
550
L
Osiris
fucqns
Osiris
1,534
933
0
923
3,757
2,009
0
9
3,748
0
8,395
W
King Arthur
gankeii
King Arthur
6,621
1,145
0
1,767
9,115
6,158
83
2,348
6,546
545
61,311
L
Thanatos
nischalshah99
Thanatos
6,400
1,687
0
4,694
13,650
4,110
0
4,272
9,378
0
39,054
L
7,878
229
0
250
6,886
1,567
0
3,893
2,993
40,888
2,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,435
Gold Earned
31,050
425
Minions Killed
252
0
Camps Cleared
0
1,249,219
Distance Traveled
1,117,962
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,198
631
117
9
0
244,513
0
W
Da Ji
7,338
564
48
4
0
259,623
0
W
Anubis
8,579
660
106
8
0
214,480
0
L
Ishtar
6,322
486
64
5
0
240,781
0
L
Ymir
6,283
483
18
1
0
267,562
4
W
Cerberus
7,348
565
45
3
0
273,370
0
L
Osiris
4,581
352
10
1
0
66,455
0
W
King Arthur
8,972
690
109
8
0
257,233
0
L
Thanatos
6,674
513
59
5
0
292,093
0
L
Agni
7,190
553
101
8
0
251,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role