Player Matchup

Baron Samedi
Baron Samedi
Dullknee
Baron Samedi
Level 128
God Stats
4W - 2L
1,688 SR
Queue Stats
502W - 491L
1,442 Elo+
Party 2
Loki
Loki
ResidualArc
Loki
Level 147
God Stats
7W - 5L
1,595 SR
Queue Stats
261W - 279L
1,490 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Sikked-
Maman Brigitte
Level 148
God Stats
24W - 4L
1,701 SR
Queue Stats
51W - 39L
1,590 Elo+
Party 2
Izanami
Izanami
SimplyIsa_
Izanami
Level 127
God Stats
9W - 6L
1,758 SR
Queue Stats
414W - 407L
1,535 Elo+
Party 2
Chang'e
Chang'e
iTz_Biezzy
Chang'e
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,226 Elo+
Party 2
Team Averages
Level 132
1,648 SR
1,457 Elo+

VS

Team Averages
Level 145
1,575 SR
1,537 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
MasterInter
Fenrir
Level 166
God Stats
2W - 1L
1,713 SR
Queue Stats
118W - 101L
1,575 Elo+
Party 1
Hel
Hel
pinky16rocks
Hel
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 162L
1,495 Elo+
Solo
Danzaburou
Danzaburou
xPLastiK
Danzaburou
Level 158
God Stats
4W - 4L
1,660 SR
Queue Stats
178W - 137L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dullknee
Baron Samedi
10
2 / 3 / 1
5,961
542
6,590
10,944
8,295
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 2
6,054
550
4,681
6,208
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Maman Brigitte
Sikked-
Maman Brigitte
13
6 / 1 / 0
7,732
703
9,130
8,565
2,726
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
SimplyIsa_
Izanami
12
0 / 2 / 0
6,215
565
3,581
7,495
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
iTz_Biezzy
Chang'e
11
2 / 1 / 2
5,901
536
3,484
6,581
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
2 / 4 / 1
6,157
560
4,045
6,539
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
 
Amaterasu
5
0 / 7 / 0
4,205
382
3,437
9,229
3,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
13
3 / 0 / 3
6,683
608
6,060
9,098
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 1 / 1
6,272
570
3,129
9,623
7,497
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Danzaburou
xPLastiK
Danzaburou
12
1 / 0 / 2
6,728
612
5,447
6,697
2,013
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
12
Kills
8
8
Deaths
12
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
4
1
0.63
L
Amaterasu
 
Amaterasu
0
7
0
0
W
Baron Samedi
Dullknee
Baron Samedi
2
3
1
0.83
L
Fenrir
3
0
3
4.5
W
2
1
2
3
W
Maman Brigitte
Sikked-
Maman Brigitte
6
1
0
6
W
Izanami
SimplyIsa_
Izanami
0
2
0
0
W
Chang'e
iTz_Biezzy
Chang'e
2
1
2
3
L
2
1
1
2.5
L
Danzaburou
xPLastiK
Danzaburou
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,466
Damage
22,118
39,793
Taken
41,186
16,749
Mitigated
18,606
20,728
Healing
19,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
4,045
284
320
1,469
6,539
1,821
0
3,319
3,046
39,468
0
L
Amaterasu
 
Amaterasu
3,437
1,150
0
1,542
9,229
3,932
0
6,289
2,853
0
14,985
W
Baron Samedi
Dullknee
Baron Samedi
6,590
1,033
519
3,964
10,944
8,295
0
1,745
9,166
22,333
0
L
Fenrir
6,060
1,532
0
4,568
9,098
3,343
0
1,928
7,102
0
48,779
W
4,681
979
0
3,695
6,208
1,731
0
1,250
4,927
0
43,625
W
Maman Brigitte
Sikked-
Maman Brigitte
9,130
202
0
4,915
8,565
2,726
0
771
7,607
57,722
2,202
W
Izanami
SimplyIsa_
Izanami
3,581
2,358
0
3,890
7,495
2,027
477
981
6,514
0
54,383
W
Chang'e
iTz_Biezzy
Chang'e
3,484
190
520
3,225
6,581
1,970
0
2,427
4,123
34,335
445
L
3,129
290
1,676
5,133
9,623
7,497
0
5,680
3,837
21,858
0
L
Danzaburou
xPLastiK
Danzaburou
5,447
3,394
0
4,509
6,697
2,013
330
1,159
5,538
0
55,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,863
Gold Earned
30,045
397
Minions Killed
327
0
Camps Cleared
0
1,140,204
Distance Traveled
1,040,016
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,157
560
88
8
0
214,168
0
L
Amaterasu
4,205
382
26
2
0
142,238
0
W
Baron Samedi
5,961
542
14
1
0
200,038
4
L
Fenrir
6,683
608
87
8
0
262,266
3
W
Loki
6,054
550
81
7
0
278,013
0
W
Maman Brigitte
7,732
703
109
10
0
237,637
0
W
Izanami
6,215
565
123
11
0
206,956
0
W
Chang'e
5,901
536
70
6
0
217,560
0
L
Hel
6,272
570
26
2
0
224,370
2
L
Danzaburou
6,728
612
100
9
0
196,974
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role