Player Matchup

Medusa
Medusa
IMA10_6797
Medusa
Level 83
God Stats
19W - 12L
1,506 SR
Queue Stats
76W - 62L
1,431 Elo+
Solo
Cthulhu
Cthulhu
JDaines2002
Cthulhu
Level 83
God Stats
15W - 14L
1,559 SR
Queue Stats
286W - 285L
1,457 Elo+
Party 2
Hercules
Hercules
ablaze-rasher11
Hercules
Level 69
God Stats
4W - 4L
1,556 SR
Queue Stats
554W - 562L
1,478 Elo+
Solo
Ne Zha
Ne Zha
ket2000
Ne Zha
Level 99
God Stats
11W - 6L
1,304 SR
Queue Stats
313W - 287L
1,491 Elo+
Party 2
Janus
Janus
lI No aim Il782
Janus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,408 Elo+
Party 2
Team Averages
Level 68
1,485 SR
1,453 Elo+

VS

Team Averages
Level 67
1,481 SR
1,403 Elo+
Hades
Hades
Angho1509
Hades
Level 104
God Stats
1W - 2L
1,863 SR
Queue Stats
141W - 144L
1,459 Elo+
Party 3
Poseidon
Poseidon
Cielagos
Poseidon
Level 86
God Stats
0W - 1L
1,224 SR
Queue Stats
110W - 108L
1,478 Elo+
Party 3
Surtr
Surtr
Desastreus
Surtr
Level 70
God Stats
0W - 2L
1,462 SR
Queue Stats
27W - 21L
1,514 Elo+
Solo
Izanami
Izanami
NAnatol
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,260 Elo+
Party 1
Nu Wa
Nu Wa
alexiszbander
Nu Wa
Level 68
God Stats
1W - 4L
1,357 SR
Queue Stats
4W - 10L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IMA10_6797
Medusa
12
4 / 2 / 4
6,689
557
9,310
5,617
1,464
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
JDaines2002
Cthulhu
13
2 / 0 / 8
7,804
650
6,263
9,595
6,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
11
1 / 5 / 0
6,676
556
4,605
11,206
10,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ne Zha
ket2000
Ne Zha
13
4 / 0 / 5
7,205
600
7,048
10,827
4,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
6 / 3 / 5
7,795
650
7,502
5,216
1,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Angho1509
Hades
9
1 / 3 / 0
5,827
486
4,546
13,225
7,512
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Poseidon
Cielagos
Poseidon
13
4 / 3 / 1
6,848
571
5,443
8,466
2,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
13
4 / 1 / 0
7,783
649
8,569
13,177
6,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Izanami
NAnatol
Izanami
10
0 / 5 / 0
5,403
450
2,307
8,827
2,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 5 / 1
6,033
503
3,963
6,352
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
17
Kills
10
10
Deaths
17
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hades
Angho1509
Hades
1
3
0
0.33
L
Poseidon
Cielagos
Poseidon
4
3
1
1.5
L
Surtr
4
1
0
4
W
Medusa
IMA10_6797
Medusa
4
2
4
3
W
Cthulhu
JDaines2002
Cthulhu
2
0
8
6
L
Izanami
NAnatol
Izanami
0
5
0
0
W
Hercules
1
5
0
0.2
L
1
5
1
0.3
W
Ne Zha
ket2000
Ne Zha
4
0
5
6.5
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,728
Damage
24,828
42,461
Taken
50,047
23,726
Mitigated
20,084
15,754
Healing
17,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Angho1509
Hades
4,546
353
260
4,710
13,225
7,512
0
3,506
9,523
32,125
0
L
Poseidon
Cielagos
Poseidon
5,443
955
0
3,842
8,466
2,298
0
2,911
5,369
52,695
973
L
Surtr
8,569
4,791
0
8,208
13,177
6,173
247
901
11,775
2,207
54,797
W
Medusa
IMA10_6797
Medusa
9,310
4,585
0
2,551
5,617
1,464
323
1,870
3,747
0
44,968
W
Cthulhu
JDaines2002
Cthulhu
6,263
658
272
3,357
9,595
6,200
217
4,849
4,573
39,807
1,809
L
Izanami
NAnatol
Izanami
2,307
1,822
0
737
8,827
2,511
0
1,588
7,239
0
28,405
W
Hercules
4,605
2,443
0
4,725
11,206
10,206
0
881
10,305
0
42,946
L
3,963
747
0
91
6,352
1,590
144
3,663
2,440
29,312
0
W
Ne Zha
ket2000
Ne Zha
7,048
1,427
0
3,977
10,827
4,453
0
3,053
7,587
0
53,934
W
7,502
409
0
872
5,216
1,403
0
3,391
1,653
43,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,169
Gold Earned
31,894
379
Minions Killed
362
0
Camps Cleared
0
1,212,985
Distance Traveled
1,200,095
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,827
486
49
4
0
250,058
1
L
Poseidon
6,848
571
89
7
0
257,944
0
L
Surtr
7,783
649
106
9
0
251,570
0
W
Medusa
6,689
557
70
6
0
228,197
3
W
Cthulhu
7,804
650
64
5
0
237,587
0
L
Izanami
5,403
450
54
5
0
228,407
0
W
Hercules
6,676
556
78
7
0
187,095
0
L
Nu Wa
6,033
503
64
5
0
212,116
0
W
Ne Zha
7,205
600
82
7
0
297,552
0
W
Janus
7,795
650
85
7
0
262,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role