Player Matchup

Ares
Ares
 
Ares
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Airborne0801242
Horus
Level 155
God Stats
3W - 4L
1,336 SR
Queue Stats
274W - 252L
1,547 Elo+
Solo
Ah Puch
Ah Puch
Amowon
Ah Puch
Level 196
God Stats
6W - 12L
1,288 SR
Queue Stats
546W - 497L
1,554 Elo+
Solo
Izanami
Izanami
DaemonDrew
Izanami
Level 153
God Stats
1W - 1L
1,325 SR
Queue Stats
124W - 123L
1,524 Elo+
Solo
Zeus
Zeus
DontQRankeds
Zeus
Level 136
God Stats
5W - 8L
1,500 SR
Queue Stats
261W - 245L
1,558 Elo+
Solo
Team Averages
Level 157
1,390 SR
1,537 Elo+

VS

Team Averages
Level 158
1,499 SR
1,559 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
JorgenVonStrangl
Zeus
Level 158
God Stats
12W - 7L
1,679 SR
Queue Stats
503W - 506L
1,631 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nan_dz23
Tsukuyomi
Level 141
God Stats
4W - 5L
1,544 SR
Queue Stats
113W - 122L
1,553 Elo+
Solo
Chang'e
Chang'e
Thanadross
Chang'e
Level 147
God Stats
0W - 2L
1,291 SR
Queue Stats
151W - 130L
1,606 Elo+
Solo
Izanami
Izanami
poeticjusticeq
Izanami
Level 168
God Stats
5W - 5L
1,481 SR
Queue Stats
344W - 345L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
2 / 3 / 19
8,579
858
6,805
11,095
13,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

15
5 / 3 / 19
9,013
901
9,625
13,469
12,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
Amowon
Ah Puch
13
3 / 3 / 17
8,490
849
9,615
8,291
3,422
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
DaemonDrew
Izanami
16
8 / 2 / 14
9,743
974
8,644
6,885
2,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
8 / 1 / 14
9,631
963
15,800
5,080
1,964
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
0 / 6 / 6
7,002
700
3,913
17,199
10,619
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

12
2 / 6 / 6
7,452
745
10,977
7,120
2,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Nan_dz23
Tsukuyomi
15
1 / 5 / 5
8,480
848
7,357
10,569
3,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Thanadross
Chang'e
15
6 / 3 / 1
9,123
912
6,948
10,320
3,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 6 / 4
7,286
729
5,640
9,177
2,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
32
26
Kills
10
12
Deaths
26
83
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
3
19
3.83
L
Amaterasu
 
Amaterasu
0
6
6
0.5
W
5
3
19
4.83
W
Ah Puch
Amowon
Ah Puch
3
3
17
3.83
W
Izanami
DaemonDrew
Izanami
8
2
14
7.5
W
8
1
14
15
L
2
6
6
0.83
L
Tsukuyomi
Nan_dz23
Tsukuyomi
1
5
5
0.7
L
Chang'e
Thanadross
Chang'e
6
3
1
2.17
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,489
Damage
34,835
44,820
Taken
54,385
34,539
Mitigated
22,823
14,778
Healing
16,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,805
500
58
1,321
11,095
13,535
371
3,996
7,099
10,412
1,295
L
Amaterasu
 
Amaterasu
3,913
1,135
778
5,093
17,199
10,619
0
7,496
9,472
0
8,514
W
9,625
2,984
3,318
3,986
13,469
12,673
0
4,604
8,865
0
13,632
W
Ah Puch
Amowon
Ah Puch
9,615
281
819
1,807
8,291
3,422
437
4,092
4,199
22,722
0
W
Izanami
DaemonDrew
Izanami
8,644
4,300
445
1,301
6,885
2,945
2,779
2,478
4,407
0
25,940
W
15,800
1,141
577
1,146
5,080
1,964
833
2,355
2,725
27,059
1,204
L
10,977
470
0
222
7,120
2,801
0
4,438
2,513
15,384
455
L
Tsukuyomi
Nan_dz23
Tsukuyomi
7,357
1,467
194
1,313
10,569
3,506
0
5,945
4,370
0
26,849
L
Chang'e
Thanadross
Chang'e
6,948
362
3,849
4,641
10,320
3,434
17
6,649
3,485
11,600
342
L
5,640
2,865
0
406
9,177
2,463
0
6,102
2,843
0
16,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,456
Gold Earned
39,343
120
Minions Killed
109
0
Camps Cleared
0
837,278
Distance Traveled
827,087
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,579
858
6
1
0
183,295
0
L
Amaterasu
7,002
700
4
0
0
173,095
0
W
Horus
9,013
901
9
1
0
167,482
0
W
Ah Puch
8,490
849
19
2
0
139,362
0
W
Izanami
9,743
974
47
5
0
179,018
0
W
Zeus
9,631
963
39
4
0
168,121
0
L
Zeus
7,452
745
14
1
0
149,865
0
L
Tsukuyomi
8,480
848
39
4
0
171,804
0
L
Chang'e
9,123
912
16
2
0
181,952
0
L
Izanami
7,286
729
36
4
0
150,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role