Player Matchup

Baron Samedi
Baron Samedi
KoolKidMaine
Baron Samedi
Level 129
God Stats
89W - 90L
1,479 SR
Queue Stats
195W - 236L
1,427 Elo+
Party 2
Chang'e
Chang'e
MARKEERICE
Chang'e
Level 156
God Stats
2W - 4L
1,500 SR
Queue Stats
197W - 232L
1,416 Elo+
Party 2
Medusa
Medusa
Nottvanymore
Medusa
Level 16
God Stats
1W - 7L
1,284 SR
Queue Stats
13W - 31L
1,323 Elo+
Party 1
Charybdis
Charybdis
SpicyAnel
Charybdis
Level 19
God Stats
3W - 10L
1,198 SR
Queue Stats
27W - 36L
1,410 Elo+
Party 1
Arachne
Arachne
foopatrooper
Arachne
Level 37
God Stats
2W - 1L
1,723 SR
Queue Stats
26W - 34L
1,416 Elo+
Party 1
Team Averages
Level 71
1,437 SR
1,399 Elo+

VS

Team Averages
Level 157
1,463 SR
1,409 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 251
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DestinyKing5
Amaterasu
Level 157
God Stats
1W - 1L
1,311 SR
Queue Stats
374W - 392L
1,386 Elo+
Solo
Kukulkan
Kukulkan
JurgRhua
Kukulkan
Level 158
God Stats
172W - 214L
1,461 SR
Queue Stats
611W - 643L
1,473 Elo+
Solo
Poseidon
Poseidon
Telmitia
Poseidon
Level 159
God Stats
7W - 10L
1,542 SR
Queue Stats
343W - 369L
1,412 Elo+
Solo
Set
Set
williedogg
Set
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KoolKidMaine
Baron Samedi
15
1 / 0 / 0
9,532
953
3,948
4,220
1,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
MARKEERICE
Chang'e
15
2 / 1 / 1
9,699
970
4,713
6,021
2,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
15
0 / 3 / 2
9,101
910
11,549
13,144
4,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charybdis
SpicyAnel
Charybdis
15
0 / 0 / 1
9,252
925
5,535
11,626
3,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
foopatrooper
Arachne
15
0 / 5 / 2
9,277
928
8,994
17,946
7,973
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

203

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
2 / 0 / 7
10,528
1,053
11,852
11,376
18,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
DestinyKing5
Amaterasu
16
2 / 1 / 6
9,718
972
9,734
14,205
10,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
JurgRhua
Kukulkan
16
2 / 0 / 7
10,413
1,041
15,154
3,735
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Telmitia
Poseidon
15
0 / 1 / 7
9,789
979
5,782
3,412
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
3 / 1 / 5
10,303
1,030
7,454
5,873
3,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
3
Kills
9
9
Deaths
3
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
0
7
5.5
W
Amaterasu
DestinyKing5
Amaterasu
2
1
6
5
W
Kukulkan
JurgRhua
Kukulkan
2
0
7
5.5
L
Baron Samedi
KoolKidMaine
Baron Samedi
1
0
0
1
L
Chang'e
MARKEERICE
Chang'e
2
1
1
2.5
L
Medusa
0
3
2
0.33
L
Charybdis
SpicyAnel
Charybdis
0
0
1
0.5
W
Poseidon
Telmitia
Poseidon
0
1
7
3.5
L
Arachne
foopatrooper
Arachne
0
5
2
0.2
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,739
Damage
49,976
52,957
Taken
38,601
20,354
Mitigated
35,215
7,088
Healing
8,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
11,852
3,256
2,592
1,935
11,376
18,198
0
3,775
7,601
15,300
2,964
W
Amaterasu
DestinyKing5
Amaterasu
9,734
3,694
0
2,626
14,205
10,279
0
3,392
10,813
0
12,807
W
Kukulkan
JurgRhua
Kukulkan
15,154
608
0
1,356
3,735
1,880
0
176
3,559
50,978
200
L
Baron Samedi
KoolKidMaine
Baron Samedi
3,948
66
1,161
228
4,220
1,687
0
2,953
1,231
28,579
0
L
Chang'e
MARKEERICE
Chang'e
4,713
457
1,225
1,100
6,021
2,031
0
4,067
1,867
18,753
0
L
Medusa
11,549
3,235
0
581
13,144
4,698
0
7,810
5,201
0
27,708
L
Charybdis
SpicyAnel
Charybdis
5,535
2,678
0
1,138
11,626
3,965
0
6,371
4,985
0
20,793
W
Poseidon
Telmitia
Poseidon
5,782
548
29
118
3,412
1,295
0
783
2,629
38,047
0
L
Arachne
foopatrooper
Arachne
8,994
6,714
0
1,655
17,946
7,973
0
9,908
7,704
0
15,825
W
7,454
1,625
0
240
5,873
3,563
0
535
5,338
0
21,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,861
Gold Earned
50,751
186
Minions Killed
240
6
Camps Cleared
9
870,193
Distance Traveled
1,017,135
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,528
1,053
18
2
1
224,089
0
W
Amaterasu
9,718
972
10
1
1
209,642
0
W
Kukulkan
10,413
1,041
87
9
3
191,288
0
L
Baron Samedi
9,532
953
59
6
0
139,455
3
L
Chang'e
9,699
970
27
3
0
178,103
0
L
Medusa
9,101
910
45
5
2
169,322
0
L
Charybdis
9,252
925
30
3
3
184,376
0
W
Poseidon
9,789
979
90
9
2
186,471
0
L
Arachne
9,277
928
25
3
1
198,937
0
W
Set
10,303
1,030
35
4
2
205,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role