Player Matchup

Artio
Artio
 
Artio
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Astarothy Dr
Osiris
Level 146
God Stats
6W - 7L
1,390 SR
Queue Stats
931W - 916L
1,523 Elo+
Solo
Apollo
Apollo
KillmeÄgain
Apollo
Level 138
God Stats
4W - 5L
1,582 SR
Queue Stats
306W - 328L
1,430 Elo+
Party 1
Mulan
Mulan
llRedNinell
Mulan
Level 134
God Stats
3W - 9L
1,373 SR
Queue Stats
113W - 117L
1,449 Elo+
Party 1
Team Averages
Level 123
1,469 SR
1,480 Elo+

VS

Team Averages
Level 120
1,467 SR
1,514 Elo+
Geb
Geb
 
Geb
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
S0MBR4BR
Thanatos
Level 159
God Stats
5W - 8L
1,415 SR
Queue Stats
261W - 259L
1,521 Elo+
Solo
Vulcan
Vulcan
Yáno
Vulcan
Level 179
God Stats
1W - 0L
1,172 SR
Queue Stats
56W - 31L
1,686 Elo+
Solo
Artemis
Artemis
berserker29
Artemis
Level 52
God Stats
6W - 3L
1,750 SR
Queue Stats
34W - 45L
1,393 Elo+
Solo
Surtr
Surtr
juegaj13
Surtr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 39L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
3 / 1 / 0
6,021
602
3,825
8,224
7,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
 
Ah Puch
10
1 / 2 / 0
5,626
563
2,769
3,508
880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
7
0 / 3 / 0
4,311
431
680
6,499
2,765
Apollo
9
0 / 5 / 3
5,252
525
5,159
7,131
2,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
3 / 3 / 0
5,422
542
5,789
7,611
5,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
6 / 1 / 6
6,283
628
3,986
10,092
7,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
S0MBR4BR
Thanatos
11
1 / 1 / 4
5,767
577
4,520
8,202
2,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Yáno
Vulcan
12
5 / 0 / 1
6,616
662
3,194
2,741
861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
berserker29
Artemis
9
2 / 1 / 7
5,454
545
4,393
5,005
1,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Surtr
juegaj13
Surtr
9
0 / 4 / 0
4,749
475
3,833
6,550
2,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
7
Kills
14
14
Deaths
7
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
3
1
0
3
L
Ah Puch
 
Ah Puch
1
2
0
0.5
W
Geb
 
Geb
6
1
6
9
L
Osiris
0
3
0
0
L
Apollo
0
5
3
0.3
W
Thanatos
S0MBR4BR
Thanatos
1
1
4
3
W
Vulcan
Yáno
Vulcan
5
0
1
5.5
W
Artemis
berserker29
Artemis
2
1
7
5.5
W
Surtr
juegaj13
Surtr
0
4
0
0
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,222
Damage
19,926
32,973
Taken
32,590
19,146
Mitigated
15,309
6,913
Healing
12,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,825
627
0
3,302
8,224
7,964
0
227
7,638
34,111
1,484
L
Ah Puch
 
Ah Puch
2,769
0
0
253
3,508
880
0
1,167
2,219
40,470
0
W
Geb
 
Geb
3,986
1,064
616
3,114
10,092
7,138
0
436
9,606
14,765
0
L
Osiris
680
176
0
1,216
6,499
2,765
8
1,598
4,777
0
17,701
L
Apollo
5,159
3,158
0
856
7,131
2,454
0
1,966
5,155
0
28,321
W
Thanatos
S0MBR4BR
Thanatos
4,520
1,042
0
5,684
8,202
2,931
0
1,580
6,484
0
44,287
W
Vulcan
Yáno
Vulcan
3,194
136
0
730
2,741
861
0
458
2,191
43,163
0
W
Artemis
berserker29
Artemis
4,393
1,763
0
1,113
5,005
1,479
0
0
5,005
0
25,300
W
Surtr
juegaj13
Surtr
3,833
1,778
0
1,429
6,550
2,900
0
3,407
2,710
623
25,860
L
5,789
1,055
0
1,286
7,611
5,083
0
2,185
5,418
0
26,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,632
Gold Earned
28,869
298
Minions Killed
262
0
Camps Cleared
0
963,815
Distance Traveled
1,023,717
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,021
602
83
8
0
195,907
1
L
Ah Puch
5,626
563
80
8
0
209,175
2
W
Geb
6,283
628
26
3
0
193,698
0
L
Osiris
4,311
431
42
4
0
183,865
0
L
Apollo
5,252
525
49
5
0
184,026
1
W
Thanatos
5,767
577
77
8
0
227,536
0
W
Vulcan
6,616
662
94
9
0
224,175
0
W
Artemis
5,454
545
30
3
0
201,931
0
W
Surtr
4,749
475
35
4
0
176,377
0
L
Mulan
5,422
542
44
4
0
190,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role