Player Matchup

Nu Wa
Nu Wa
Arquadex
Nu Wa
Level 104
God Stats
5W - 2L
1,394 SR
Queue Stats
120W - 110L
1,406 Elo+
Solo
Danzaburou
Danzaburou
GBGPapii
Danzaburou
Level 88
God Stats
5W - 4L
1,466 SR
Queue Stats
124W - 127L
1,418 Elo+
Solo
Apollo
Apollo
Rab Kuhl
Apollo
Level 85
God Stats
2W - 1L
1,370 SR
Queue Stats
156W - 218L
1,416 Elo+
Solo
Merlin
Merlin
bigshafthaver45
Merlin
Level 49
God Stats
3W - 0L
1,717 SR
Queue Stats
82W - 91L
1,456 Elo+
Solo
Ah Puch
Ah Puch
offIimits
Ah Puch
Level 117
God Stats
3W - 5L
1,384 SR
Queue Stats
669W - 711L
1,387 Elo+
Solo
Team Averages
Level 89
1,466 SR
1,417 Elo+

VS

Team Averages
Level 116
1,515 SR
1,443 Elo+
Nox
Nox
 
Nox
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BigDaddyNC2619
Kuzenbo
Level 129
God Stats
0W - 2L
1,312 SR
Queue Stats
287W - 283L
1,409 Elo+
Solo
Awilix
Awilix
GodLovesManKills
Awilix
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 150L
1,424 Elo+
Solo
Discordia
Discordia
ImmortalLumbee
Discordia
Level 66
God Stats
1W - 1L
1,681 SR
Queue Stats
26W - 28L
1,421 Elo+
Solo
Loki
Loki
NekoBubbles
Loki
Level 104
God Stats
1W - 1L
1,580 SR
Queue Stats
41W - 36L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Arquadex
Nu Wa
15
7 / 2 / 10
9,184
1,148
11,941
5,781
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
GBGPapii
Danzaburou
15
4 / 2 / 13
9,082
1,135
8,643
7,404
2,800
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Apollo
Rab Kuhl
Apollo
12
1 / 2 / 10
7,473
934
3,618
5,454
1,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 3 / 10
7,902
988
3,773
5,102
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Puch
offIimits
Ah Puch
14
8 / 4 / 6
9,013
1,127
7,887
7,867
2,777
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
3 / 5 / 2
7,204
901
5,322
6,531
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
2,152
269
0
674
100
13
3 / 7 / 1
7,350
919
4,193
16,366
7,373
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
ImmortalLumbee
Discordia
13
2 / 5 / 4
7,856
982
8,816
6,270
1,705
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 6 / 5
8,094
1,012
4,397
9,770
2,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
24
23
Kills
12
13
Deaths
23
49
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
5
2
0.8
W
Nu Wa
Arquadex
Nu Wa
7
2
10
6
L
0
0
0
0
W
Danzaburou
GBGPapii
Danzaburou
4
2
13
5.25
L
3
7
1
0.5
L
Discordia
ImmortalLumbee
Discordia
2
5
4
0.8
L
4
6
5
1.08
W
Apollo
Rab Kuhl
Apollo
1
2
10
3
W
3
3
10
2.67
W
Ah Puch
offIimits
Ah Puch
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,862
Damage
22,728
31,608
Taken
39,611
11,027
Mitigated
14,277
10,648
Healing
5,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,322
401
193
355
6,531
2,400
0
4,457
2,074
16,612
0
W
Nu Wa
Arquadex
Nu Wa
11,941
4,523
425
967
5,781
1,812
1,165
3,536
2,245
23,112
193
L
0
0
0
0
674
100
0
674
0
0
0
W
Danzaburou
GBGPapii
Danzaburou
8,643
1,876
273
2,882
7,404
2,800
1,402
3,497
3,907
0
20,817
L
4,193
1,332
106
2,658
16,366
7,373
0
8,291
8,075
61
12,888
L
Discordia
ImmortalLumbee
Discordia
8,816
215
279
495
6,270
1,705
0
3,340
2,930
16,282
132
L
4,397
204
389
970
9,770
2,699
0
6,323
3,447
0
15,458
W
Apollo
Rab Kuhl
Apollo
3,618
2,631
445
1,408
5,454
1,920
1,003
1,818
3,636
0
9,806
W
3,773
468
1,034
434
5,102
1,718
145
2,661
2,441
6,598
166
W
Ah Puch
offIimits
Ah Puch
7,887
898
502
2,278
7,867
2,777
89
2,687
5,180
14,940
543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,654
Gold Earned
32,656
91
Minions Killed
90
0
Camps Cleared
0
747,957
Distance Traveled
556,775
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,204
901
34
4
0
127,608
0
W
Nu Wa
9,184
1,148
22
3
0
157,078
0
L
Kuzenbo
2,152
269
0
0
0
0
0
W
Danzaburou
9,082
1,135
28
4
0
165,806
4
L
Awilix
7,350
919
14
2
0
144,370
0
L
Discordia
7,856
982
15
2
0
122,336
0
L
Loki
8,094
1,012
27
3
0
162,461
0
W
Apollo
7,473
934
14
2
0
155,280
0
W
Merlin
7,902
988
11
1
0
148,530
0
W
Ah Puch
9,013
1,127
16
2
0
121,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role