Player Matchup

Sylvanus
Sylvanus
Gold IV
 
Sylvanus
Gold IV
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum V
 
Thanatos
Platinum V
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold III
ROFOOS4
Discordia
Gold III
Level 121
God Stats
1W - 8L
1,370 SR
Queue Stats
88W - 91L
1,466 MMR
Solo
Neith
Neith
Gold IV
Ripcity525
Neith
Gold IV
Level 85
God Stats
1W - 2L
1,522 SR
Queue Stats
200W - 218L
1,485 MMR
Solo
Bellona
Bellona
Gold IV
TheP0r3nstar
Bellona
Gold IV
Level 188
God Stats
3W - 9L
1,210 SR
Queue Stats
641W - 669L
1,488 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,420 SR
1,488 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,494 SR
1,482 MMR
Bakasura
Bakasura
Gold IV
 
Bakasura
Gold IV
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver II
Bleepthetheif
Sobek
Silver II
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,407 MMR
Solo
Ah Puch
Ah Puch
Gold II
DabloGamer117
Ah Puch
Gold II
Level 194
God Stats
23W - 11L
1,667 SR
Queue Stats
220W - 224L
1,417 MMR
Party 1
Heimdallr
Heimdallr
Gold V
MxS Frogki
Heimdallr
Gold V
Level 140
God Stats
3W - 3L
1,285 SR
Queue Stats
38W - 44L
1,488 MMR
Solo
Raijin
Raijin
Platinum V
WICHOBABYY
Raijin
Platinum V
Level 157
God Stats
10W - 8L
1,521 SR
Queue Stats
210W - 212L
1,597 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 2 / 0
5,524
460
5,274
9,843
6,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Thanatos
 
Thanatos
8
2 / 5 / 1
5,422
452
3,520
8,828
2,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Discordia
ROFOOS4
Discordia
12
0 / 2 / 0
6,110
509
4,303
6,442
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Neith
12
1 / 0 / 1
7,077
590
6,273
5,285
1,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
TheP0r3nstar
Bellona
9
0 / 4 / 1
5,541
462
5,198
11,320
6,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Nu WaMedusaAo KuangCthulhu

VS

Bans
FenrirAthenaBake KujiraApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
4 / 0 / 1
7,608
634
3,387
9,259
4,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
0 / 1 / 4
6,298
525
3,588
11,538
7,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
14
4 / 1 / 2
7,961
663
9,016
9,143
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
MxS Frogki
Heimdallr
12
1 / 1 / 2
6,656
555
5,305
6,902
2,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Raijin
WICHOBABYY
Raijin
13
4 / 0 / 2
7,921
660
6,685
5,647
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
13
13
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
0
0
L
Thanatos
 
Thanatos
2
5
1
0.5
W
Bakasura
 
Bakasura
4
0
1
4.5
W
0
1
4
2
W
Ah Puch
4
1
2
5
W
Heimdallr
MxS Frogki
Heimdallr
1
1
2
2
L
Discordia
ROFOOS4
Discordia
0
2
0
0
L
Neith
1
0
1
1.5
L
Bellona
TheP0r3nstar
Bellona
0
4
1
0.13
W
Raijin
WICHOBABYY
Raijin
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,568
Damage
27,981
41,718
Taken
42,489
19,839
Mitigated
19,986
15,852
Healing
19,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,274
1,360
379
4,319
9,843
6,977
0
5,767
4,076
23,426
12,902
L
Thanatos
 
Thanatos
3,520
1,317
0
3,845
8,828
2,843
0
2,540
6,010
0
22,887
W
Bakasura
 
Bakasura
3,387
2,579
0
3,878
9,259
4,383
195
1,242
8,017
0
54,402
W
3,588
418
0
4,812
11,538
7,938
0
2,795
8,743
13,394
0
W
Ah Puch
9,016
319
190
5,915
9,143
3,496
0
1,826
7,317
56,001
1,265
W
Heimdallr
MxS Frogki
Heimdallr
5,305
1,405
0
3,840
6,902
2,399
0
817
6,085
0
50,060
L
Discordia
ROFOOS4
Discordia
4,303
444
0
1,306
6,442
1,946
0
2,730
3,572
50,871
0
L
Neith
6,273
1,199
0
2,003
5,285
1,737
0
785
4,500
0
54,317
L
Bellona
TheP0r3nstar
Bellona
5,198
1,606
0
4,000
11,320
6,336
0
7,184
4,118
0
30,297
W
Raijin
WICHOBABYY
Raijin
6,685
644
0
833
5,647
1,770
132
2,229
3,418
59,343
753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,674
Gold Earned
36,444
356
Minions Killed
446
0
Camps Cleared
0
1,245,905
Distance Traveled
1,267,598
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,524
460
61
5
0
230,988
0
L
Thanatos
5,422
452
38
3
0
225,421
0
W
Bakasura
7,608
634
115
10
0
305,924
0
W
Sobek
6,298
525
24
2
0
253,780
5
W
Ah Puch
7,961
663
102
9
0
224,421
0
W
Heimdallr
6,656
555
90
8
0
226,827
2
L
Discordia
6,110
509
92
8
0
249,586
1
L
Neith
7,077
590
103
9
0
265,954
0
L
Bellona
5,541
462
62
5
0
273,956
0
W
Raijin
7,921
660
115
10
0
256,646
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role