Player Matchup

Raijin
Raijin
 
Raijin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
GracefulKumiho
Neith
Level 116
God Stats
6W - 10L
1,447 SR
Queue Stats
71W - 94L
1,346 Elo+
Party 1
Cerberus
Cerberus
LikablePony85
Cerberus
Level 29
God Stats
14W - 14L
1,532 SR
Queue Stats
41W - 40L
1,359 Elo+
Party 1
Team Averages
Level 100
1,493 SR
1,402 Elo+

VS

Team Averages
Level 98
1,346 SR
1,323 Elo+
Charybdis
Charybdis
G-Mun_513
Charybdis
Level 118
God Stats
10W - 13L
1,399 SR
Queue Stats
34W - 37L
1,368 Elo+
Solo
Discordia
Discordia
NastYxNatuRe
Discordia
Level 120
God Stats
1W - 3L
1,224 SR
Queue Stats
537W - 543L
1,405 Elo+
Solo
Jormungandr
Jormungandr
Vicxly_
Jormungandr
Level 57
God Stats
3W - 3L
1,416 SR
Queue Stats
8W - 18L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
2 / 3 / 2
7,559
756
7,343
7,776
2,153
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 5 / 1
7,533
753
5,754
9,712
2,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Cerberus
LikablePony85
Cerberus
13
1 / 4 / 2
7,574
757
5,098
11,151
9,203
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
G-Mun_513
Charybdis
14
0 / 2 / 9
8,499
850
6,288
8,525
2,870
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Discordia
NastYxNatuRe
Discordia
16
9 / 2 / 3
10,281
1,028
11,479
5,988
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Vicxly_
Jormungandr
14
3 / 0 / 8
9,152
915
7,679
10,785
8,407
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
12
12
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
3
2
1
W
Charybdis
G-Mun_513
Charybdis
0
2
9
2.25
L
1
5
1
0.3
L
Cerberus
LikablePony85
Cerberus
1
4
2
0.5
W
Discordia
NastYxNatuRe
Discordia
9
2
3
5.25
W
Jormungandr
Vicxly_
Jormungandr
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,195
Damage
25,446
28,639
Taken
25,298
14,055
Mitigated
13,287
5,154
Healing
5,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
7,343
677
70
1,913
7,776
2,153
0
4,379
2,989
17,362
587
W
Charybdis
G-Mun_513
Charybdis
6,288
2,280
323
2,035
8,525
2,870
1,425
3,950
4,506
0
23,587
L
5,754
1,821
0
1,271
9,712
2,699
0
5,860
3,055
0
16,786
L
Cerberus
LikablePony85
Cerberus
5,098
311
69
1,831
11,151
9,203
0
6,519
4,094
17,266
2,107
W
Discordia
NastYxNatuRe
Discordia
11,479
403
105
731
5,988
2,010
1,566
2,754
3,154
24,377
1,020
W
Jormungandr
Vicxly_
Jormungandr
7,679
1,467
0
2,595
10,785
8,407
586
4,473
6,271
18,720
1,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,666
Gold Earned
27,932
96
Minions Killed
109
0
Camps Cleared
0
476,121
Distance Traveled
538,308
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,559
756
21
2
0
125,695
0
W
Charybdis
8,499
850
43
4
0
169,314
0
L
Neith
7,533
753
27
3
0
168,371
0
L
Cerberus
7,574
757
48
5
0
182,055
0
W
Discordia
10,281
1,028
36
4
0
191,912
2
W
Jormungandr
9,152
915
30
3
0
177,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role