Player Matchup

Pele
Pele
AUS JEFE
Pele
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
489W - 515L
1,418 Elo+
Solo
Mercury
Mercury
Junkenta
Mercury
Level 85
God Stats
3W - 3L
1,556 SR
Queue Stats
110W - 102L
1,527 Elo+
Party 2
Ah Puch
Ah Puch
Rubbles5877
Ah Puch
Level 86
God Stats
8W - 4L
1,732 SR
Queue Stats
204W - 193L
1,489 Elo+
Party 2
Olorun
Olorun
ashtynn1
Olorun
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 97L
1,502 Elo+
Party 2
Izanami
Izanami
xBlackMythx
Izanami
Level 108
God Stats
0W - 1L
1,528 SR
Queue Stats
50W - 48L
1,522 Elo+
Solo
Team Averages
Level 92
1,563 SR
1,492 Elo+

VS

Team Averages
Level 135
1,586 SR
1,483 Elo+
Khepri
Khepri
 
Khepri
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Grimm_Snowolf
Shiva
Level 158
God Stats
14W - 5L
1,685 SR
Queue Stats
239W - 239L
1,467 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JulieBean627
Morgan Le Fay
Level 105
God Stats
12W - 8L
1,644 SR
Queue Stats
382W - 420L
1,455 Elo+
Party 1
Eset
Eset
KillaBlueBerries
Eset
Level 143
God Stats
4W - 5L
1,458 SR
Queue Stats
231W - 235L
1,452 Elo+
Party 1
Hou Yi
Hou Yi
hiigh420
Hou Yi
Level 109
God Stats
1W - 0L
1,642 SR
Queue Stats
158W - 152L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
1
0 / 0 / 0
3,408
262
0
0
0
Mercury
Junkenta
Mercury
16
1 / 8 / 10
8,995
692
7,272
13,273
5,022
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Rubbles5877
Ah Puch
19
7 / 4 / 7
10,707
824
23,710
12,171
4,995
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
ashtynn1
Olorun
17
3 / 6 / 8
9,657
743
7,550
12,740
4,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
xBlackMythx
Izanami
17
4 / 9 / 6
9,558
735
9,090
13,659
5,377
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
0 / 3 / 15
9,723
748
3,656
18,480
12,783
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
9 / 3 / 12
11,577
891
10,637
16,578
14,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Morgan Le Fay
JulieBean627
Morgan Le Fay
17
5 / 4 / 18
10,836
834
14,352
13,396
5,358
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

18
6 / 3 / 12
11,235
864
11,545
9,532
3,573
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hou Yi
hiigh420
Hou Yi
18
7 / 3 / 13
11,038
849
8,226
11,917
4,363
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
97
15
Kills
27
27
Deaths
16
31
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
3
15
2.5
L
Pele
0
0
0
0
W
9
3
12
5
W
Morgan Le Fay
JulieBean627
Morgan Le Fay
5
4
18
3.5
L
Mercury
Junkenta
Mercury
1
8
10
0.75
W
6
3
12
4
L
Ah Puch
Rubbles5877
Ah Puch
7
4
7
2.63
L
Olorun
ashtynn1
Olorun
3
6
8
1.17
W
Hou Yi
hiigh420
Hou Yi
7
3
13
4.5
L
Izanami
xBlackMythx
Izanami
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,622
Damage
48,416
51,843
Taken
69,903
20,338
Mitigated
40,302
11,339
Healing
25,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,656
128
1,492
5,614
18,480
12,783
36
10,898
7,582
16,756
91
L
Pele
0
0
0
0
0
0
0
0
0
0
0
W
10,637
314
2,991
3,247
16,578
14,225
1,278
4,519
12,059
84
23,162
W
Morgan Le Fay
JulieBean627
Morgan Le Fay
14,352
996
1,511
3,358
13,396
5,358
1,090
5,859
7,537
28,146
0
L
Mercury
Junkenta
Mercury
7,272
1,532
1,040
1,226
13,273
5,022
0
6,400
6,873
0
14,620
W
11,545
351
2,625
1,935
9,532
3,573
952
3,456
6,076
21,768
492
L
Ah Puch
Rubbles5877
Ah Puch
23,710
586
913
2,111
12,171
4,995
52
6,573
5,598
39,238
160
L
Olorun
ashtynn1
Olorun
7,550
2,045
2,263
3,503
12,740
4,944
66
8,437
4,303
16,097
0
W
Hou Yi
hiigh420
Hou Yi
8,226
2,725
435
2,194
11,917
4,363
2,890
6,528
5,389
0
24,964
L
Izanami
xBlackMythx
Izanami
9,090
3,164
120
163
13,659
5,377
0
7,911
5,748
0
28,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,325
Gold Earned
54,409
98
Minions Killed
174
0
Camps Cleared
0
894,217
Distance Traveled
1,201,738
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,723
748
15
1
0
232,859
0
L
Pele
3,408
262
0
0
0
0
0
W
Shiva
11,577
891
31
2
0
260,104
0
W
Morgan Le Fay
10,836
834
43
3
0
242,958
0
L
Mercury
8,995
692
8
1
0
255,281
0
W
Eset
11,235
864
31
2
0
236,232
0
L
Ah Puch
10,707
824
37
3
0
240,206
0
L
Olorun
9,657
743
22
2
0
213,094
0
W
Hou Yi
11,038
849
54
4
0
229,585
0
L
Izanami
9,558
735
31
2
0
185,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role