Player Matchup

Arachne
Arachne
RaizjiaThomas
Arachne
Level 18
God Stats
0W - 3L
1,387 SR
Queue Stats
15W - 24L
1,326 Elo+
Party 1
Hel
Hel
TheGAmergiRl628
Hel
Level 95
God Stats
16W - 18L
1,394 SR
Queue Stats
185W - 183L
1,404 Elo+
Party 1
Gilgamesh
Gilgamesh
TheeQueenMother
Gilgamesh
Level 121
God Stats
11W - 7L
1,598 SR
Queue Stats
651W - 733L
1,429 Elo+
Party 1
Team Averages
Level 78
1,460 SR
1,386 Elo+

VS

Team Averages
Level 98
1,417 SR
1,450 Elo+
Pele
Pele
 
Pele
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
U BoT 678
Ares
Level 63
God Stats
5W - 2L
1,250 SR
Queue Stats
208W - 203L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
0 / 5 / 2
6,649
739
1,749
10,064
4,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

13
2 / 5 / 1
7,390
821
6,006
7,712
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
TheeQueenMother
Gilgamesh
12
1 / 5 / 1
7,294
810
5,707
10,872
4,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
8 / 2 / 7
9,459
1,051
9,314
7,671
2,792
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
 
Hachiman
15
4 / 1 / 11
8,967
996
11,007
5,099
1,868
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
14
3 / 0 / 9
8,131
903
3,837
6,091
5,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
15
15
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
2
7
5.75
W
Hachiman
 
Hachiman
4
1
11
9.5
L
Arachne
0
5
2
0.2
L
2
5
1
0.5
L
Gilgamesh
TheeQueenMother
Gilgamesh
1
5
1
0.3
W
Ares
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,462
Damage
24,158
28,648
Taken
18,861
10,925
Mitigated
10,467
5,931
Healing
6,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
9,314
2,870
0
2,578
7,671
2,792
1,066
2,082
5,227
0
32,429
W
Hachiman
 
Hachiman
11,007
7,502
0
2,259
5,099
1,868
1,529
1,465
3,480
0
35,907
L
Arachne
1,749
1,212
0
1,749
10,064
4,450
0
1,084
8,953
0
12,151
L
6,006
266
1,646
2,068
7,712
2,436
171
661
7,051
17,834
0
L
Gilgamesh
TheeQueenMother
Gilgamesh
5,707
1,940
0
468
10,872
4,039
0
1,879
8,975
0
15,226
W
Ares
3,837
345
0
1,651
6,091
5,807
786
1,582
4,136
13,003
1,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,333
Gold Earned
26,557
85
Minions Killed
105
0
Camps Cleared
0
458,927
Distance Traveled
525,286
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,459
1,051
45
5
0
175,871
0
W
Hachiman
8,967
996
45
5
0
172,902
1
L
Arachne
6,649
739
21
2
0
154,316
0
L
Hel
7,390
821
33
4
0
153,601
0
L
Gilgamesh
7,294
810
31
3
0
151,010
0
W
Ares
8,131
903
15
2
0
176,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role