Player Matchup

Chang'e
Chang'e
HarambeOTF
Chang'e
Level 140
God Stats
5W - 0L
1,794 SR
Queue Stats
73W - 78L
1,440 Elo+
Party 2
Ymir
Ymir
I_Am_Dak
Ymir
Level 143
God Stats
2W - 0L
1,820 SR
Queue Stats
87W - 103L
1,413 Elo+
Party 2
Xbalanque
Xbalanque
KaoticSalvatore
Xbalanque
Level 156
God Stats
7W - 8L
1,434 SR
Queue Stats
231W - 215L
1,577 Elo+
Party 1
Heimdallr
Heimdallr
Marco15
Heimdallr
Level 108
God Stats
2W - 1L
1,285 SR
Queue Stats
115W - 89L
1,600 Elo+
Party 1
Loki
Loki
SirBreck007
Loki
Level 156
God Stats
15W - 10L
1,600 SR
Queue Stats
118W - 95L
1,586 Elo+
Solo
Team Averages
Level 141
1,586 SR
1,523 Elo+

VS

Team Averages
Level 122
1,471 SR
1,490 Elo+
Cernunnos
Cernunnos
CrenshawMafia
Cernunnos
Level 97
God Stats
1W - 8L
1,238 SR
Queue Stats
180W - 179L
1,439 Elo+
Solo
Ganesha
Ganesha
Fullmetal127
Ganesha
Level 146
God Stats
37W - 29L
1,633 SR
Queue Stats
54W - 46L
1,538 Elo+
Solo
Susano
Susano
GoluckyCornet53
Susano
Level 171
God Stats
6W - 9L
1,485 SR
Queue Stats
230W - 224L
1,539 Elo+
Solo
Tiamat
Tiamat
Tragik Dino
Tiamat
Level 143
God Stats
30W - 27L
1,536 SR
Queue Stats
237W - 219L
1,502 Elo+
Solo
Anubis
Anubis
XxBaDBoySXx2024
Anubis
Level 52
God Stats
56W - 58L
1,463 SR
Queue Stats
103W - 106L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HarambeOTF
Chang'e
12
0 / 4 / 4
6,964
464
4,485
11,651
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
14
3 / 4 / 1
8,089
539
4,644
12,924
5,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
KaoticSalvatore
Xbalanque
16
3 / 1 / 3
9,388
626
8,827
11,497
4,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Marco15
Heimdallr
15
2 / 3 / 1
8,260
551
7,564
11,220
3,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
7 / 2 / 0
9,988
666
10,040
10,981
3,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CrenshawMafia
Cernunnos
14
2 / 2 / 2
8,864
591
9,606
10,480
3,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Fullmetal127
Ganesha
13
1 / 4 / 7
7,771
518
7,541
11,972
6,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
10 / 1 / 1
9,365
624
7,625
11,144
3,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
14
1 / 4 / 3
8,678
579
5,321
9,489
4,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

10
0 / 4 / 1
6,848
457
5,646
8,841
4,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
15
Kills
14
14
Deaths
15
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CrenshawMafia
Cernunnos
2
2
2
1.5
L
Ganesha
Fullmetal127
Ganesha
1
4
7
1.13
L
10
1
1
10.5
W
Chang'e
HarambeOTF
Chang'e
0
4
4
0.5
W
Ymir
3
4
1
0.88
W
Xbalanque
KaoticSalvatore
Xbalanque
3
1
3
4.5
W
Heimdallr
Marco15
Heimdallr
2
3
1
0.83
W
7
2
0
3.5
L
Tiamat
1
4
3
0.63
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,560
Damage
35,739
58,273
Taken
51,926
19,947
Mitigated
23,487
19,464
Healing
14,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CrenshawMafia
Cernunnos
9,606
5,400
0
4,037
10,480
3,760
0
1,973
8,507
0
70,965
L
Ganesha
Fullmetal127
Ganesha
7,541
454
0
2,317
11,972
6,982
386
3,361
8,611
33,922
799
L
7,625
525
0
3,526
11,144
3,563
0
2,625
8,519
0
56,404
W
Chang'e
HarambeOTF
Chang'e
4,485
415
1,476
3,057
11,651
2,676
92
2,796
8,855
28,725
1,786
W
Ymir
4,644
1,675
0
535
12,924
5,835
392
3,787
9,137
50,554
0
W
Xbalanque
KaoticSalvatore
Xbalanque
8,827
3,955
0
7,208
11,497
4,280
2,417
4,760
6,737
0
80,613
W
Heimdallr
Marco15
Heimdallr
7,564
4,011
0
4,839
11,220
3,891
346
2,338
8,882
0
63,181
W
10,040
3,184
0
2,349
10,981
3,265
0
4,262
6,719
0
78,686
L
Tiamat
5,321
1,072
0
2,381
9,489
4,832
266
717
8,772
56,972
1,643
L
5,646
164
75
2,571
8,841
4,350
0
445
8,396
36,538
1,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,689
Gold Earned
41,526
510
Minions Killed
437
0
Camps Cleared
0
1,545,936
Distance Traveled
1,487,568
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,864
591
127
8
0
286,770
3
L
Ganesha
7,771
518
27
2
0
363,191
8
L
Susano
9,365
624
96
6
0
360,894
5
W
Chang'e
6,964
464
55
4
0
305,559
0
W
Ymir
8,089
539
78
5
0
326,597
0
W
Xbalanque
9,388
626
133
9
0
304,901
2
W
Heimdallr
8,260
551
111
7
0
290,199
0
W
Loki
9,988
666
133
9
0
318,680
4
L
Tiamat
8,678
579
114
8
0
279,372
0
L
Anubis
6,848
457
73
5
0
197,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role