Player Matchup

Anhur
Anhur
ChristopherRoa
Anhur
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,376 Elo+
Party 1
Odin
Odin
DarkKIMyong
Odin
Level 149
God Stats
2W - 2L
1,855 SR
Queue Stats
13W - 23L
1,394 Elo+
Party 1
Bakasura
Bakasura
Jaxer14
Bakasura
Level 157
God Stats
3W - 1L
1,858 SR
Queue Stats
106W - 107L
1,501 Elo+
Solo
Sol
Sol
MurderLizzard
Sol
Level 159
God Stats
0W - 2L
1,281 SR
Queue Stats
76W - 65L
1,517 Elo+
Party 1
Ra
Ra
powerequipment
Ra
Level 137
God Stats
5W - 9L
1,305 SR
Queue Stats
21W - 35L
1,429 Elo+
Party 1
Team Averages
Level 149
1,560 SR
1,444 Elo+

VS

Team Averages
Level 149
1,575 SR
1,508 Elo+
Da Ji
Da Ji
 
Da Ji
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
DrMozz
Fafnir
Level 127
God Stats
2W - 5L
1,337 SR
Queue Stats
60W - 61L
1,523 Elo+
Solo
Amaterasu
Amaterasu
NativeKryptek
Amaterasu
Level 139
God Stats
8W - 3L
1,755 SR
Queue Stats
254W - 231L
1,478 Elo+
Solo
Cernunnos
Cernunnos
YNG Beast8613
Cernunnos
Level 87
God Stats
4W - 2L
1,616 SR
Queue Stats
137W - 131L
1,470 Elo+
Solo
Agni
Agni
Zebco32
Agni
Level 163
God Stats
5W - 3L
1,668 SR
Queue Stats
474W - 447L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
6,665
476
2,570
8,599
2,118
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 4 / 4
6,615
473
4,165
14,895
6,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Jaxer14
Bakasura
14
4 / 2 / 2
7,892
564
7,380
13,263
5,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
0 / 4 / 2
6,756
483
6,491
8,510
1,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 4 / 1
6,380
456
1,425
6,403
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
3 / 1 / 6
7,653
547
3,910
7,637
2,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
DrMozz
Fafnir
12
1 / 1 / 8
7,067
505
6,191
6,385
6,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
NativeKryptek
Amaterasu
15
3 / 1 / 2
9,147
653
5,159
13,513
9,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
YNG Beast8613
Cernunnos
14
2 / 3 / 7
8,594
614
5,817
8,788
2,643
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Agni
Zebco32
Agni
15
11 / 2 / 1
9,160
654
14,815
6,889
2,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
7
Kills
20
21
Deaths
8
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
1
6
6
L
1
7
1
0.21
L
2
4
4
1
W
Fafnir
DrMozz
Fafnir
1
1
8
5
L
Bakasura
Jaxer14
Bakasura
4
2
2
2.5
L
0
4
2
0.25
W
Amaterasu
NativeKryptek
Amaterasu
3
1
2
4
W
Cernunnos
YNG Beast8613
Cernunnos
2
3
7
1.83
W
Agni
Zebco32
Agni
11
2
1
5.75
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,031
Damage
35,892
51,670
Taken
43,212
16,881
Mitigated
23,542
11,528
Healing
14,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,910
693
0
375
7,637
2,988
0
854
6,503
0
53,307
L
2,570
1,421
0
650
8,599
2,118
16
1,946
6,444
0
35,282
L
4,165
905
0
1,705
14,895
6,228
0
9,284
4,665
0
21,512
W
Fafnir
DrMozz
Fafnir
6,191
1,235
0
2,018
6,385
6,120
0
638
5,117
23,836
1,721
L
Bakasura
Jaxer14
Bakasura
7,380
5,161
0
4,851
13,263
5,411
0
2,105
10,940
0
45,283
L
6,491
2,247
0
2,446
8,510
1,758
0
2,132
6,249
36,930
5,016
W
Amaterasu
NativeKryptek
Amaterasu
5,159
2,239
0
7,935
13,513
9,520
319
4,388
8,285
199
69,220
W
Cernunnos
YNG Beast8613
Cernunnos
5,817
3,012
0
3,474
8,788
2,643
1,151
0
8,147
0
68,332
W
Agni
Zebco32
Agni
14,815
1,928
0
1,196
6,889
2,271
0
1,297
5,304
68,612
1,441
L
1,425
97
204
1,672
6,403
1,366
0
3,681
2,396
37,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,308
Gold Earned
41,621
365
Minions Killed
496
0
Camps Cleared
0
1,314,674
Distance Traveled
1,491,691
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,653
547
82
6
0
351,636
3
L
Anhur
6,665
476
57
4
0
182,611
0
L
Odin
6,615
473
40
3
0
274,051
5
W
Fafnir
7,067
505
43
3
0
286,834
2
L
Bakasura
7,892
564
103
7
0
326,015
4
L
Sol
6,756
483
82
6
0
281,809
0
W
Amaterasu
9,147
653
137
10
0
328,344
0
W
Cernunnos
8,594
614
120
9
0
241,572
0
W
Agni
9,160
654
114
8
0
283,305
0
L
Ra
6,380
456
83
6
0
250,188
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role