Player Matchup

Bellona
Bellona
NOOBCuchulain
Bellona
Level 112
God Stats
2W - 1L
1,466 SR
Queue Stats
209W - 185L
1,563 Elo+
Solo
Janus
Janus
Rulex 3
Janus
Level 145
God Stats
9W - 4L
1,697 SR
Queue Stats
615W - 543L
1,572 Elo+
Solo
Hou Yi
Hou Yi
charwels
Hou Yi
Level 122
God Stats
1W - 0L
1,144 SR
Queue Stats
28W - 28L
1,522 Elo+
Party 1
Tsukuyomi
Tsukuyomi
deivour
Tsukuyomi
Level 152
God Stats
2W - 0L
1,785 SR
Queue Stats
39W - 39L
1,569 Elo+
Party 1
Sylvanus
Sylvanus
lxvdu
Sylvanus
Level 133
God Stats
1W - 1L
1,437 SR
Queue Stats
40W - 37L
1,562 Elo+
Party 1
Team Averages
Level 133
1,506 SR
1,557 Elo+

VS

Team Averages
Level 117
1,624 SR
1,504 Elo+
Janus
Janus
ArmorMasterX
Janus
Level 171
God Stats
1W - 2L
1,944 SR
Queue Stats
137W - 116L
1,576 Elo+
Solo
Eset
Eset
DankGankandBank
Eset
Level 66
God Stats
45W - 40L
1,550 SR
Queue Stats
276W - 241L
1,528 Elo+
Solo
Osiris
Osiris
Saikfe
Osiris
Level 155
God Stats
8W - 9L
1,610 SR
Queue Stats
300W - 327L
1,529 Elo+
Solo
Chiron
Chiron
YMT_waxmachine69
Chiron
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 68L
1,506 Elo+
Party 2
Charon
Charon
cuddly_kiro
Charon
Level 67
God Stats
4W - 4L
1,518 SR
Queue Stats
31W - 35L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
1 / 2 / 1
5,537
692
3,653
6,049
3,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Rulex 3
Janus
9
1 / 3 / 1
5,158
645
2,430
3,097
805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hou Yi
charwels
Hou Yi
7
0 / 3 / 0
4,261
533
1,538
5,339
1,486
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
deivour
Tsukuyomi
7
1 / 3 / 0
4,522
565
2,637
5,894
1,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
lxvdu
Sylvanus
7
0 / 2 / 0
4,351
544
2,432
6,152
3,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 0
4,854
607
2,203
2,704
648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
7 / 1 / 1
5,731
716
4,038
4,384
1,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Saikfe
Osiris
9
1 / 1 / 1
5,447
681
3,783
7,853
3,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 0 / 3
4,983
623
4,862
4,454
1,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charon
10
1 / 0 / 4
4,647
581
2,515
5,091
2,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
13
13
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
7
1
1
7.5
W
Bellona
1
2
1
0.75
W
Janus
Rulex 3
Janus
1
3
1
0.5
L
Osiris
Saikfe
Osiris
1
1
1
1.5
L
2
0
3
3.5
W
Hou Yi
charwels
Hou Yi
0
3
0
0
L
Charon
1
0
4
3
W
Tsukuyomi
deivour
Tsukuyomi
1
3
0
0.33
W
Sylvanus
lxvdu
Sylvanus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,690
Damage
17,401
26,531
Taken
24,486
11,402
Mitigated
9,239
7,807
Healing
8,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,203
225
0
1,357
2,704
648
0
918
1,606
23,807
0
L
4,038
483
117
819
4,384
1,270
0
693
3,575
35,700
0
W
Bellona
3,653
1,414
0
2,686
6,049
3,808
0
704
5,345
0
34,523
W
Janus
Rulex 3
Janus
2,430
43
0
270
3,097
805
0
2,059
1,038
24,449
579
L
Osiris
Saikfe
Osiris
3,783
1,721
0
2,427
7,853
3,519
0
517
6,848
0
35,717
L
4,862
1,681
541
1,834
4,454
1,249
407
971
3,483
0
33,782
W
Hou Yi
charwels
Hou Yi
1,538
615
0
1,196
5,339
1,486
0
1,558
3,538
0
20,253
L
Charon
2,515
350
0
1,325
5,091
2,553
99
975
4,116
18,435
0
W
Tsukuyomi
deivour
Tsukuyomi
2,637
830
0
1,088
5,894
1,670
0
3,103
2,791
0
23,963
W
Sylvanus
lxvdu
Sylvanus
2,432
637
194
2,373
6,152
3,633
0
907
5,063
16,837
8,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,829
Gold Earned
25,662
258
Minions Killed
275
0
Camps Cleared
0
890,403
Distance Traveled
855,206
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,854
607
51
6
0
122,451
0
L
Eset
5,731
716
55
7
0
206,918
0
W
Bellona
5,537
692
63
8
0
183,506
1
W
Janus
5,158
645
63
8
0
188,097
2
L
Osiris
5,447
681
67
8
0
182,486
1
L
Chiron
4,983
623
71
9
0
175,199
0
W
Hou Yi
4,261
533
33
4
0
163,271
0
L
Charon
4,647
581
31
4
0
168,152
0
W
Tsukuyomi
4,522
565
44
6
0
199,462
0
W
Sylvanus
4,351
544
55
7
0
156,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role