Player Matchup

Sobek
Sobek
BigHeadFox
Sobek
Level 127
God Stats
4W - 6L
1,252 SR
Queue Stats
265W - 282L
1,455 Elo+
Party 1
Hun Batz
Hun Batz
Hollywood Tony
Hun Batz
Level 158
God Stats
3W - 3L
1,301 SR
Queue Stats
180W - 200L
1,488 Elo+
Solo
Tsukuyomi
Tsukuyomi
Josekulo
Tsukuyomi
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 110L
1,618 Elo+
Solo
Fenrir
Fenrir
ZeXpl
Fenrir
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
295W - 305L
1,466 Elo+
Party 1
Chang'e
Chang'e
wolfraven91
Chang'e
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
321W - 318L
1,492 Elo+
Solo
Team Averages
Level 126
1,410 SR
1,504 Elo+

VS

Team Averages
Level 126
1,510 SR
1,514 Elo+
Chang'e
Chang'e
Baby-Nathan
Chang'e
Level 96
God Stats
1W - 3L
1,375 SR
Queue Stats
170W - 159L
1,498 Elo+
Solo
Vulcan
Vulcan
Rex096
Vulcan
Level 144
God Stats
0W - 1L
1,509 SR
Queue Stats
18W - 16L
1,594 Elo+
Solo
Raijin
Raijin
Salvux23
Raijin
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 36L
1,446 Elo+
Solo
Charybdis
Charybdis
negez60
Charybdis
Level 135
God Stats
4W - 7L
1,441 SR
Queue Stats
370W - 356L
1,503 Elo+
Solo
Chronos
Chronos
sNiiVeR
Chronos
Level 107
God Stats
2W - 4L
1,725 SR
Queue Stats
135W - 159L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
4 / 3 / 13
9,651
742
3,436
15,815
14,967
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
16
7 / 4 / 12
10,694
823
13,696
13,380
6,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Tsukuyomi
Josekulo
Tsukuyomi
20
10 / 2 / 15
12,195
938
22,961
10,899
4,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
ZeXpl
Fenrir
16
4 / 4 / 15
10,377
798
7,617
16,179
17,750
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
wolfraven91
Chang'e
17
4 / 4 / 11
10,326
794
7,605
13,411
4,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Baby-Nathan
Chang'e
16
7 / 5 / 1
9,847
757
9,997
14,197
4,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vulcan
Rex096
Vulcan
16
2 / 4 / 11
9,376
721
11,140
8,328
3,203
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
Salvux23
Raijin
15
3 / 8 / 6
9,418
724
8,758
14,032
4,500
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
negez60
Charybdis
14
0 / 7 / 9
8,896
684
8,293
12,151
3,071
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
sNiiVeR
Chronos
14
3 / 5 / 6
9,054
696
7,692
11,242
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
48
29
Kills
15
17
Deaths
29
66
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Baby-Nathan
Chang'e
7
5
1
1.5
W
Sobek
4
3
13
3.5
W
Hun Batz
7
4
12
3.25
W
Tsukuyomi
Josekulo
Tsukuyomi
10
2
15
8.75
L
Vulcan
Rex096
Vulcan
2
4
11
1.88
L
Raijin
Salvux23
Raijin
3
8
6
0.75
W
Fenrir
ZeXpl
Fenrir
4
4
15
2.88
L
Charybdis
negez60
Charybdis
0
7
9
0.64
L
Chronos
sNiiVeR
Chronos
3
5
6
1.2
W
Chang'e
wolfraven91
Chang'e
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,315
Damage
45,880
69,684
Taken
59,950
48,976
Mitigated
18,638
29,782
Healing
15,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Baby-Nathan
Chang'e
9,997
462
3,955
5,563
14,197
4,461
262
3,175
11,022
15,912
197
W
Sobek
3,436
199
1,370
2,519
15,815
14,967
681
6,548
9,267
8,345
28
W
Hun Batz
13,696
705
0
1,031
13,380
6,753
2,608
8,192
5,188
0
24,731
W
Tsukuyomi
Josekulo
Tsukuyomi
22,961
5,589
933
899
10,899
4,989
2,415
5,078
5,821
0
49,109
L
Vulcan
Rex096
Vulcan
11,140
163
722
1,024
8,328
3,203
0
1,176
7,152
21,274
0
L
Raijin
Salvux23
Raijin
8,758
1,260
66
1,027
14,032
4,500
330
2,347
11,685
23,371
0
W
Fenrir
ZeXpl
Fenrir
7,617
1,039
1,126
2,680
16,179
17,750
537
9,313
6,866
0
12,016
L
Charybdis
negez60
Charybdis
8,293
2,329
668
1,389
12,151
3,071
511
2,891
9,260
0
23,496
L
Chronos
sNiiVeR
Chronos
7,692
2,726
251
948
11,242
3,403
677
1,228
10,014
15,680
634
W
Chang'e
wolfraven91
Chang'e
7,605
536
13,456
5,768
13,411
4,517
582
8,044
5,367
25,802
897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,243
Gold Earned
46,591
146
Minions Killed
124
0
Camps Cleared
0
1,232,734
Distance Traveled
1,178,877
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,847
757
16
1
0
263,022
0
W
Sobek
9,651
742
18
1
0
189,961
0
W
Hun Batz
10,694
823
26
2
0
252,576
0
W
Tsukuyomi
12,195
938
51
4
0
283,507
0
L
Vulcan
9,376
721
24
2
0
248,519
0
L
Raijin
9,418
724
26
2
0
212,316
0
W
Fenrir
10,377
798
11
1
0
247,232
0
L
Charybdis
8,896
684
38
3
0
225,120
0
L
Chronos
9,054
696
20
2
0
229,900
0
W
Chang'e
10,326
794
40
3
0
259,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role