Player Matchup

Baron Samedi
Baron Samedi
CallMeYucko
Baron Samedi
Level 29
God Stats
4W - 0L
1,542 SR
Queue Stats
19W - 18L
1,481 Elo+
Party 1
King Arthur
King Arthur
FearSomeJack505
King Arthur
Level 89
God Stats
2W - 1L
1,559 SR
Queue Stats
31W - 29L
1,498 Elo+
Party 1
Achilles
Achilles
PWWAY
Achilles
Level 68
God Stats
5W - 1L
1,511 SR
Queue Stats
61W - 63L
1,431 Elo+
Party 1
Team Averages
Level 62
1,537 SR
1,470 Elo+

VS

Team Averages
Level 56
1,438 SR
1,486 Elo+
Fenrir
Fenrir
SolarFlareFX
Fenrir
Level 66
God Stats
33W - 34L
1,482 SR
Queue Stats
264W - 266L
1,502 Elo+
Solo
Scylla
Scylla
jxzn
Scylla
Level 57
God Stats
5W - 13L
1,439 SR
Queue Stats
128W - 131L
1,513 Elo+
Solo
Mulan
Mulan
lovezly_kitten
Mulan
Level 44
God Stats
23W - 28L
1,394 SR
Queue Stats
101W - 113L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CallMeYucko
Baron Samedi
16
7 / 3 / 3
10,217
929
16,053
8,406
4,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
FearSomeJack505
King Arthur
16
1 / 1 / 6
9,381
853
5,707
10,635
7,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
PWWAY
Achilles
16
2 / 2 / 6
9,208
837
6,463
10,453
10,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 4 / 1
8,823
802
6,026
12,555
3,630
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
jxzn
Scylla
14
0 / 4 / 6
8,582
780
3,567
7,230
1,417
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 2 / 0
8,760
796
5,592
12,014
8,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
10
Kills
6
6
Deaths
10
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CallMeYucko
Baron Samedi
7
3
3
2.83
W
King Arthur
FearSomeJack505
King Arthur
1
1
6
4
W
Achilles
PWWAY
Achilles
2
2
6
2.5
L
Fenrir
3
4
1
0.88
L
Scylla
jxzn
Scylla
0
4
6
0.75
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,223
Damage
15,185
29,494
Taken
31,799
22,038
Mitigated
13,067
5,626
Healing
3,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CallMeYucko
Baron Samedi
16,053
237
851
1,944
8,406
4,373
0
697
7,673
38,062
0
W
King Arthur
FearSomeJack505
King Arthur
5,707
547
0
2,160
10,635
7,329
0
1,519
8,819
0
43,305
W
Achilles
PWWAY
Achilles
6,463
617
0
671
10,453
10,336
93
1,399
8,756
0
22,157
L
Fenrir
6,026
1,297
0
424
12,555
3,630
0
5,492
6,835
0
23,815
L
Scylla
jxzn
Scylla
3,567
835
0
500
7,230
1,417
0
4,000
3,028
17,133
428
L
5,592
507
0
2,257
12,014
8,020
0
5,828
5,874
0
20,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,806
Gold Earned
26,165
159
Minions Killed
101
0
Camps Cleared
0
632,200
Distance Traveled
580,279
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,217
929
55
5
0
175,898
0
W
King Arthur
9,381
853
80
7
0
238,272
0
W
Achilles
9,208
837
24
2
0
218,030
0
L
Fenrir
8,823
802
35
3
0
220,458
0
L
Scylla
8,582
780
31
3
0
174,575
3
L
Mulan
8,760
796
35
3
0
185,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role