Player Matchup

Erlang Shen
Erlang Shen
Ahasiw3739
Erlang Shen
Level 80
God Stats
3W - 3L
1,382 SR
Queue Stats
357W - 346L
1,432 Elo+
Solo
Ao Kuang
Ao Kuang
Kikyo33
Ao Kuang
Level 88
God Stats
5W - 0L
1,903 SR
Queue Stats
554W - 112L
1,851 Elo+
Solo
Vamana
Vamana
LighOfDeath
Vamana
Level 206
God Stats
5W - 4L
1,573 SR
Queue Stats
223W - 202L
1,517 Elo+
Solo
Nemesis
Nemesis
mne13let
Nemesis
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
221W - 224L
1,400 Elo+
Solo
Ix Chel
Ix Chel
senseiuki
Ix Chel
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 121
1,572 SR
1,540 Elo+

VS

Team Averages
Level 117
1,446 SR
1,481 Elo+
Cthulhu
Cthulhu
LongDonSilvr829
Cthulhu
Level 65
God Stats
2W - 1L
1,551 SR
Queue Stats
85W - 102L
1,441 Elo+
Solo
Ravana
Ravana
Redeeméd
Ravana
Level 159
God Stats
10W - 16L
1,368 SR
Queue Stats
790W - 827L
1,450 Elo+
Solo
Neith
Neith
SeventhKnight
Neith
Level 169
God Stats
8W - 4L
1,752 SR
Queue Stats
310W - 139L
1,568 Elo+
Solo
Guan Yu
Guan Yu
TATKING315
Guan Yu
Level 81
God Stats
0W - 3L
1,252 SR
Queue Stats
183W - 168L
1,477 Elo+
Solo
Mercury
Mercury
ToxicSpark13155
Mercury
Level 112
God Stats
0W - 2L
1,307 SR
Queue Stats
464W - 476L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ahasiw3739
Erlang Shen
16
4 / 5 / 10
9,838
894
8,719
16,937
21,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
Kikyo33
Ao Kuang
17
11 / 2 / 8
10,820
984
16,223
13,015
16,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vamana
13
1 / 3 / 5
8,417
765
6,250
8,130
10,752
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
mne13let
Nemesis
17
2 / 2 / 10
9,533
867
6,608
11,621
10,092
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
senseiuki
Ix Chel
16
2 / 6 / 8
9,577
871
7,416
10,035
3,701
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 10
10,125
920
16,479
14,898
16,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ravana
Redeeméd
Ravana
16
4 / 4 / 7
9,543
868
9,074
13,863
13,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

18
8 / 4 / 6
10,426
948
13,810
12,335
5,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Guan Yu
TATKING315
Guan Yu
5
0 / 0 / 0
6,284
571
0
0
0
12
0 / 7 / 5
7,857
714
4,156
8,769
3,528
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
45
20
Kills
17
18
Deaths
20
41
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Ahasiw3739
Erlang Shen
4
5
10
1.8
W
Ao Kuang
Kikyo33
Ao Kuang
11
2
8
7.5
W
Vamana
1
3
5
1.17
L
5
5
10
2
L
Ravana
Redeeméd
Ravana
4
4
7
1.88
L
8
4
6
2.75
L
Guan Yu
TATKING315
Guan Yu
0
0
0
0
L
0
7
5
0.36
W
Nemesis
mne13let
Nemesis
2
2
10
3.5
W
Ix Chel
senseiuki
Ix Chel
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,216
Damage
43,519
59,738
Taken
49,865
62,899
Mitigated
39,489
20,554
Healing
12,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Ahasiw3739
Erlang Shen
8,719
4,965
893
3,782
16,937
21,554
1,387
4,523
12,169
334
17,210
W
Ao Kuang
Kikyo33
Ao Kuang
16,223
3,111
459
6,245
13,015
16,800
2,442
3,085
9,527
25,036
403
W
Vamana
6,250
2,134
122
1,151
8,130
10,752
645
2,151
5,705
1,816
11,244
L
16,479
1,819
960
1,471
14,898
16,810
31
6,773
7,661
26,968
1,562
L
Ravana
Redeeméd
Ravana
9,074
3,084
680
3,813
13,863
13,811
584
6,904
6,611
0
12,766
L
13,810
7,079
486
4,161
12,335
5,340
872
6,194
5,862
0
36,019
L
Guan Yu
TATKING315
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
4,156
1,649
39
572
8,769
3,528
0
4,459
4,149
0
10,716
W
Nemesis
mne13let
Nemesis
6,608
1,329
1,631
3,308
11,621
10,092
1,520
3,556
7,881
0
15,463
W
Ix Chel
senseiuki
Ix Chel
7,416
814
1,887
1,076
10,035
3,701
561
1,714
8,206
24,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,185
Gold Earned
44,235
109
Minions Killed
97
0
Camps Cleared
0
909,378
Distance Traveled
807,235
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,838
894
17
2
0
192,046
0
W
Ao Kuang
10,820
984
12
1
0
200,851
0
W
Vamana
8,417
765
19
2
0
123,496
0
L
Cthulhu
10,125
920
26
2
0
192,888
0
L
Ravana
9,543
868
10
1
0
206,374
0
L
Neith
10,426
948
43
4
0
207,511
0
L
Guan Yu
6,284
571
0
0
0
0
0
L
Mercury
7,857
714
18
2
0
200,462
0
W
Nemesis
9,533
867
19
2
0
217,975
0
W
Ix Chel
9,577
871
42
4
0
175,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role