Player Matchup

Medusa
Medusa
HokusGokus
Medusa
Level 123
God Stats
0W - 2L
1,235 SR
Queue Stats
70W - 71L
1,464 Elo+
Solo
Zeus
Zeus
Nightscreams
Zeus
Level 116
God Stats
8W - 13L
1,299 SR
Queue Stats
123W - 134L
1,375 Elo+
Solo
Kumbhakarna
Kumbhakarna
SaintVint
Kumbhakarna
Level 127
God Stats
2W - 2L
1,516 SR
Queue Stats
60W - 61L
1,458 Elo+
Solo
Team Averages
Level 122
1,350 SR
1,432 Elo+

VS

Team Averages
Level 119
1,589 SR
1,590 Elo+
Discordia
Discordia
BellaLestrange98
Discordia
Level 126
God Stats
35W - 20L
1,564 SR
Queue Stats
172W - 148L
1,528 Elo+
Solo
Sol
Sol
JyBlyStill
Sol
Level 64
God Stats
12W - 15L
1,455 SR
Queue Stats
243W - 259L
1,393 Elo+
Solo
Shiva
Shiva
electromaden
Shiva
Level 168
God Stats
12W - 0L
1,749 SR
Queue Stats
239W - 46L
1,848 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HokusGokus
Medusa
13
5 / 3 / 0
8,180
818
6,286
11,911
3,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 5 / 4
7,527
753
10,416
8,464
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
SaintVint
Kumbhakarna
11
0 / 7 / 3
6,612
661
3,088
14,786
9,138
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
13
2 / 1 / 7
8,484
848
7,495
6,149
1,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 3 / 6
9,231
923
5,085
8,610
2,721
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

17
8 / 1 / 7
10,160
1,016
17,274
14,464
13,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
5
Kills
15
15
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Discordia
2
1
7
5.5
L
Medusa
HokusGokus
Medusa
5
3
0
1.67
W
5
3
6
2.67
L
0
5
4
0.4
L
Kumbhakarna
SaintVint
Kumbhakarna
0
7
3
0.21
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,790
Damage
29,854
35,161
Taken
29,223
15,104
Mitigated
18,265
2,912
Healing
8,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
7,495
380
0
1,220
6,149
1,762
67
2,843
3,114
26,794
245
L
Medusa
HokusGokus
Medusa
6,286
3,257
0
625
11,911
3,495
0
4,404
6,806
0
23,424
W
5,085
994
0
3,622
8,610
2,721
754
4,770
3,542
22,718
1,003
L
10,416
1,055
0
972
8,464
2,471
0
3,231
4,876
25,576
0
L
Kumbhakarna
SaintVint
Kumbhakarna
3,088
644
0
1,315
14,786
9,138
0
3,834
10,304
8,430
0
W
17,274
3,421
0
3,187
14,464
13,782
500
4,988
9,063
29
36,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,319
Gold Earned
27,875
73
Minions Killed
149
0
Camps Cleared
0
521,007
Distance Traveled
614,001
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,484
848
45
5
0
203,018
0
L
Medusa
8,180
818
30
3
0
176,326
0
W
Sol
9,231
923
48
5
0
196,962
0
L
Zeus
7,527
753
36
4
0
173,842
0
L
Kumbhakarna
6,612
661
7
1
0
170,839
0
W
Shiva
10,160
1,016
56
6
0
214,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role