Player Matchup

Bellona
Bellona
BobaBibba
Bellona
Level 78
God Stats
2W - 0L
1,829 SR
Queue Stats
101W - 95L
1,582 Elo+
Party 1
Cthulhu
Cthulhu
CallMeMel0Yel0
Cthulhu
Level 156
God Stats
9W - 5L
1,653 SR
Queue Stats
200W - 200L
1,540 Elo+
Solo
Fenrir
Fenrir
NightcoreFTW
Fenrir
Level 128
God Stats
1W - 0L
1,540 SR
Queue Stats
78W - 72L
1,544 Elo+
Party 1
Izanami
Izanami
gummysenpa1
Izanami
Level 73
God Stats
7W - 12L
1,376 SR
Queue Stats
264W - 262L
1,539 Elo+
Solo
Chang'e
Chang'e
srninstlga
Chang'e
Level 158
God Stats
4W - 6L
1,512 SR
Queue Stats
171W - 167L
1,502 Elo+
Solo
Team Averages
Level 119
1,582 SR
1,541 Elo+

VS

Team Averages
Level 114
1,556 SR
1,527 Elo+
Sol
Sol
DrCrozz
Sol
Level 149
God Stats
10W - 11L
1,468 SR
Queue Stats
368W - 336L
1,553 Elo+
Solo
Hel
Hel
Dubba Prod
Hel
Level 103
God Stats
2W - 2L
1,606 SR
Queue Stats
122W - 140L
1,513 Elo+
Party 2
Atlas
Atlas
Juicagee
Atlas
Level 142
God Stats
5W - 9L
1,477 SR
Queue Stats
327W - 341L
1,522 Elo+
Party 2
Odin
Odin
Lete
Odin
Level 147
God Stats
6W - 3L
1,641 SR
Queue Stats
132W - 166L
1,511 Elo+
Party 2
Guan Yu
Guan Yu
xoBurns
Guan Yu
Level 31
God Stats
1W - 1L
1,590 SR
Queue Stats
31W - 28L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BobaBibba
Bellona
12
6 / 0 / 1
7,122
712
8,351
8,078
6,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 2 / 7
5,930
593
6,085
10,203
5,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
11
3 / 1 / 3
5,834
583
3,008
9,178
3,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
gummysenpa1
Izanami
10
2 / 2 / 2
5,548
555
3,684
7,048
2,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
srninstlga
Chang'e
11
4 / 0 / 1
6,044
604
4,277
5,770
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
5 / 3 / 0
6,732
673
9,438
7,363
2,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

9
0 / 4 / 0
5,115
512
3,561
5,406
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Juicagee
Atlas
6
0 / 4 / 2
4,795
480
3,895
9,673
4,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Odin
Lete
Odin
11
0 / 1 / 1
5,295
530
2,363
6,878
2,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
xoBurns
Guan Yu
6
0 / 5 / 0
4,228
423
3,238
8,903
5,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
17
Kills
5
5
Deaths
17
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
BobaBibba
Bellona
6
0
1
6.5
W
2
2
7
2.75
L
Sol
5
3
0
1.67
L
0
4
0
0
L
Atlas
Juicagee
Atlas
0
4
2
0.25
L
Odin
Lete
Odin
0
1
1
0.5
W
Fenrir
3
1
3
4.5
W
Izanami
gummysenpa1
Izanami
2
2
2
1.5
W
Chang'e
srninstlga
Chang'e
4
0
1
4.5
L
Guan Yu
xoBurns
Guan Yu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,405
Damage
22,495
40,277
Taken
38,223
19,163
Mitigated
15,782
19,970
Healing
11,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BobaBibba
Bellona
8,351
3,605
0
3,706
8,078
6,410
0
605
7,473
1,342
49,944
W
6,085
830
1,536
3,169
10,203
5,468
0
5,102
5,101
20,696
0
L
Sol
9,438
5,222
0
3,193
7,363
2,331
824
2,204
5,159
41,790
10,976
L
3,561
61
548
1,207
5,406
1,709
0
2,703
2,703
29,964
0
L
Atlas
Juicagee
Atlas
3,895
1,458
0
1,715
9,673
4,259
0
2,436
7,237
13,210
0
L
Odin
Lete
Odin
2,363
1,045
0
2,350
6,878
2,359
0
1,847
5,031
0
36,288
W
Fenrir
3,008
624
0
4,826
9,178
3,243
0
1,928
7,250
0
37,380
W
Izanami
gummysenpa1
Izanami
3,684
2,042
0
2,071
7,048
2,094
0
4,607
2,441
0
35,254
W
Chang'e
srninstlga
Chang'e
4,277
335
1,047
3,615
5,770
1,948
0
3,618
2,152
33,780
0
L
Guan Yu
xoBurns
Guan Yu
3,238
810
40
2,348
8,903
5,124
0
1,382
7,521
0
14,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,478
Gold Earned
26,165
300
Minions Killed
258
0
Camps Cleared
0
1,084,808
Distance Traveled
999,687
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,122
712
84
8
0
197,312
0
W
Cthulhu
5,930
593
32
3
0
227,598
4
L
Sol
6,732
673
77
8
0
184,972
0
L
Hel
5,115
512
67
7
0
191,904
0
L
Atlas
4,795
480
17
2
0
188,074
1
L
Odin
5,295
530
65
7
0
237,846
0
W
Fenrir
5,834
583
64
6
0
227,829
0
W
Izanami
5,548
555
50
5
0
209,023
2
W
Chang'e
6,044
604
70
7
0
223,046
0
L
Guan Yu
4,228
423
32
3
0
196,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role