Player Matchup

Neith
Neith
Galts_72
Neith
Level 109
God Stats
5W - 5L
1,620 SR
Queue Stats
267W - 323L
1,415 Elo+
Solo
Lancelot
Lancelot
JumpmanFlash
Lancelot
Level 124
God Stats
2W - 1L
1,845 SR
Queue Stats
31W - 33L
1,448 Elo+
Solo
Sun Wukong
Sun Wukong
PrOx smalls
Sun Wukong
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 125L
1,388 Elo+
Party 1
Terra
Terra
klismaan
Terra
Level 150
God Stats
0W - 1L
1,285 SR
Queue Stats
4W - 4L
1,629 Elo+
Solo
Da Ji
Da Ji
ooWHiiPEoo
Da Ji
Level 129
God Stats
4W - 3L
1,661 SR
Queue Stats
126W - 161L
1,414 Elo+
Party 1
Team Averages
Level 127
1,582 SR
1,459 Elo+

VS

Team Averages
Level 109
1,432 SR
1,497 Elo+
Ne Zha
Ne Zha
DeBuke
Ne Zha
Level 241
God Stats
16W - 21L
1,437 SR
Queue Stats
1,051W - 1,120L
1,423 Elo+
Solo
Cerberus
Cerberus
FacuSOAD5783
Cerberus
Level 106
God Stats
6W - 5L
1,482 SR
Queue Stats
267W - 272L
1,479 Elo+
Solo
Ymir
Ymir
Johnyfizzle
Ymir
Level 88
God Stats
3W - 3L
1,355 SR
Queue Stats
93W - 97L
1,525 Elo+
Party 2
Rama
Rama
Nemeasy
Rama
Level 41
God Stats
2W - 3L
1,384 SR
Queue Stats
122W - 73L
1,596 Elo+
Party 2
Horus
Horus
StunningArt8319
Horus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 101L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Galts_72
Neith
14
4 / 8 / 4
8,974
816
7,516
11,086
4,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
JumpmanFlash
Lancelot
13
3 / 7 / 5
8,541
776
2,702
8,259
3,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sun Wukong
PrOx smalls
Sun Wukong
14
2 / 5 / 5
8,076
734
8,729
18,294
20,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Terra
klismaan
Terra
16
2 / 4 / 8
9,212
837
6,383
10,308
10,427
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Da Ji
14
3 / 8 / 8
8,288
753
8,371
11,358
6,037
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DeBuke
Ne Zha
14
8 / 5 / 13
9,980
907
5,983
7,527
3,239
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cerberus
FacuSOAD5783
Cerberus
17
7 / 4 / 19
10,746
977
10,752
22,653
23,568
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

18
9 / 5 / 17
10,475
952
13,292
15,366
17,802
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
Nemeasy
Rama
19
8 / 2 / 20
11,196
1,018
20,123
9,144
4,200
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 0 / 0
6,506
591
0
0
0

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
101
14
Kills
32
32
Deaths
16
30
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
DeBuke
Ne Zha
8
5
13
2.9
W
Cerberus
FacuSOAD5783
Cerberus
7
4
19
4.13
L
Neith
Galts_72
Neith
4
8
4
0.75
W
9
5
17
3.5
L
Lancelot
JumpmanFlash
Lancelot
3
7
5
0.79
W
Rama
Nemeasy
Rama
8
2
20
9
L
Sun Wukong
PrOx smalls
Sun Wukong
2
5
5
0.9
W
0
0
0
0
L
Terra
klismaan
Terra
2
4
8
1.5
L
Da Ji
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,701
Damage
50,150
59,305
Taken
54,690
44,762
Mitigated
48,809
8,319
Healing
15,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
DeBuke
Ne Zha
5,983
3,475
158
779
7,527
3,239
3,459
984
6,341
0
12,769
W
Cerberus
FacuSOAD5783
Cerberus
10,752
681
382
7,930
22,653
23,568
210
1,961
20,481
22,421
0
L
Neith
Galts_72
Neith
7,516
2,598
243
295
11,086
4,287
0
5,763
5,323
0
15,894
W
13,292
2,458
326
2,497
15,366
17,802
272
2,035
13,331
18,886
0
L
Lancelot
JumpmanFlash
Lancelot
2,702
344
24
124
8,259
3,423
0
4,162
4,097
0
4,300
W
Rama
Nemeasy
Rama
20,123
12,361
112
3,331
9,144
4,200
3,014
1,034
8,110
0
59,430
L
Sun Wukong
PrOx smalls
Sun Wukong
8,729
1,811
708
3,025
18,294
20,588
0
7,924
10,370
0
21,444
W
0
0
0
0
0
0
0
0
0
0
0
L
Terra
klismaan
Terra
6,383
668
1,384
1,794
10,308
10,427
0
2,846
7,462
15,865
531
L
Da Ji
8,371
2,369
66
656
11,358
6,037
49
3,349
8,009
0
14,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,091
Gold Earned
48,903
74
Minions Killed
142
0
Camps Cleared
0
790,198
Distance Traveled
680,868
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,980
907
14
1
0
149,595
0
W
Cerberus
10,746
977
36
3
0
198,638
0
L
Neith
8,974
816
22
2
0
120,823
0
W
Ymir
10,475
952
15
1
0
159,033
0
L
Lancelot
8,541
776
9
1
0
97,150
0
W
Rama
11,196
1,018
77
7
0
173,602
0
L
Sun Wukong
8,076
734
15
1
0
213,645
0
W
Horus
6,506
591
0
0
0
0
0
L
Terra
9,212
837
21
2
0
201,194
0
L
Da Ji
8,288
753
7
1
0
157,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role