Player Matchup

Fenrir
Fenrir
Cardy64
Fenrir
Level 99
God Stats
13W - 7L
1,734 SR
Queue Stats
78W - 88L
1,408 Elo+
Party 1
Artemis
Artemis
LunarisxXx
Artemis
Level 111
God Stats
3W - 1L
1,372 SR
Queue Stats
76W - 86L
1,406 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RaggedShot
Morgan Le Fay
Level 127
God Stats
3W - 4L
1,586 SR
Queue Stats
86W - 84L
1,468 Elo+
Solo
Anubis
Anubis
ZXRYD
Anubis
Level 88
God Stats
6W - 6L
1,565 SR
Queue Stats
109W - 114L
1,435 Elo+
Party 1
Ymir
Ymir
ZaffHops
Ymir
Level 88
God Stats
25W - 32L
1,416 SR
Queue Stats
69W - 86L
1,364 Elo+
Party 1
Team Averages
Level 103
1,535 SR
1,416 Elo+

VS

Team Averages
Level 92
1,545 SR
1,471 Elo+
Lancelot
Lancelot
Katericataa
Lancelot
Level 143
God Stats
1W - 1L
1,711 SR
Queue Stats
234W - 223L
1,485 Elo+
Solo
Cu Chulainn
Cu Chulainn
Markitos5456
Cu Chulainn
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 73L
1,484 Elo+
Party 2
Atlas
Atlas
PvtBibbles66
Atlas
Level 64
God Stats
15W - 15L
1,591 SR
Queue Stats
129W - 133L
1,448 Elo+
Solo
Nut
Nut
aminoglico
Nut
Level 116
God Stats
31W - 33L
1,423 SR
Queue Stats
445W - 452L
1,425 Elo+
Solo
Loki
Loki
xXxfraanxXx
Loki
Level 91
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 27L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cardy64
Fenrir
10
3 / 0 / 0
5,519
552
5,024
6,931
2,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Artemis
LunarisxXx
Artemis
9
1 / 1 / 2
5,371
537
4,263
4,127
1,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
RaggedShot
Morgan Le Fay
12
1 / 0 / 1
6,609
661
4,192
4,482
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
ZXRYD
Anubis
13
6 / 2 / 1
7,900
790
6,904
6,289
2,665
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ymir
9
1 / 0 / 2
5,934
593
2,572
5,282
2,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Katericataa
Lancelot
9
0 / 2 / 0
5,032
503
4,280
8,193
2,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
Markitos5456
Cu Chulainn
9
0 / 5 / 2
5,048
505
1,371
8,065
3,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 2 / 0
5,027
503
3,441
8,406
5,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 1 / 0
4,693
469
3,333
5,572
1,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 0
5,961
596
2,967
8,138
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
12
Kills
2
3
Deaths
12
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Cardy64
Fenrir
3
0
0
3
L
Lancelot
Katericataa
Lancelot
0
2
0
0
W
Artemis
LunarisxXx
Artemis
1
1
2
2
L
Cu Chulainn
Markitos5456
Cu Chulainn
0
5
2
0.2
L
0
2
0
0
W
Morgan Le Fay
RaggedShot
Morgan Le Fay
1
0
1
1.5
W
Anubis
ZXRYD
Anubis
6
2
1
3.25
W
Ymir
1
0
2
2
L
0
1
0
0
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,955
Damage
15,392
27,111
Taken
38,374
10,698
Mitigated
14,841
7,826
Healing
12,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Cardy64
Fenrir
5,024
548
0
561
6,931
2,676
0
342
6,589
0
32,479
L
Lancelot
Katericataa
Lancelot
4,280
386
0
1,860
8,193
2,726
0
3,455
4,339
0
30,223
W
Artemis
LunarisxXx
Artemis
4,263
2,141
0
1,500
4,127
1,235
0
1,400
2,727
0
30,725
L
Cu Chulainn
Markitos5456
Cu Chulainn
1,371
165
0
1,652
8,065
3,055
0
5,009
3,056
0
19,136
L
3,441
880
0
2,140
8,406
5,357
0
1,537
6,869
15,388
2,430
W
Morgan Le Fay
RaggedShot
Morgan Le Fay
4,192
441
0
1,413
4,482
1,431
240
0
4,482
41,344
1,034
W
Anubis
ZXRYD
Anubis
6,904
151
0
2,876
6,289
2,665
0
0
6,289
42,663
3,205
W
Ymir
2,572
438
0
1,476
5,282
2,691
0
1,138
4,144
16,625
0
L
3,333
1,420
0
2,987
5,572
1,538
0
1,035
4,537
0
24,584
L
2,967
667
0
3,996
8,138
2,165
0
1,614
6,496
0
46,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,333
Gold Earned
25,761
316
Minions Killed
236
0
Camps Cleared
0
1,034,032
Distance Traveled
1,025,327
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,519
552
50
5
0
239,141
2
L
Lancelot
5,032
503
60
6
0
205,515
0
W
Artemis
5,371
537
48
5
0
195,855
2
L
Cu Chulainn
5,048
505
31
3
0
185,293
0
L
Atlas
5,027
503
20
2
0
212,439
0
W
Morgan Le Fay
6,609
661
93
9
0
215,992
4
W
Anubis
7,900
790
99
10
0
174,289
0
W
Ymir
5,934
593
26
3
0
208,755
0
L
Nut
4,693
469
43
4
0
183,419
0
L
Loki
5,961
596
82
8
0
238,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role