Player Matchup

Geb
Geb
BIGLOU100
Geb
Level 108
God Stats
3W - 3L
1,501 SR
Queue Stats
64W - 74L
1,447 Elo+
Party 1
Danzaburou
Danzaburou
Danbuscas47
Danzaburou
Level 120
God Stats
21W - 19L
1,337 SR
Queue Stats
155W - 152L
1,423 Elo+
Party 2
Horus
Horus
Gatortails42
Horus
Level 82
God Stats
57W - 42L
1,589 SR
Queue Stats
170W - 192L
1,456 Elo+
Party 1
Sol
Sol
P1ckl3d N1njA
Sol
Level 84
God Stats
25W - 19L
1,558 SR
Queue Stats
82W - 87L
1,429 Elo+
Party 1
Charybdis
Charybdis
jc730123
Charybdis
Level 126
God Stats
0W - 2L
1,308 SR
Queue Stats
320W - 332L
1,423 Elo+
Party 2
Team Averages
Level 104
1,459 SR
1,436 Elo+

VS

Team Averages
Level 133
1,656 SR
1,493 Elo+
Lancelot
Lancelot
Bigblack768087
Lancelot
Level 105
God Stats
3W - 4L
1,319 SR
Queue Stats
128W - 129L
1,434 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BudistBeach
Ah Muzen Cab
Level 159
God Stats
9W - 1L
2,088 SR
Queue Stats
422W - 408L
1,509 Elo+
Solo
Hel
Hel
COSMICx420
Hel
Level 155
God Stats
5W - 5L
1,832 SR
Queue Stats
282W - 290L
1,487 Elo+
Solo
Chang'e
Chang'e
Khaleoth3Goat
Chang'e
Level 89
God Stats
3W - 4L
1,355 SR
Queue Stats
91W - 82L
1,527 Elo+
Solo
Hades
Hades
hollowlight56
Hades
Level 158
God Stats
6W - 2L
1,683 SR
Queue Stats
200W - 220L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,745
624
1,145
4,470
1,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Danbuscas47
Danzaburou
3
1 / 1 / 0
3,456
576
514
1,109
210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 1 / 1
4,069
678
2,383
4,693
1,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 0 / 0
4,828
805
2,495
2,038
813
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charybdis
jc730123
Charybdis
7
0 / 1 / 0
3,573
596
890
4,138
1,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
8
1 / 1 / 0
4,562
760
2,134
4,325
1,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
BudistBeach
Ah Muzen Cab
7
3 / 0 / 0
4,408
735
3,804
2,817
790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

7
0 / 0 / 3
4,262
710
1,564
3,071
895
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
3
0 / 1 / 0
3,010
502
263
1,764
350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 0 / 1
3,873
646
1,086
4,852
1,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
4
4
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Lancelot
1
1
0
1
W
Ah Muzen Cab
BudistBeach
Ah Muzen Cab
3
0
0
3
W
0
0
3
1.5
L
Danzaburou
Danbuscas47
Danzaburou
1
1
0
1
L
0
1
1
0.5
W
Chang'e
0
1
0
0
L
1
0
0
1
W
0
0
1
0.5
L
Charybdis
jc730123
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,427
Damage
8,851
16,448
Taken
16,829
5,081
Mitigated
5,018
6,146
Healing
7,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,145
190
648
1,153
4,470
1,352
0
596
3,874
11,763
0
W
Lancelot
2,134
382
0
1,434
4,325
1,550
0
0
4,325
0
24,035
W
Ah Muzen Cab
BudistBeach
Ah Muzen Cab
3,804
2,398
0
250
2,817
790
0
690
2,127
0
28,683
W
1,564
227
440
2,187
3,071
895
87
455
2,616
11,339
0
L
Danzaburou
Danbuscas47
Danzaburou
514
244
0
60
1,109
210
0
0
1,053
0
6,174
L
2,383
1,212
120
1,160
4,693
1,705
0
581
3,938
0
16,885
W
Chang'e
263
0
0
336
1,764
350
0
692
1,072
4,452
0
L
2,495
1,543
0
1,529
2,038
813
817
884
1,154
30,670
0
W
1,086
279
40
2,937
4,852
1,433
0
1,803
3,049
23,245
931
L
Charybdis
jc730123
Charybdis
890
365
0
1,476
4,138
1,001
0
808
3,330
0
14,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,671
Gold Earned
20,115
142
Minions Killed
153
0
Camps Cleared
0
534,180
Distance Traveled
572,633
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,745
624
15
3
0
132,412
1
W
Lancelot
4,562
760
42
7
0
145,390
0
W
Ah Muzen Cab
4,408
735
51
9
0
127,591
0
W
Hel
4,262
710
9
2
0
126,521
1
L
Danzaburou
3,456
576
7
1
0
42,406
1
L
Horus
4,069
678
32
5
0
150,067
0
W
Chang'e
3,010
502
6
1
0
41,640
1
L
Sol
4,828
805
50
8
0
108,230
2
W
Hades
3,873
646
45
8
0
131,491
4
L
Charybdis
3,573
596
38
6
0
101,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role