Player Matchup

Sol
Sol
 
Sol
Level 290
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Karljand
Poseidon
Level 29
God Stats
1W - 2L
1,415 SR
Queue Stats
11W - 18L
1,352 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Lwent
Cu Chulainn
Level 28
God Stats
1W - 3L
1,336 SR
Queue Stats
7W - 18L
1,146 Elo+
Party 1
Bacchus
Bacchus
TheRequiemZ
Bacchus
Level 16
God Stats
1W - 2L
1,379 SR
Queue Stats
10W - 13L
1,371 Elo+
Party 1
Bakasura
Bakasura
truli20
Bakasura
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,307 Elo+
Party 1
Team Averages
Level 80
1,426 SR
1,335 Elo+

VS

Team Averages
Level 103
1,553 SR
1,496 Elo+
Awilix
Awilix
 
Awilix
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BalkanGodX
Mulan
Level 63
God Stats
30W - 14L
1,695 SR
Queue Stats
113W - 108L
1,460 Elo+
Solo
Xing Tian
Xing Tian
Francborrain
Xing Tian
Level 62
God Stats
63W - 55L
1,569 SR
Queue Stats
126W - 131L
1,483 Elo+
Solo
Chronos
Chronos
HeaDCrusH416
Chronos
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
186W - 180L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 4 / 1
7,407
529
10,132
12,436
4,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Poseidon
Karljand
Poseidon
12
1 / 5 / 0
7,051
504
2,354
6,764
1,916
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
Lwent
Cu Chulainn
14
1 / 4 / 1
8,157
583
9,476
14,872
14,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
TheRequiemZ
Bacchus
10
1 / 3 / 2
6,556
468
5,348
11,536
10,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bakasura
truli20
Bakasura
13
1 / 4 / 1
7,031
502
4,369
11,201
5,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
14 / 3 / 4
9,349
668
13,561
13,359
5,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Scylla
 
Scylla
13
3 / 0 / 4
7,694
550
5,986
4,278
936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
15
1 / 0 / 5
7,926
566
8,712
14,374
13,954
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Francborrain
Xing Tian
12
0 / 1 / 9
7,230
516
4,850
11,446
7,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
HeaDCrusH416
Chronos
14
2 / 2 / 3
7,675
548
6,178
9,775
3,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
6
Kills
20
20
Deaths
6
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
4
1
0.63
W
Awilix
 
Awilix
14
3
4
5.33
W
Scylla
 
Scylla
3
0
4
5
W
Mulan
1
0
5
3.5
W
Xing Tian
Francborrain
Xing Tian
0
1
9
4.5
W
Chronos
HeaDCrusH416
Chronos
2
2
3
1.75
L
Poseidon
Karljand
Poseidon
1
5
0
0.2
L
Cu Chulainn
Lwent
Cu Chulainn
1
4
1
0.38
L
Bacchus
TheRequiemZ
Bacchus
1
3
2
0.67
L
Bakasura
truli20
Bakasura
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,679
Damage
39,287
56,809
Taken
53,232
36,314
Mitigated
31,149
15,282
Healing
22,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,132
4,882
0
6,805
12,436
4,519
713
4,291
7,811
58,957
14,688
W
Awilix
 
Awilix
13,561
5,995
0
4,829
13,359
5,680
0
2,664
10,615
0
77,397
W
Scylla
 
Scylla
5,986
105
0
786
4,278
936
0
1,221
2,980
50,824
942
W
Mulan
8,712
1,237
0
8,522
14,374
13,954
0
673
13,421
0
55,958
W
Xing Tian
Francborrain
Xing Tian
4,850
643
2,674
2,881
11,446
7,157
0
6,135
4,881
20,849
2,261
W
Chronos
HeaDCrusH416
Chronos
6,178
1,290
0
2,309
9,775
3,422
0
6,043
3,732
59,242
0
L
Poseidon
Karljand
Poseidon
2,354
159
0
477
6,764
1,916
0
4,647
2,117
43,602
0
L
Cu Chulainn
Lwent
Cu Chulainn
9,476
1,439
0
2,296
14,872
14,451
0
0
14,872
0
59,556
L
Bacchus
TheRequiemZ
Bacchus
5,348
1,203
0
3,229
11,536
10,341
189
4,942
6,363
12,344
0
L
Bakasura
truli20
Bakasura
4,369
3,254
0
2,475
11,201
5,087
0
2,405
8,740
0
47,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,202
Gold Earned
39,874
412
Minions Killed
446
0
Camps Cleared
0
1,402,030
Distance Traveled
1,393,515
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,407
529
109
8
0
244,317
0
W
Awilix
9,349
668
104
7
0
332,828
0
W
Scylla
7,694
550
100
7
0
244,990
2
W
Mulan
7,926
566
106
8
0
276,095
0
W
Xing Tian
7,230
516
17
1
0
253,387
5
W
Chronos
7,675
548
119
9
0
286,215
1
L
Poseidon
7,051
504
75
5
0
291,970
5
L
Cu Chulainn
8,157
583
106
8
0
251,040
0
L
Bacchus
6,556
468
18
1
0
295,717
0
L
Bakasura
7,031
502
104
7
0
318,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role