Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
RicoJuarez
Fenrir
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
268W - 140L
1,500 Elo+
Party 1
Awilix
Awilix
iiSINN3R
Awilix
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,461 Elo+
Solo
Team Averages
Level 108
1,500 SR
1,492 Elo+

VS

Team Averages
Level 120
1,504 SR
1,493 Elo+
Ah Muzen Cab
Ah Muzen Cab
Nugget146
Ah Muzen Cab
Level 102
God Stats
11W - 5L
1,600 SR
Queue Stats
450W - 397L
1,540 Elo+
Solo
Cerberus
Cerberus
PrOx smalls
Cerberus
Level 121
God Stats
2W - 5L
1,390 SR
Queue Stats
162W - 177L
1,380 Elo+
Party 2
Ymir
Ymir
ZzzHmm
Ymir
Level 114
God Stats
1W - 1L
1,567 SR
Queue Stats
64W - 58L
1,480 Elo+
Solo
Artemis
Artemis
bohlingboy
Artemis
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 130L
1,658 Elo+
Solo
Raijin
Raijin
ooWHiiPEoo
Raijin
Level 129
God Stats
10W - 5L
1,462 SR
Queue Stats
225W - 238L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
5 / 5 / 7
8,296
830
10,218
10,843
4,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
 
Odin
13
2 / 4 / 9
7,512
751
6,155
11,326
8,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
 
Cthulhu
13
0 / 7 / 7
7,422
742
8,596
14,650
11,381
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Fenrir
RicoJuarez
Fenrir
12
2 / 6 / 5
7,508
751
5,204
8,963
3,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Awilix
iiSINN3R
Awilix
13
7 / 7 / 4
8,303
830
4,769
11,362
4,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Nugget146
Ah Muzen Cab
18
7 / 1 / 18
10,856
1,086
17,121
8,428
4,011
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
PrOx smalls
Cerberus
14
3 / 4 / 21
9,192
919
5,173
11,783
12,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ymir
ZzzHmm
Ymir
15
3 / 3 / 22
9,506
951
4,136
14,018
13,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
bohlingboy
Artemis
16
11 / 4 / 14
10,364
1,036
16,746
9,332
4,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
ooWHiiPEoo
Raijin
14
5 / 5 / 14
9,180
918
9,393
7,737
3,327
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
118
16
Kills
29
29
Deaths
17
32
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
5
5
7
1.7
L
Odin
 
Odin
2
4
9
1.63
L
Cthulhu
 
Cthulhu
0
7
7
0.5
W
Ah Muzen Cab
Nugget146
Ah Muzen Cab
7
1
18
16
W
Cerberus
PrOx smalls
Cerberus
3
4
21
3.38
L
Fenrir
RicoJuarez
Fenrir
2
6
5
0.75
W
Ymir
ZzzHmm
Ymir
3
3
22
4.67
W
Artemis
bohlingboy
Artemis
11
4
14
4.5
L
Awilix
iiSINN3R
Awilix
7
7
4
1.29
W
Raijin
ooWHiiPEoo
Raijin
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,942
Damage
52,569
57,144
Taken
51,298
32,392
Mitigated
37,450
8,218
Healing
11,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
10,218
5,760
214
1,757
10,843
4,833
0
3,977
6,866
0
22,879
L
Odin
 
Odin
6,155
596
1,106
1,656
11,326
8,056
0
3,469
7,857
0
7,568
L
Cthulhu
 
Cthulhu
8,596
0
211
1,484
14,650
11,381
0
4,572
10,078
20,416
314
W
Ah Muzen Cab
Nugget146
Ah Muzen Cab
17,121
6,608
763
943
8,428
4,011
3,024
1,505
6,923
0
46,365
W
Cerberus
PrOx smalls
Cerberus
5,173
526
0
1,879
11,783
12,443
320
2,129
9,654
7,766
183
L
Fenrir
RicoJuarez
Fenrir
5,204
907
256
411
8,963
3,633
0
3,106
5,857
0
6,874
W
Ymir
ZzzHmm
Ymir
4,136
694
794
4,091
14,018
13,296
355
2,054
11,964
7,986
0
W
Artemis
bohlingboy
Artemis
16,746
8,421
0
1,639
9,332
4,373
2,849
1,632
7,700
0
25,057
L
Awilix
iiSINN3R
Awilix
4,769
1,077
236
887
11,362
4,489
0
3,455
7,907
0
11,599
W
Raijin
ooWHiiPEoo
Raijin
9,393
931
1,035
711
7,737
3,327
739
1,077
6,660
19,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,041
Gold Earned
49,098
86
Minions Killed
119
0
Camps Cleared
0
812,591
Distance Traveled
943,231
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,296
830
35
4
0
148,497
0
L
Odin
7,512
751
9
1
0
179,287
1
L
Cthulhu
7,422
742
27
3
0
157,495
0
W
Ah Muzen Cab
10,856
1,086
58
6
0
217,820
0
W
Cerberus
9,192
919
7
1
0
201,226
0
L
Fenrir
7,508
751
3
0
0
174,623
0
W
Ymir
9,506
951
9
1
0
171,580
0
W
Artemis
10,364
1,036
22
2
0
179,429
0
L
Awilix
8,303
830
12
1
0
152,689
0
W
Raijin
9,180
918
23
2
0
173,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role