Player Matchup

Hel
Hel
Ez_Dark-Angel_
Hel
Level 49
God Stats
21W - 28L
1,450 SR
Queue Stats
76W - 97L
1,420 Elo+
Party 2
Ymir
Ymir
SkunkyMonky88
Ymir
Level 66
God Stats
7W - 7L
1,525 SR
Queue Stats
43W - 49L
1,411 Elo+
Solo
Fenrir
Fenrir
XShadowKing47
Fenrir
Level 29
God Stats
13W - 14L
1,693 SR
Queue Stats
68W - 87L
1,427 Elo+
Party 2
Xbalanque
Xbalanque
cachich888
Xbalanque
Level 98
God Stats
4W - 2L
1,798 SR
Queue Stats
17W - 22L
1,422 Elo+
Solo
Nike
Nike
fonlegend
Nike
Level 32
God Stats
4W - 4L
1,500 SR
Queue Stats
34W - 58L
999 Elo+
Solo
Team Averages
Level 55
1,593 SR
1,336 Elo+

VS

Team Averages
Level 81
1,381 SR
1,420 Elo+
Medusa
Medusa
Exodus7777
Medusa
Level 89
God Stats
12W - 6L
1,576 SR
Queue Stats
64W - 58L
1,473 Elo+
Solo
Bellona
Bellona
MicrowaveMeal
Bellona
Level 89
God Stats
116W - 110L
1,525 SR
Queue Stats
127W - 117L
1,465 Elo+
Solo
Guan Yu
Guan Yu
Rainbowsheepp
Guan Yu
Level 59
God Stats
1W - 0L
1,280 SR
Queue Stats
25W - 32L
1,271 Elo+
Party 1
Anubis
Anubis
WSXGangSTERWSX
Anubis
Level 57
God Stats
2W - 0L
1,157 SR
Queue Stats
61W - 74L
1,417 Elo+
Party 1
Set
Set
banemalec
Set
Level 109
God Stats
2W - 2L
1,368 SR
Queue Stats
115W - 140L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,753
575
3,308
5,553
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 6 / 1
4,931
493
4,575
10,821
6,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
5 / 4 / 0
5,783
578
4,530
8,259
3,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
cachich888
Xbalanque
9
0 / 2 / 2
5,012
501
2,624
6,975
1,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nike
10
0 / 3 / 2
5,674
567
4,216
8,176
2,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Exodus7777
Medusa
11
6 / 1 / 2
6,688
669
7,537
3,268
959
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bellona
10
2 / 2 / 5
5,815
582
4,878
9,522
6,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
11
3 / 1 / 0
6,302
630
4,758
7,034
5,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 2 / 0
6,418
642
4,103
6,803
2,610
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
3 / 1 / 4
6,144
614
3,771
8,325
3,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
7
Kills
17
18
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
Exodus7777
Medusa
6
1
2
7
L
1
3
0
0.33
W
Bellona
2
2
5
2.25
W
Guan Yu
3
1
0
3
L
1
6
1
0.25
W
3
2
0
1.5
L
5
4
0
1.25
W
3
1
4
5
L
Xbalanque
cachich888
Xbalanque
0
2
2
0.5
L
Nike
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,253
Damage
25,047
39,784
Taken
34,952
15,902
Mitigated
18,599
8,119
Healing
9,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Exodus7777
Medusa
7,537
3,764
0
450
3,268
959
1,274
658
2,610
0
39,066
L
3,308
197
112
1,792
5,553
1,414
0
2,446
3,107
38,124
0
W
Bellona
4,878
2,248
0
3,548
9,522
6,649
273
3,387
6,135
0
21,027
W
Guan Yu
4,758
139
0
1,782
7,034
5,032
57
0
6,500
0
27,895
L
4,575
1,609
0
642
10,821
6,679
0
0
10,821
20,625
1,258
W
4,103
0
0
3,075
6,803
2,610
94
2,813
3,990
47,798
200
L
4,530
1,130
0
758
8,259
3,161
0
1,593
6,666
0
29,051
W
3,771
1,350
0
1,075
8,325
3,349
0
976
7,313
0
38,915
L
Xbalanque
cachich888
Xbalanque
2,624
798
0
2,172
6,975
1,827
0
0
6,975
0
28,606
L
Nike
4,216
104
0
2,643
8,176
2,821
0
0
8,176
0
32,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,153
Gold Earned
31,367
264
Minions Killed
288
0
Camps Cleared
0
1,055,122
Distance Traveled
1,076,327
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,688
669
69
7
0
213,130
1
L
Hel
5,753
575
72
7
0
197,965
5
W
Bellona
5,815
582
36
4
0
205,756
4
W
Guan Yu
6,302
630
38
4
0
213,733
0
L
Ymir
4,931
493
38
4
0
192,371
0
W
Anubis
6,418
642
74
7
0
192,665
4
L
Fenrir
5,783
578
50
5
0
229,857
0
W
Set
6,144
614
71
7
0
251,043
0
L
Xbalanque
5,012
501
43
4
0
212,708
0
L
Nike
5,674
567
61
6
0
222,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role