Player Matchup

Gilgamesh
Gilgamesh
GibbyDKill
Gilgamesh
Level 124
God Stats
138W - 102L
1,554 SR
Queue Stats
436W - 430L
1,499 Elo+
Party 1
Poseidon
Poseidon
charlysure
Poseidon
Level 150
God Stats
25W - 19L
1,604 SR
Queue Stats
389W - 378L
1,526 Elo+
Party 1
Ymir
Ymir
coolbrett
Ymir
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 67L
1,451 Elo+
Solo
Loki
Loki
dedde4849
Loki
Level 149
God Stats
15W - 10L
1,628 SR
Queue Stats
407W - 402L
1,491 Elo+
Party 1
Artemis
Artemis
hypermonkey1024
Artemis
Level 86
God Stats
4W - 3L
1,500 SR
Queue Stats
162W - 153L
1,469 Elo+
Solo
Team Averages
Level 121
1,557 SR
1,487 Elo+

VS

Team Averages
Level 104
1,489 SR
1,510 Elo+
Nu Wa
Nu Wa
FLdave
Nu Wa
Level 67
God Stats
7W - 5L
1,551 SR
Queue Stats
202W - 219L
1,439 Elo+
Party 2
Hun Batz
Hun Batz
LickMyMeet
Hun Batz
Level 85
God Stats
2W - 1L
1,303 SR
Queue Stats
28W - 27L
1,489 Elo+
Party 2
Athena
Athena
TaviusWilburn
Athena
Level 83
God Stats
5W - 3L
1,505 SR
Queue Stats
35W - 30L
1,538 Elo+
Party 2
Sun Wukong
Sun Wukong
Zitrec13
Sun Wukong
Level 69
God Stats
2W - 2L
1,476 SR
Queue Stats
25W - 16L
1,555 Elo+
Party 2
Izanami
Izanami
brunorcrdo
Izanami
Level 218
God Stats
32W - 26L
1,610 SR
Queue Stats
254W - 240L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GibbyDKill
Gilgamesh
15
11 / 1 / 3
9,448
630
10,080
13,351
3,533
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Poseidon
charlysure
Poseidon
15
8 / 2 / 3
10,189
679
11,043
9,470
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
12
0 / 0 / 3
7,308
487
2,252
10,523
7,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
15
3 / 1 / 2
8,441
563
2,710
9,759
2,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 4 / 3
7,329
489
7,718
10,092
2,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FLdave
Nu Wa
12
0 / 7 / 0
7,347
490
8,791
7,785
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
LickMyMeet
Hun Batz
13
2 / 4 / 0
7,795
520
3,063
9,779
3,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 3
7,142
476
6,927
10,875
9,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Zitrec13
Sun Wukong
10
1 / 7 / 1
6,805
454
4,514
11,218
8,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
brunorcrdo
Izanami
12
3 / 3 / 2
7,340
489
6,420
8,925
2,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
23
Kills
8
8
Deaths
23
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
FLdave
Nu Wa
0
7
0
0
W
Gilgamesh
GibbyDKill
Gilgamesh
11
1
3
12.5
L
Hun Batz
LickMyMeet
Hun Batz
2
4
0
0.5
L
2
2
3
1.75
L
Sun Wukong
Zitrec13
Sun Wukong
1
7
1
0.21
L
Izanami
brunorcrdo
Izanami
3
3
2
1.33
W
Poseidon
charlysure
Poseidon
8
2
3
4.75
W
Ymir
0
0
3
1.5
W
Loki
3
1
2
4
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,803
Damage
29,715
53,195
Taken
48,582
19,035
Mitigated
26,222
19,191
Healing
6,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
FLdave
Nu Wa
8,791
1,095
0
370
7,785
2,254
55
971
6,814
50,939
1,140
W
Gilgamesh
GibbyDKill
Gilgamesh
10,080
3,259
0
3,491
13,351
3,533
0
4,378
8,477
0
59,349
L
Hun Batz
LickMyMeet
Hun Batz
3,063
629
0
500
9,779
3,095
203
2,903
6,876
0
38,854
L
6,927
1,793
0
2,273
10,875
9,842
281
2,887
7,988
26,088
506
L
Sun Wukong
Zitrec13
Sun Wukong
4,514
1,078
0
1,097
11,218
8,259
95
5,687
5,531
0
30,858
L
Izanami
brunorcrdo
Izanami
6,420
4,153
0
2,628
8,925
2,772
774
482
8,443
0
54,610
W
Poseidon
charlysure
Poseidon
11,043
2,511
0
4,298
9,470
2,497
2,121
2,019
6,912
74,143
3,589
W
Ymir
2,252
499
0
2,120
10,523
7,369
0
2,503
7,666
23,059
0
W
Loki
2,710
221
0
6,245
9,759
2,749
0
2,282
7,175
0
66,062
W
7,718
2,874
0
3,037
10,092
2,887
0
3,235
6,356
0
49,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,715
Gold Earned
36,429
448
Minions Killed
315
0
Camps Cleared
0
1,602,640
Distance Traveled
1,225,981
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,347
490
80
5
0
230,006
2
W
Gilgamesh
9,448
630
99
7
0
329,778
4
L
Hun Batz
7,795
520
67
4
0
237,783
0
L
Athena
7,142
476
45
3
0
294,467
0
L
Sun Wukong
6,805
454
49
3
0
220,784
0
L
Izanami
7,340
489
74
5
0
242,941
0
W
Poseidon
10,189
679
123
8
0
295,772
3
W
Ymir
7,308
487
41
3
0
325,616
5
W
Loki
8,441
563
114
8
0
385,111
0
W
Artemis
7,329
489
71
5
0
266,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role