Player Matchup

Awilix
Awilix
B_Bomb0360
Awilix
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,421 Elo+
Party 1
Anubis
Anubis
Fwallace420
Anubis
Level 98
God Stats
0W - 1L
1,221 SR
Queue Stats
6W - 7L
1,338 Elo+
Party 1
Cernunnos
Cernunnos
Joker600
Cernunnos
Level 92
God Stats
3W - 2L
1,589 SR
Queue Stats
174W - 170L
1,464 Elo+
Solo
Chaac
Chaac
LilGrussell17
Chaac
Level 105
God Stats
0W - 4L
1,569 SR
Queue Stats
9W - 13L
1,337 Elo+
Party 1
Sobek
Sobek
toptheshaddow99
Sobek
Level 118
God Stats
1W - 1L
1,685 SR
Queue Stats
106W - 112L
1,373 Elo+
Party 1
Team Averages
Level 108
1,513 SR
1,386 Elo+

VS

Team Averages
Level 60
1,330 SR
1,386 Elo+
Skadi
Skadi
 
Skadi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Danteslegend96
Mulan
Level 24
God Stats
1W - 4L
1,115 SR
Queue Stats
45W - 71L
1,341 Elo+
Party 2
Cthulhu
Cthulhu
YARE13
Cthulhu
Level 43
God Stats
2W - 9L
1,181 SR
Queue Stats
51W - 77L
1,339 Elo+
Party 2
Neith
Neith
laiuuns08
Neith
Level 27
God Stats
30W - 45L
1,354 SR
Queue Stats
51W - 74L
1,352 Elo+
Party 2
Thoth
Thoth
monkeyD_baris
Thoth
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 77L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
B_Bomb0360
Awilix
6
0 / 2 / 1
3,589
598
2,162
4,287
1,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
8
1 / 4 / 0
4,038
673
1,794
4,268
1,656
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cernunnos
Joker600
Cernunnos
6
0 / 2 / 0
3,306
551
3,648
5,153
1,299
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 0
3,510
585
644
3,084
1,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
1 / 1 / 0
3,552
592
922
4,089
2,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
1 / 0 / 0
4,692
782
2,407
1,549
423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8
5 / 1 / 2
4,815
803
3,766
4,917
1,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
YARE13
Cthulhu
6
0 / 1 / 2
4,335
723
3,365
5,531
1,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
laiuuns08
Neith
7
2 / 0 / 1
4,238
706
2,391
2,729
914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
2 / 0 / 2
4,690
782
1,880
2,811
425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
10
10
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
0
0
1
L
Awilix
B_Bomb0360
Awilix
0
2
1
0.25
W
5
1
2
6
L
Anubis
1
4
0
0.25
L
Cernunnos
Joker600
Cernunnos
0
2
0
0
L
0
1
0
0
W
Cthulhu
YARE13
Cthulhu
0
1
2
1
W
Neith
laiuuns08
Neith
2
0
1
2.5
W
2
0
2
3
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,170
Damage
13,809
20,881
Taken
17,537
8,775
Mitigated
4,952
4,375
Healing
6,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
2,407
842
0
1,026
1,549
423
0
0
1,549
0
26,084
L
Awilix
B_Bomb0360
Awilix
2,162
812
0
430
4,287
1,438
0
296
3,991
0
17,068
W
3,766
683
0
2,151
4,917
1,334
0
498
4,419
0
21,462
L
Anubis
1,794
0
0
891
4,268
1,656
32
1,779
2,489
20,927
0
L
Cernunnos
Joker600
Cernunnos
3,648
1,646
0
941
5,153
1,299
0
1,504
3,592
0
16,700
L
644
125
0
384
3,084
1,993
0
0
3,084
0
13,759
W
Cthulhu
YARE13
Cthulhu
3,365
229
946
1,577
5,531
1,856
0
637
4,894
14,675
1,334
W
Neith
laiuuns08
Neith
2,391
774
0
762
2,729
914
473
285
2,444
0
17,757
W
1,880
145
0
250
2,811
425
0
1,296
1,515
17,722
0
L
922
130
0
1,729
4,089
2,389
0
1,452
2,349
5,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,995
Gold Earned
22,770
124
Minions Killed
158
0
Camps Cleared
0
648,526
Distance Traveled
638,543
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
4,692
782
38
6
0
88,843
0
L
Awilix
3,589
598
31
5
0
166,386
0
W
Mulan
4,815
803
42
7
0
154,345
0
L
Anubis
4,038
673
35
6
0
118,104
0
L
Cernunnos
3,306
551
25
4
0
142,268
0
L
Chaac
3,510
585
24
4
0
131,389
0
W
Cthulhu
4,335
723
18
3
0
141,126
1
W
Neith
4,238
706
34
6
0
122,827
1
W
Thoth
4,690
782
26
4
0
131,402
0
L
Sobek
3,552
592
9
2
0
90,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role