Player Matchup

Kuzenbo
Kuzenbo
HeXBrandon
Kuzenbo
Level 127
God Stats
2W - 0L
1,772 SR
Queue Stats
71W - 53L
1,557 Elo+
Solo
Pele
Pele
Lolimtim1
Pele
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
141W - 184L
1,373 Elo+
Party 1
Ah Puch
Ah Puch
WheelieSmalls
Ah Puch
Level 158
God Stats
3W - 2L
1,308 SR
Queue Stats
616W - 603L
1,475 Elo+
Party 1
Nox
Nox
chrisrey
Nox
Level 120
God Stats
3W - 3L
1,652 SR
Queue Stats
311W - 329L
1,539 Elo+
Solo
Chaac
Chaac
ruskyluke8835
Chaac
Level 156
God Stats
2W - 2L
1,322 SR
Queue Stats
137W - 136L
1,559 Elo+
Solo
Team Averages
Level 117
1,511 SR
1,500 Elo+

VS

Team Averages
Level 151
1,620 SR
1,516 Elo+
Nike
Nike
DeviousDreams
Nike
Level 181
God Stats
1W - 3L
1,321 SR
Queue Stats
307W - 314L
1,518 Elo+
Solo
Mercury
Mercury
Eikichi_69x
Mercury
Level 156
God Stats
1W - 1L
1,765 SR
Queue Stats
118W - 140L
1,515 Elo+
Solo
Chronos
Chronos
ManBaerPiggz
Chronos
Level 121
God Stats
13W - 16L
1,534 SR
Queue Stats
982W - 1,048L
1,479 Elo+
Solo
Hera
Hera
MrSHIFUHU
Hera
Level 155
God Stats
15W - 7L
1,731 SR
Queue Stats
943W - 953L
1,566 Elo+
Solo
Shiva
Shiva
spicy_boi_5
Shiva
Level 140
God Stats
1W - 1L
1,750 SR
Queue Stats
246W - 264L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HeXBrandon
Kuzenbo
11
1 / 1 / 8
6,709
1,118
2,883
6,285
6,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
11
3 / 1 / 5
6,481
1,080
1,882
3,414
1,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ah Puch
12
1 / 0 / 7
6,547
1,091
5,500
4,091
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
3 / 1 / 7
6,471
1,079
3,339
2,812
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 0 / 7
7,062
1,177
4,858
6,924
4,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,492
915
3,150
3,812
3,299
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
Eikichi_69x
Mercury
8
0 / 4 / 1
4,937
823
1,748
4,032
1,503
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
ManBaerPiggz
Chronos
10
0 / 2 / 1
5,500
917
4,131
3,799
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hera
11
1 / 1 / 0
5,964
994
6,152
3,015
1,346
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 3 / 1
5,721
954
3,432
6,699
6,591
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
11
Kills
2
3
Deaths
11
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Mercury
Eikichi_69x
Mercury
0
4
1
0.13
W
Kuzenbo
HeXBrandon
Kuzenbo
1
1
8
5
W
Pele
3
1
5
5.5
L
Chronos
ManBaerPiggz
Chronos
0
2
1
0.25
L
Hera
1
1
0
1
W
Ah Puch
1
0
7
4.5
W
3
1
7
6.5
W
3
0
7
6.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,462
Damage
18,613
23,526
Taken
21,357
15,896
Mitigated
14,558
10,358
Healing
3,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,150
87
320
526
3,812
3,299
0
2,152
1,660
0
6,121
L
Mercury
Eikichi_69x
Mercury
1,748
470
0
36
4,032
1,503
0
1,351
2,681
0
3,400
W
Kuzenbo
HeXBrandon
Kuzenbo
2,883
1,152
1,307
1,178
6,285
6,373
168
2,297
3,988
6,567
1,835
W
Pele
1,882
81
117
460
3,414
1,425
0
2,120
1,294
0
3,554
L
Chronos
ManBaerPiggz
Chronos
4,131
1,503
170
558
3,799
1,819
0
1,448
2,351
10,425
300
L
Hera
6,152
931
1,136
504
3,015
1,346
0
1,389
1,626
18,826
0
W
Ah Puch
5,500
212
732
1,685
4,091
1,848
245
1,411
2,680
15,134
0
W
3,339
395
272
320
2,812
1,397
322
755
2,057
7,693
0
W
4,858
376
788
3,499
6,924
4,853
528
3,560
3,364
0
18,599
L
3,432
251
162
490
6,699
6,591
0
4,683
2,016
0
6,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,270
Gold Earned
27,614
77
Minions Killed
76
0
Camps Cleared
0
666,769
Distance Traveled
562,556
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,492
915
10
2
0
126,700
0
L
Mercury
4,937
823
3
1
0
110,069
0
W
Kuzenbo
6,709
1,118
14
2
0
124,288
0
W
Pele
6,481
1,080
7
1
0
141,658
0
L
Chronos
5,500
917
20
3
0
94,513
0
L
Hera
5,964
994
34
6
0
127,937
0
W
Ah Puch
6,547
1,091
18
3
0
145,419
0
W
Nox
6,471
1,079
11
2
0
117,996
0
W
Chaac
7,062
1,177
27
5
0
137,408
0
L
Shiva
5,721
954
9
2
0
103,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role