Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Kirito31x
Atlas
Level 101
God Stats
17W - 11L
1,609 SR
Queue Stats
348W - 366L
1,441 Elo+
Party 1
Baron Samedi
Baron Samedi
NoPancreasJP
Baron Samedi
Level 106
God Stats
29W - 16L
1,587 SR
Queue Stats
208W - 206L
1,453 Elo+
Party 1
Team Averages
Level 121
1,565 SR
1,465 Elo+

VS

Team Averages
Level 63
1,451 SR
1,471 Elo+
Olorun
Olorun
Dopox
Olorun
Level 36
God Stats
2W - 2L
1,563 SR
Queue Stats
32W - 33L
1,514 Elo+
Party 2
Geb
Geb
InkyDemon53
Geb
Level 28
God Stats
7W - 0L
1,427 SR
Queue Stats
33W - 34L
1,472 Elo+
Party 2
Gilgamesh
Gilgamesh
Tyr_Lord00
Gilgamesh
Level 126
God Stats
2W - 3L
1,364 SR
Queue Stats
300W - 302L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
8
2 / 1 / 0
5,689
813
2,192
2,270
660
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Atlas
Kirito31x
Atlas
11
1 / 3 / 3
5,973
853
3,656
7,306
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
NoPancreasJP
Baron Samedi
10
1 / 8 / 1
6,386
912
1,568
8,810
2,942
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dopox
Olorun
13
10 / 1 / 1
8,003
1,143
8,133
3,365
1,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 2 / 11
6,371
910
3,328
5,085
4,564
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
Tyr_Lord00
Gilgamesh
11
0 / 1 / 8
6,027
861
2,028
4,527
1,520
Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
10
12
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
1
0
2
W
Olorun
Dopox
Olorun
10
1
1
10.5
W
0
2
11
2.75
L
Atlas
Kirito31x
Atlas
1
3
3
0.83
L
Baron Samedi
NoPancreasJP
Baron Samedi
1
8
1
0.19
W
Gilgamesh
Tyr_Lord00
Gilgamesh
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,416
Damage
13,489
18,386
Taken
12,977
6,938
Mitigated
7,193
2,297
Healing
1,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
2,192
866
0
174
2,270
660
252
1,209
1,061
0
7,751
W
Olorun
Dopox
Olorun
8,133
5,160
0
907
3,365
1,109
1,641
2,089
1,276
23,055
0
W
3,328
156
0
369
5,085
4,564
208
1,766
3,299
5,941
384
L
Atlas
Kirito31x
Atlas
3,656
1,090
0
715
7,306
3,336
0
5,571
1,735
11,073
0
L
Baron Samedi
NoPancreasJP
Baron Samedi
1,568
179
276
1,132
8,810
2,942
0
4,596
4,192
9,719
0
W
Gilgamesh
Tyr_Lord00
Gilgamesh
2,028
128
0
457
4,527
1,520
461
1,389
3,138
0
11,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,048
Gold Earned
20,401
46
Minions Killed
66
0
Camps Cleared
0
270,504
Distance Traveled
393,213
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,689
813
15
2
0
67,967
0
W
Olorun
8,003
1,143
36
5
0
119,705
0
W
Geb
6,371
910
8
1
0
142,965
0
L
Atlas
5,973
853
9
1
0
94,468
0
L
Baron Samedi
6,386
912
22
3
0
108,069
2
W
Gilgamesh
6,027
861
22
3
0
130,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role