Player Matchup

Thoth
Thoth
Bronze III
MWave_17
Thoth
Bronze III
Level 143
God Stats
0W - 5L
1,328 SR
Queue Stats
12W - 22L
1,156 MMR
Solo
Chiron
Chiron
Silver III
Slythersy
Chiron
Silver III
Level 119
God Stats
1W - 1L
1,641 SR
Queue Stats
9W - 28L
995 MMR
Solo
Hercules
Hercules
Bronze III
hospy
Hercules
Bronze III
Level 126
God Stats
0W - 2L
1,296 SR
Queue Stats
1W - 8L
1,408 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 129
1,422 SR
1,186 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,516 SR
1,350 MMR
Cthulhu
Cthulhu
Gold V
M0NDEO
Cthulhu
Gold V
Level 116
God Stats
3W - 1L
1,371 SR
Queue Stats
18W - 21L
1,602 MMR
Party 1
Chaac
Chaac
Silver V
jpexposito8
Chaac
Silver V
Level 102
God Stats
31W - 49L
1,468 SR
Queue Stats
49W - 94L
860 MMR
Solo
Ravana
Ravana
Gold III
ketSlinger
Ravana
Gold III
Level 133
God Stats
1W - 0L
1,709 SR
Queue Stats
18W - 18L
1,588 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
MWave_17
Thoth
14
0 / 4 / 1
7,971
664
4,148
6,256
2,329
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Slythersy
Chiron
14
0 / 3 / 2
8,213
684
4,770
7,972
2,580
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
hospy
Hercules
14
2 / 2 / 0
8,538
712
3,542
10,743
9,868
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bans
AthenaFafnirKumbhakarnaSerqetAwilix

VS

Bans
AtlasDiscordiaCharonHeraXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
M0NDEO
Cthulhu
18
3 / 1 / 6
10,502
875
9,004
12,810
10,299
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 1 / 5
9,586
799
5,433
9,655
6,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ravana
ketSlinger
Ravana
17
4 / 0 / 5
10,504
875
7,109
4,580
4,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
9
9
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
M0NDEO
Cthulhu
3
1
6
6
L
Thoth
MWave_17
Thoth
0
4
1
0.13
L
Chiron
Slythersy
Chiron
0
3
2
0.33
L
Hercules
hospy
Hercules
2
2
0
1
W
2
1
5
4.5
W
Ravana
ketSlinger
Ravana
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,460
Damage
21,546
24,971
Taken
27,045
14,777
Mitigated
20,727
6,681
Healing
12,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
M0NDEO
Cthulhu
9,004
759
0
7,029
12,810
10,299
128
2,887
9,923
49,622
4,161
L
Thoth
MWave_17
Thoth
4,148
235
0
905
6,256
2,329
0
3,336
2,755
27,940
268
L
Chiron
Slythersy
Chiron
4,770
2,096
515
1,625
7,972
2,580
0
1,804
5,726
0
21,703
L
Hercules
hospy
Hercules
3,542
456
0
3,636
10,743
9,868
0
3,547
6,586
0
16,158
W
5,433
508
0
4,133
9,655
6,089
112
1,326
8,329
0
24,533
W
Ravana
ketSlinger
Ravana
7,109
1,579
0
1,708
4,580
4,339
432
470
4,110
258
36,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,722
Gold Earned
30,592
115
Minions Killed
183
0
Camps Cleared
0
626,765
Distance Traveled
745,112
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,502
875
98
8
0
240,339
0
L
Thoth
7,971
664
41
3
0
206,490
0
L
Chiron
8,213
684
45
4
0
194,653
0
L
Hercules
8,538
712
29
2
0
225,622
0
W
Chaac
9,586
799
39
3
0
253,776
0
W
Ravana
10,504
875
46
4
0
250,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role