Player Matchup

Aphrodite
Aphrodite
Platinum V
CARLOSMAXTER
Aphrodite
Platinum V
Level 180
God Stats
4W - 2L
1,285 SR
Queue Stats
320W - 336L
1,756 MMR
Solo
Skadi
Skadi
Platinum III
CharlieTheMurder
Skadi
Platinum III
Level 161
God Stats
19W - 7L
1,813 SR
Queue Stats
174W - 161L
1,791 MMR
Solo
Pele
Pele
Platinum II
Gunsaxl
Pele
Platinum II
Level 143
God Stats
11W - 5L
1,696 SR
Queue Stats
108W - 101L
1,810 MMR
Solo
Nu Wa
Nu Wa
Platinum V
OS Berserk
Nu Wa
Platinum V
Level 127
God Stats
8W - 12L
1,571 SR
Queue Stats
181W - 176L
1,798 MMR
Solo
Erlang Shen
Erlang Shen
Platinum III
Wolftherebel
Erlang Shen
Platinum III
Level 120
God Stats
0W - 2L
1,311 SR
Queue Stats
430W - 454L
1,771 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,535 SR
1,785 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 159
1,572 SR
1,689 MMR
Amaterasu
Amaterasu
Platinum V
 
Amaterasu
Platinum V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum V
 
Xbalanque
Platinum V
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
CabrakanOp
Cabrakan
Platinum IV
Level 318
God Stats
222W - 187L
1,576 SR
Queue Stats
344W - 339L
1,833 MMR
Solo
Janus
Janus
Platinum II
cosmos_panini
Janus
Platinum II
Level 181
God Stats
18W - 23L
1,446 SR
Queue Stats
767W - 763L
1,805 MMR
Solo
Geb
Geb
Platinum V
paolo098
Geb
Platinum V
Level 127
God Stats
11W - 1L
1,838 SR
Queue Stats
46W - 36L
1,805 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CARLOSMAXTER
Aphrodite
9
1 / 1 / 5
6,590
507
3,787
5,319
2,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
5 / 2 / 4
7,952
612
10,273
10,864
3,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
Gunsaxl
Pele
12
6 / 4 / 0
6,782
522
4,898
9,704
3,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nu Wa
11
0 / 4 / 2
6,151
473
4,513
7,129
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
Wolftherebel
Erlang Shen
12
0 / 4 / 0
6,074
467
1,255
9,634
6,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bans
ArachneSusanoMedusaKhepri

VS

Bans
King ArthurAnubisBaba YagaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
3 / 0 / 3
9,429
725
5,147
10,232
8,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
 
Xbalanque
12
0 / 6 / 4
6,585
507
6,906
10,877
4,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
CabrakanOp
Cabrakan
13
6 / 2 / 4
7,920
609
6,854
10,818
7,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
5 / 0 / 1
8,817
678
5,312
4,620
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
1 / 4 / 7
7,341
565
3,809
11,320
7,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
12
Kills
15
15
Deaths
12
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
0
3
4.5
W
Xbalanque
 
Xbalanque
0
6
4
0.33
L
Aphrodite
CARLOSMAXTER
Aphrodite
1
1
5
3.5
W
Cabrakan
CabrakanOp
Cabrakan
6
2
4
4
L
5
2
4
3.5
L
Pele
Gunsaxl
Pele
6
4
0
1.5
L
Nu Wa
0
4
2
0.25
L
Erlang Shen
Wolftherebel
Erlang Shen
0
4
0
0
W
5
0
1
5.5
W
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,726
Damage
28,028
42,650
Taken
47,867
18,708
Mitigated
29,417
11,959
Healing
15,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
5,147
1,964
0
3,937
10,232
8,709
0
1,531
8,373
0
68,712
W
Xbalanque
 
Xbalanque
6,906
2,051
0
3,142
10,877
4,047
0
870
10,007
0
48,172
L
Aphrodite
CARLOSMAXTER
Aphrodite
3,787
840
1,414
3,382
5,319
2,689
0
1,905
3,227
22,411
0
W
Cabrakan
CabrakanOp
Cabrakan
6,854
544
390
5,071
10,818
7,219
0
2,270
8,507
39,294
0
L
10,273
4,872
0
2,929
10,864
3,868
531
2,793
7,985
0
57,350
L
Pele
Gunsaxl
Pele
4,898
1,152
0
1,361
9,704
3,109
0
3,925
5,442
0
46,401
L
Nu Wa
4,513
744
0
1,000
7,129
2,222
0
3,861
2,762
39,500
762
L
Erlang Shen
Wolftherebel
Erlang Shen
1,255
358
0
1,873
9,634
6,820
0
2,254
6,977
0
34,484
W
5,312
378
0
969
4,620
1,512
578
2,070
2,550
66,734
905
W
3,809
981
0
2,090
11,320
7,930
0
1,843
9,477
19,693
2,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,549
Gold Earned
40,092
329
Minions Killed
402
0
Camps Cleared
0
1,131,469
Distance Traveled
1,350,462
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,429
725
127
10
0
287,772
0
W
Xbalanque
6,585
507
78
6
0
221,237
2
L
Aphrodite
6,590
507
31
2
0
187,527
0
W
Cabrakan
7,920
609
61
5
0
266,871
3
L
Skadi
7,952
612
104
8
0
246,531
3
L
Pele
6,782
522
66
5
0
249,466
3
L
Nu Wa
6,151
473
68
5
0
224,232
0
L
Erlang Shen
6,074
467
60
5
0
223,713
0
W
Janus
8,817
678
119
9
0
292,548
2
W
Geb
7,341
565
17
1
0
282,034
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role