Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DANICHEDI
Merlin
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 82L
1,539 Elo+
Party 1
Discordia
Discordia
Stoooooj
Discordia
Level 125
God Stats
5W - 0L
1,973 SR
Queue Stats
254W - 118L
1,728 Elo+
Solo
Chang'e
Chang'e
nomoresus
Chang'e
Level 154
God Stats
1W - 3L
1,231 SR
Queue Stats
412W - 390L
1,622 Elo+
Solo
Team Averages
Level 136
1,541 SR
1,578 Elo+

VS

Team Averages
Level 138
1,543 SR
1,549 Elo+
Hun Batz
Hun Batz
Dýss
Hun Batz
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 63L
1,610 Elo+
Solo
Ganesha
Ganesha
HeXBrandon
Ganesha
Level 127
God Stats
1W - 2L
1,453 SR
Queue Stats
71W - 53L
1,566 Elo+
Solo
Ne Zha
Ne Zha
Malaq a1 Haq
Ne Zha
Level 128
God Stats
2W - 4L
1,432 SR
Queue Stats
138W - 127L
1,485 Elo+
Solo
Horus
Horus
ManBaerPiggz
Horus
Level 121
God Stats
9W - 12L
1,463 SR
Queue Stats
1,064W - 1,140L
1,487 Elo+
Solo
Anhur
Anhur
crawlingcomic19
Anhur
Level 160
God Stats
2W - 1L
1,866 SR
Queue Stats
132W - 105L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
8 / 2 / 7
10,104
919
17,281
9,744
4,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nox
 
Nox
14
1 / 1 / 12
8,328
757
5,920
13,117
11,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
DANICHEDI
Merlin
15
1 / 1 / 14
8,419
765
6,532
8,657
3,925
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Stoooooj
Discordia
15
3 / 3 / 7
8,661
787
16,074
9,845
7,159
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
nomoresus
Chang'e
15
4 / 1 / 12
9,149
832
10,143
12,528
8,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dýss
Hun Batz
14
2 / 3 / 3
7,660
696
12,261
10,994
13,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ganesha
HeXBrandon
Ganesha
13
0 / 5 / 5
7,985
726
10,726
14,765
17,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
13
2 / 3 / 1
7,609
692
10,070
11,553
12,073
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 4
7,328
666
5,153
15,329
22,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 3 / 2
7,492
681
5,219
9,468
4,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
17
Kills
7
8
Deaths
17
52
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
8
2
7
5.75
W
Nox
 
Nox
1
1
12
7
W
Merlin
DANICHEDI
Merlin
1
1
14
8
L
Hun Batz
Dýss
Hun Batz
2
3
3
1.17
L
Ganesha
HeXBrandon
Ganesha
0
5
5
0.5
L
Ne Zha
2
3
1
0.83
L
1
3
4
1
W
Discordia
Stoooooj
Discordia
3
3
7
2.17
L
2
3
2
1
W
Chang'e
nomoresus
Chang'e
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,950
Damage
43,429
53,891
Taken
62,109
35,145
Mitigated
69,049
27,838
Healing
22,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
17,281
768
1,572
2,462
9,744
4,204
695
1,572
7,973
34,810
0
W
Nox
 
Nox
5,920
850
0
312
13,117
11,491
422
2,749
10,185
13,363
0
W
Merlin
DANICHEDI
Merlin
6,532
710
2,916
2,013
8,657
3,925
0
1,656
6,929
18,091
798
L
Hun Batz
Dýss
Hun Batz
12,261
1,213
104
838
10,994
13,104
0
8,601
2,063
0
23,469
L
Ganesha
HeXBrandon
Ganesha
10,726
329
2,148
2,243
14,765
17,426
0
12,556
1,957
22,629
907
L
Ne Zha
10,070
1,136
2,048
2,850
11,553
12,073
90
9,706
1,637
0
21,252
L
5,153
1,893
3,908
5,648
15,329
22,201
0
13,177
1,968
122
7,864
W
Discordia
Stoooooj
Discordia
16,074
1,385
0
521
9,845
7,159
683
1,873
7,890
22,574
778
L
5,219
3,342
795
1,894
9,468
4,245
132
8,798
474
0
14,273
W
Chang'e
nomoresus
Chang'e
10,143
879
11,945
6,097
12,528
8,366
1,561
2,623
9,634
15,456
1,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,661
Gold Earned
38,074
128
Minions Killed
128
0
Camps Cleared
0
1,018,232
Distance Traveled
971,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,104
919
39
4
0
214,327
0
W
Nox
8,328
757
16
1
0
213,753
0
W
Merlin
8,419
765
31
3
0
188,759
0
L
Hun Batz
7,660
696
21
2
0
201,382
0
L
Ganesha
7,985
726
7
1
0
191,813
0
L
Ne Zha
7,609
692
21
2
0
194,295
0
L
Horus
7,328
666
7
1
0
210,657
0
W
Discordia
8,661
787
14
1
0
195,494
0
L
Anhur
7,492
681
72
7
0
173,004
0
W
Chang'e
9,149
832
28
3
0
205,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role