Player Matchup

Hel
Hel
 
Hel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ZzF4lcon11zZ
Bellona
Level 24
God Stats
3W - 8L
1,433 SR
Queue Stats
8W - 23L
1,230 Elo+
Party 1
Gilgamesh
Gilgamesh
temp-82306608155
Gilgamesh
Level 60
God Stats
11W - 9L
1,586 SR
Queue Stats
332W - 370L
1,508 Elo+
Party 1
Artemis
Artemis
zKrOn1K-
Artemis
Level 111
God Stats
9W - 4L
1,684 SR
Queue Stats
53W - 59L
1,466 Elo+
Solo
Team Averages
Level 102
1,541 SR
1,441 Elo+

VS

Team Averages
Level 126
1,563 SR
1,473 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
ShadowShong
Vulcan
Level 181
God Stats
9W - 5L
1,558 SR
Queue Stats
289W - 267L
1,443 Elo+
Solo
Neith
Neith
Staymad04
Neith
Level 102
God Stats
9W - 9L
1,567 SR
Queue Stats
291W - 307L
1,489 Elo+
Solo
Artemis
Artemis
jefreyjett
Artemis
Level 120
God Stats
10W - 8L
1,618 SR
Queue Stats
53W - 64L
1,456 Elo+
Solo
Erlang Shen
Erlang Shen
system123
Erlang Shen
Level 148
God Stats
10W - 6L
1,575 SR
Queue Stats
285W - 259L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
2 / 3 / 1
7,195
600
4,424
8,074
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
 
Fenrir
9
0 / 2 / 2
5,715
476
3,919
10,151
6,478
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
ZzF4lcon11zZ
Bellona
10
0 / 4 / 1
5,566
464
3,670
9,674
9,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
11
6 / 3 / 1
6,887
574
5,589
10,941
3,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
zKrOn1K-
Artemis
11
1 / 5 / 0
6,063
505
3,554
7,875
2,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 1 / 5
7,095
591
2,440
6,115
3,850
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vulcan
15
5 / 1 / 0
8,457
705
8,608
4,703
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Staymad04
Neith
14
5 / 1 / 2
7,908
659
6,820
4,685
1,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
jefreyjett
Artemis
12
4 / 3 / 2
7,524
627
5,799
7,221
2,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Erlang Shen
system123
Erlang Shen
12
2 / 3 / 9
7,383
615
5,513
10,919
3,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
9
Kills
17
17
Deaths
9
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
3
1
0.83
L
Fenrir
 
Fenrir
0
2
2
0.5
W
Baron Samedi
 
Baron Samedi
1
1
5
3.5
W
Vulcan
5
1
0
5
W
Neith
Staymad04
Neith
5
1
2
6
L
Bellona
ZzF4lcon11zZ
Bellona
0
4
1
0.13
W
Artemis
jefreyjett
Artemis
4
3
2
1.67
W
Erlang Shen
system123
Erlang Shen
2
3
9
2.17
L
Gilgamesh
6
3
1
2.17
L
Artemis
zKrOn1K-
Artemis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,156
Damage
29,180
46,715
Taken
33,643
24,031
Mitigated
12,612
12,763
Healing
10,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,424
155
487
3,182
8,074
1,969
0
4,963
2,632
58,833
0
L
Fenrir
 
Fenrir
3,919
675
0
3,434
10,151
6,478
0
2,758
7,324
0
17,427
W
Baron Samedi
 
Baron Samedi
2,440
444
292
1,869
6,115
3,850
227
0
6,115
13,787
24
W
Vulcan
8,608
272
0
1,892
4,703
1,358
0
1,854
2,705
71,674
0
W
Neith
Staymad04
Neith
6,820
2,245
0
1,482
4,685
1,366
249
0
4,685
0
59,875
L
Bellona
ZzF4lcon11zZ
Bellona
3,670
921
0
982
9,674
9,016
0
105
9,569
0
26,506
W
Artemis
jefreyjett
Artemis
5,799
2,837
0
577
7,221
2,236
608
0
6,878
0
42,380
W
Erlang Shen
system123
Erlang Shen
5,513
2,758
0
4,617
10,919
3,802
280
2,240
8,457
0
40,958
L
Gilgamesh
5,589
1,808
0
3,182
10,941
3,994
0
1,729
9,114
0
32,085
L
Artemis
zKrOn1K-
Artemis
3,554
1,073
0
1,496
7,875
2,574
0
1,059
6,816
0
42,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,426
Gold Earned
38,367
310
Minions Killed
419
0
Camps Cleared
0
1,257,519
Distance Traveled
1,195,714
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,195
600
129
11
0
268,238
2
L
Fenrir
5,715
476
20
2
0
263,717
0
W
Baron Samedi
7,095
591
16
1
0
231,841
6
W
Vulcan
8,457
705
136
11
0
275,189
2
W
Neith
7,908
659
114
10
0
250,165
3
L
Bellona
5,566
464
47
4
0
219,633
0
W
Artemis
7,524
627
82
7
0
194,543
0
W
Erlang Shen
7,383
615
71
6
0
243,976
0
L
Gilgamesh
6,887
574
46
4
0
291,482
0
L
Artemis
6,063
505
68
6
0
214,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role