Player Matchup

Ullr
Ullr
 
Ullr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Cjramos99
Ishtar
Level 92
God Stats
0W - 2L
1,159 SR
Queue Stats
40W - 35L
1,483 Elo+
Party 2
Anubis
Anubis
PUNISHERPYLES
Anubis
Level 157
God Stats
32W - 34L
1,524 SR
Queue Stats
259W - 256L
1,495 Elo+
Party 2
Charon
Charon
daboyfrmda919
Charon
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 33L
1,169 Elo+
Solo
Team Averages
Level 116
1,437 SR
1,429 Elo+

VS

Team Averages
Level 54
1,442 SR
1,357 Elo+
Poseidon
Poseidon
Breezyyy_Boiii
Poseidon
Level 44
God Stats
4W - 7L
1,467 SR
Queue Stats
4W - 13L
1,148 Elo+
Party 1
Baron Samedi
Baron Samedi
Jaguarjuju
Baron Samedi
Level 64
God Stats
8W - 4L
1,614 SR
Queue Stats
91W - 90L
1,518 Elo+
Solo
Ishtar
Ishtar
Max1m07291
Ishtar
Level 39
God Stats
6W - 4L
1,487 SR
Queue Stats
77W - 78L
1,407 Elo+
Solo
Ares
Ares
Xx_SanZuca_xX
Ares
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 32L
1,572 Elo+
Solo
Lancelot
Lancelot
biblical-fish
Lancelot
Level 21
God Stats
3W - 7L
1,145 SR
Queue Stats
3W - 8L
1,138 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
1 / 2 / 1
4,090
584
2,309
7,107
1,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
 
Gilgamesh
5
0 / 4 / 0
3,635
519
1,002
4,481
2,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Cjramos99
Ishtar
7
2 / 4 / 0
4,382
626
4,874
4,205
1,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

7
0 / 3 / 0
4,157
594
2,116
5,087
2,022
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

6
0 / 1 / 1
4,042
577
896
4,139
2,201
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
9
2 / 2 / 3
5,123
732
3,717
4,066
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Jaguarjuju
Baron Samedi
10
5 / 0 / 0
6,614
945
2,934
3,609
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Max1m07291
Ishtar
8
2 / 0 / 2
4,916
702
1,456
3,594
1,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
2 / 1 / 1
4,546
649
1,741
4,578
2,454
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
biblical-fish
Lancelot
7
3 / 0 / 0
4,457
637
2,897
4,724
1,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
14
14
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
2
1
0.75
L
Gilgamesh
 
Gilgamesh
0
4
0
0
W
Poseidon
2
2
3
1.75
L
Ishtar
Cjramos99
Ishtar
2
4
0
0.5
W
Baron Samedi
Jaguarjuju
Baron Samedi
5
0
0
5
W
Ishtar
Max1m07291
Ishtar
2
0
2
3
L
0
3
0
0
W
2
1
1
2.5
W
Lancelot
biblical-fish
Lancelot
3
0
0
3
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,197
Damage
12,745
25,019
Taken
20,571
9,045
Mitigated
6,853
5,968
Healing
6,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,309
795
0
2,065
7,107
1,684
0
1,674
5,433
0
18,867
L
Gilgamesh
 
Gilgamesh
1,002
284
0
350
4,481
2,029
0
2,311
2,170
0
11,463
W
Poseidon
3,717
786
0
1,447
4,066
872
52
962
3,104
27,102
979
L
Ishtar
Cjramos99
Ishtar
4,874
3,196
0
544
4,205
1,109
0
1,199
3,006
0
23,628
W
Baron Samedi
Jaguarjuju
Baron Samedi
2,934
424
0
1,282
3,609
1,225
0
0
3,486
37,835
1,489
W
Ishtar
Max1m07291
Ishtar
1,456
837
0
1,358
3,594
1,072
0
316
3,278
0
21,490
L
2,116
262
0
1,566
5,087
2,022
0
2,504
2,583
25,756
0
W
1,741
95
0
1,218
4,578
2,454
155
861
3,717
13,391
977
W
Lancelot
biblical-fish
Lancelot
2,897
438
0
893
4,724
1,230
0
873
3,851
0
15,860
L
896
279
0
1,443
4,139
2,201
0
575
3,564
9,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,306
Gold Earned
25,656
163
Minions Killed
221
0
Camps Cleared
0
651,174
Distance Traveled
794,246
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,090
584
38
5
0
159,971
0
L
Gilgamesh
3,635
519
22
3
0
87,903
1
W
Poseidon
5,123
732
52
7
0
162,822
0
L
Ishtar
4,382
626
37
5
0
141,328
0
W
Baron Samedi
6,614
945
77
11
0
125,079
0
W
Ishtar
4,916
702
48
7
0
156,323
0
L
Anubis
4,157
594
46
7
0
131,247
0
W
Ares
4,546
649
19
3
0
166,221
0
W
Lancelot
4,457
637
25
4
0
183,801
0
L
Charon
4,042
577
20
3
0
130,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role