Player Matchup

Serqet
Serqet
Ackermanz
Serqet
Level 106
God Stats
14W - 14L
1,523 SR
Queue Stats
407W - 371L
1,527 Elo+
Solo
Apollo
Apollo
TRAGYKv2
Apollo
Level 149
God Stats
2W - 2L
1,732 SR
Queue Stats
21W - 14L
1,567 Elo+
Party 1
Eset
Eset
XVillela
Eset
Level 127
God Stats
1W - 2L
1,740 SR
Queue Stats
52W - 42L
1,532 Elo+
Solo
Cabrakan
Cabrakan
king_fastfree
Cabrakan
Level 224
God Stats
8W - 11L
1,299 SR
Queue Stats
408W - 396L
1,554 Elo+
Solo
Guan Yu
Guan Yu
rdell
Guan Yu
Level 108
God Stats
6W - 4L
1,716 SR
Queue Stats
21W - 19L
1,517 Elo+
Party 1
Team Averages
Level 143
1,602 SR
1,539 Elo+

VS

Team Averages
Level 144
1,517 SR
1,515 Elo+
Neith
Neith
 
Neith
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RockCylinder574
Morgan Le Fay
Level 108
God Stats
1W - 0L
1,545 SR
Queue Stats
23W - 18L
1,533 Elo+
Solo
Guan Yu
Guan Yu
Rulex 3
Guan Yu
Level 145
God Stats
8W - 4L
1,504 SR
Queue Stats
532W - 465L
1,573 Elo+
Solo
Cerberus
Cerberus
TET03000
Cerberus
Level 175
God Stats
79W - 83L
1,477 SR
Queue Stats
817W - 741L
1,489 Elo+
Solo
Lancelot
Lancelot
funnyputty2
Lancelot
Level 104
God Stats
12W - 8L
1,559 SR
Queue Stats
59W - 57L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ackermanz
Serqet
8
0 / 1 / 2
4,679
468
463
5,034
1,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
TRAGYKv2
Apollo
9
4 / 4 / 3
5,781
578
8,661
7,489
2,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
10
3 / 4 / 0
5,774
577
4,405
6,231
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
king_fastfree
Cabrakan
10
3 / 3 / 3
5,262
526
6,750
11,278
10,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Guan Yu
rdell
Guan Yu
12
1 / 0 / 0
6,346
635
3,503
6,629
3,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 4 / 4
6,027
603
5,007
6,688
1,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
RockCylinder574
Morgan Le Fay
10
1 / 4 / 3
5,831
583
3,935
6,856
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Rulex 3
Guan Yu
11
0 / 1 / 0
5,633
563
2,633
5,615
3,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
TET03000
Cerberus
10
5 / 2 / 1
5,817
582
5,870
11,789
5,188
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Lancelot
funnyputty2
Lancelot
12
4 / 0 / 2
6,196
620
4,266
4,774
1,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
11
Kills
12
12
Deaths
11
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
4
4
1
L
Serqet
Ackermanz
Serqet
0
1
2
1
W
Morgan Le Fay
RockCylinder574
Morgan Le Fay
1
4
3
0.63
W
Guan Yu
Rulex 3
Guan Yu
0
1
0
0
W
Cerberus
TET03000
Cerberus
5
2
1
2.75
L
Apollo
TRAGYKv2
Apollo
4
4
3
1.38
L
Eset
3
4
0
0.75
W
Lancelot
funnyputty2
Lancelot
4
0
2
5
L
Cabrakan
king_fastfree
Cabrakan
3
3
3
1.5
L
Guan Yu
rdell
Guan Yu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,782
Damage
21,711
36,661
Taken
35,722
19,575
Mitigated
14,670
10,417
Healing
8,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,007
1,537
0
1,219
6,688
1,871
144
1,797
4,711
0
39,373
L
Serqet
Ackermanz
Serqet
463
0
0
835
5,034
1,845
0
131
4,903
0
20,848
W
Morgan Le Fay
RockCylinder574
Morgan Le Fay
3,935
110
0
948
6,856
2,025
0
3,573
2,776
27,116
1,132
W
Guan Yu
Rulex 3
Guan Yu
2,633
442
67
1,303
5,615
3,671
0
0
5,130
0
38,155
W
Cerberus
TET03000
Cerberus
5,870
459
0
4,306
11,789
5,188
0
3,724
7,603
26,268
0
L
Apollo
TRAGYKv2
Apollo
8,661
5,337
0
2,723
7,489
2,182
0
2,056
5,433
0
30,578
L
Eset
4,405
269
0
969
6,231
1,723
0
3,069
3,162
28,788
1,033
W
Lancelot
funnyputty2
Lancelot
4,266
688
0
430
4,774
1,915
0
392
3,973
0
43,702
L
Cabrakan
king_fastfree
Cabrakan
6,750
847
0
1,884
11,278
10,102
0
4,469
6,809
18,950
708
L
Guan Yu
rdell
Guan Yu
3,503
604
0
4,006
6,629
3,723
0
0
6,629
0
49,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,842
Gold Earned
29,504
290
Minions Killed
325
0
Camps Cleared
0
994,631
Distance Traveled
1,105,144
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,027
603
60
6
0
202,402
0
L
Serqet
4,679
468
47
5
0
194,058
0
W
Morgan Le Fay
5,831
583
54
5
0
182,914
0
W
Guan Yu
5,633
563
71
7
0
221,861
4
W
Cerberus
5,817
582
55
6
0
215,599
4
L
Apollo
5,781
578
50
5
0
194,171
0
L
Eset
5,774
577
68
7
0
200,835
0
W
Lancelot
6,196
620
85
9
0
282,368
0
L
Cabrakan
5,262
526
22
2
0
182,694
0
L
Guan Yu
6,346
635
103
10
0
222,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role