Player Matchup

Horus
Horus
Chowder7
Horus
Level 159
God Stats
0W - 1L
2,086 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ymir
Ymir
FishyTunes
Ymir
Level 155
God Stats
0W - 1L
1,710 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Discordia
Discordia
ZzRazorBladezZx
Discordia
Level 155
God Stats
0W - 1L
1,265 SR
Queue Stats
65W - 60L
1,532 Elo+
Solo
Neith
Neith
apelação
Neith
Level 139
God Stats
2W - 3L
1,312 SR
Queue Stats
35W - 35L
1,504 Elo+
Solo
Loki
Loki
ryanexpress34
Loki
Level 129
God Stats
13W - 11L
1,552 SR
Queue Stats
285W - 285L
1,487 Elo+
Solo
Team Averages
Level 147
1,585 SR
1,505 Elo+

VS

Team Averages
Level 124
1,517 SR
1,517 Elo+
Scylla
Scylla
Counteronion
Scylla
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 28L
1,595 Elo+
Solo
Arachne
Arachne
Dolmimfu
Arachne
Level 164
God Stats
47W - 31L
1,548 SR
Queue Stats
301W - 295L
1,498 Elo+
Solo
Cerberus
Cerberus
Nepatriot024
Cerberus
Level 127
God Stats
4W - 6L
1,463 SR
Queue Stats
203W - 200L
1,555 Elo+
Solo
King Arthur
King Arthur
blax5314
King Arthur
Level 86
God Stats
3W - 5L
1,500 SR
Queue Stats
35W - 40L
1,398 Elo+
Solo
Izanami
Izanami
imobchubs
Izanami
Level 117
God Stats
6W - 3L
1,572 SR
Queue Stats
82W - 62L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Chowder7
Horus
11
0 / 0 / 3
6,532
502
6,308
10,646
10,516
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 4 / 0
5,318
409
795
10,255
4,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
ZzRazorBladezZx
Discordia
14
1 / 1 / 1
7,308
562
3,737
5,520
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
9
0 / 2 / 0
5,378
414
2,123
6,169
1,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
3 / 4 / 1
6,206
477
4,593
9,301
2,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
4 / 0 / 2
7,894
607
7,254
4,675
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Dolmimfu
Arachne
12
3 / 3 / 1
6,895
530
6,315
9,491
3,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cerberus
Nepatriot024
Cerberus
12
1 / 0 / 6
6,529
502
4,075
8,105
6,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
blax5314
King Arthur
11
0 / 1 / 1
6,294
484
6,028
11,790
8,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Izanami
imobchubs
Izanami
13
3 / 0 / 3
7,431
572
4,581
3,460
1,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
11
11
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Horus
Chowder7
Horus
0
0
3
1.5
W
Scylla
4
0
2
5
W
Arachne
Dolmimfu
Arachne
3
3
1
1.17
L
0
4
0
0
W
Cerberus
Nepatriot024
Cerberus
1
0
6
4
L
Discordia
ZzRazorBladezZx
Discordia
1
1
1
1.5
L
Neith
0
2
0
0
W
King Arthur
blax5314
King Arthur
0
1
1
0.5
W
Izanami
imobchubs
Izanami
3
0
3
4.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,556
Damage
28,253
41,891
Taken
37,521
21,020
Mitigated
20,640
11,587
Healing
11,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Chowder7
Horus
6,308
2,706
200
3,499
10,646
10,516
0
768
9,798
0
45,114
W
Scylla
7,254
972
0
1,433
4,675
1,326
505
1,190
3,485
49,985
1,431
W
Arachne
Dolmimfu
Arachne
6,315
4,831
0
4,355
9,491
3,081
2
523
8,968
0
41,491
L
795
123
0
1,107
10,255
4,945
0
4,641
5,349
15,024
0
W
Cerberus
Nepatriot024
Cerberus
4,075
487
0
1,603
8,105
6,172
272
1,776
6,329
28,223
636
L
Discordia
ZzRazorBladezZx
Discordia
3,737
92
0
1,161
5,520
1,449
0
2,226
3,054
59,705
0
L
Neith
2,123
695
0
1,703
6,169
1,685
0
2,089
3,852
0
32,604
W
King Arthur
blax5314
King Arthur
6,028
878
0
2,760
11,790
8,900
0
582
11,208
0
32,537
W
Izanami
imobchubs
Izanami
4,581
2,868
0
1,477
3,460
1,161
1,818
461
2,999
0
68,122
L
4,593
938
0
3,917
9,301
2,425
0
602
8,619
0
41,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,742
Gold Earned
35,043
345
Minions Killed
397
0
Camps Cleared
0
1,257,694
Distance Traveled
1,333,095
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,532
502
68
5
0
236,867
2
W
Scylla
7,894
607
86
7
0
256,613
2
W
Arachne
6,895
530
74
6
0
301,606
2
L
Ymir
5,318
409
21
2
0
266,384
1
W
Cerberus
6,529
502
52
4
0
274,241
0
L
Discordia
7,308
562
117
9
0
258,289
0
L
Neith
5,378
414
58
4
0
204,167
5
W
King Arthur
6,294
484
52
4
0
262,208
0
W
Izanami
7,431
572
133
10
0
238,427
0
L
Loki
6,206
477
81
6
0
291,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role