Player Matchup

Janus
Janus
God izWindes
Janus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,483 Elo+
Party 1
Ravana
Ravana
Jayden5885
Ravana
Level 59
God Stats
2W - 1L
1,794 SR
Queue Stats
59W - 64L
1,391 Elo+
Party 2
Bakasura
Bakasura
Sillyti
Bakasura
Level 66
God Stats
7W - 6L
1,736 SR
Queue Stats
71W - 74L
1,437 Elo+
Solo
Ah Puch
Ah Puch
iiibabyyodai
Ah Puch
Level 89
God Stats
3W - 8L
1,498 SR
Queue Stats
3W - 13L
1,209 Elo+
Party 2
Merlin
Merlin
leon151216
Merlin
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 23L
1,542 Elo+
Party 1
Team Averages
Level 83
1,606 SR
1,412 Elo+

VS

Team Averages
Level 96
1,494 SR
1,452 Elo+
Anubis
Anubis
AlexS__S
Anubis
Level 140
God Stats
253W - 260L
1,454 SR
Queue Stats
783W - 770L
1,492 Elo+
Solo
Cthulhu
Cthulhu
Moreno-Ross
Cthulhu
Level 100
God Stats
72W - 52L
1,592 SR
Queue Stats
399W - 392L
1,474 Elo+
Solo
Bellona
Bellona
ViborAsesina
Bellona
Level 77
God Stats
12W - 10L
1,520 SR
Queue Stats
13W - 13L
1,406 Elo+
Solo
Thanatos
Thanatos
WhiTheRock
Thanatos
Level 74
God Stats
8W - 7L
1,481 SR
Queue Stats
197W - 142L
1,473 Elo+
Solo
Raijin
Raijin
XIxCuBaxIX
Raijin
Level 89
God Stats
18W - 22L
1,422 SR
Queue Stats
214W - 202L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 0
6,591
388
5,148
9,918
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
Jayden5885
Ravana
14
1 / 4 / 0
7,857
462
7,761
12,176
3,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
Sillyti
Bakasura
16
1 / 3 / 0
8,546
503
5,334
15,080
7,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ah Puch
iiibabyyodai
Ah Puch
13
1 / 3 / 1
8,040
473
5,798
11,249
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
leon151216
Merlin
11
0 / 6 / 1
6,934
408
7,181
9,287
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AlexS__S
Anubis
17
7 / 1 / 4
10,069
592
8,689
12,356
5,785
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Moreno-Ross
Cthulhu
14
1 / 0 / 2
9,479
558
8,286
7,052
4,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
ViborAsesina
Bellona
13
5 / 0 / 5
9,045
532
5,573
11,003
9,336
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
WhiTheRock
Thanatos
16
11 / 0 / 1
10,000
588
9,832
15,815
5,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Raijin
XIxCuBaxIX
Raijin
17
1 / 2 / 2
10,056
592
8,876
11,492
4,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
3
Kills
25
25
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
AlexS__S
Anubis
7
1
4
9
L
0
9
0
0
L
Ravana
Jayden5885
Ravana
1
4
0
0.25
W
Cthulhu
Moreno-Ross
Cthulhu
1
0
2
2
L
Bakasura
Sillyti
Bakasura
1
3
0
0.33
W
Bellona
ViborAsesina
Bellona
5
0
5
7.5
W
Thanatos
WhiTheRock
Thanatos
11
0
1
11.5
W
Raijin
XIxCuBaxIX
Raijin
1
2
2
1
L
Ah Puch
iiibabyyodai
Ah Puch
1
3
1
0.5
L
Merlin
leon151216
Merlin
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,222
Damage
41,256
57,710
Taken
57,718
18,577
Mitigated
29,536
16,937
Healing
33,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AlexS__S
Anubis
8,689
524
68
8,519
12,356
5,785
480
4,922
7,046
88,322
1,162
L
5,148
211
0
459
9,918
2,222
0
2,926
6,992
35,746
0
L
Ravana
Jayden5885
Ravana
7,761
2,481
0
4,689
12,176
3,705
0
3,675
8,433
0
53,773
W
Cthulhu
Moreno-Ross
Cthulhu
8,286
387
0
1,929
7,052
4,373
100
437
5,830
66,956
2,194
L
Bakasura
Sillyti
Bakasura
5,334
3,576
0
8,511
15,080
7,864
0
6,375
7,803
0
40,217
W
Bellona
ViborAsesina
Bellona
5,573
160
0
1,258
11,003
9,336
0
5,648
4,825
0
26,355
W
Thanatos
WhiTheRock
Thanatos
9,832
2,341
0
17,547
15,815
5,767
0
1,585
14,191
0
84,917
W
Raijin
XIxCuBaxIX
Raijin
8,876
171
0
4,022
11,492
4,275
61
5,442
5,745
85,863
272
L
Ah Puch
iiibabyyodai
Ah Puch
5,798
0
0
1,156
11,249
2,796
192
7,587
3,622
40,552
385
L
Merlin
leon151216
Merlin
7,181
276
0
2,122
9,287
1,990
0
3,882
5,405
45,861
703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,968
Gold Earned
48,649
408
Minions Killed
623
0
Camps Cleared
0
1,681,202
Distance Traveled
1,623,916
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,069
592
143
8
0
270,865
5
L
Janus
6,591
388
69
4
0
313,311
6
L
Ravana
7,857
462
70
4
0
379,100
0
W
Cthulhu
9,479
558
154
9
0
330,541
6
L
Bakasura
8,546
503
110
6
0
374,334
0
W
Bellona
9,045
532
34
2
0
312,398
3
W
Thanatos
10,000
588
139
8
0
383,525
2
W
Raijin
10,056
592
153
9
0
326,587
0
L
Ah Puch
8,040
473
88
5
0
276,821
0
L
Merlin
6,934
408
71
4
0
337,636
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role