Player Matchup

Rama
Rama
AcoG x PhoeniX
Rama
Level 148
God Stats
2W - 0L
1,495 SR
Queue Stats
92W - 102L
1,539 Elo+
Party 1
Ymir
Ymir
BigTC1627
Ymir
Level 100
God Stats
2W - 3L
1,314 SR
Queue Stats
39W - 53L
1,404 Elo+
Party 1
Odin
Odin
Klacktos
Odin
Level 65
God Stats
16W - 9L
1,560 SR
Queue Stats
41W - 37L
1,485 Elo+
Party 1
Awilix
Awilix
Louwoz
Awilix
Level 157
God Stats
3W - 6L
1,241 SR
Queue Stats
175W - 176L
1,587 Elo+
Party 1
Discordia
Discordia
ii DyNaMiCz x
Discordia
Level 149
God Stats
7W - 5L
1,507 SR
Queue Stats
202W - 194L
1,601 Elo+
Party 1
Team Averages
Level 124
1,423 SR
1,523 Elo+

VS

Team Averages
Level 150
1,584 SR
1,540 Elo+
Arachne
Arachne
 
Arachne
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DeKunkules
Ra
Level 123
God Stats
11W - 12L
1,578 SR
Queue Stats
21W - 16L
1,549 Elo+
Solo
Kukulkan
Kukulkan
LCSfogaca_
Kukulkan
Level 191
God Stats
5W - 6L
1,704 SR
Queue Stats
96W - 105L
1,605 Elo+
Solo
Jormungandr
Jormungandr
Ninjaquest8633
Jormungandr
Level 107
God Stats
25W - 17L
1,636 SR
Queue Stats
512W - 474L
1,493 Elo+
Solo
Jing Wei
Jing Wei
Spittaz
Jing Wei
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 186L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 3
6,230
1,038
2,388
4,234
1,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
10
0 / 0 / 1
5,695
949
1,770
6,928
4,340
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
11
0 / 0 / 3
5,799
967
2,189
4,201
2,377
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Awilix
Louwoz
Awilix
12
2 / 0 / 1
6,494
1,082
3,968
3,486
1,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
ii DyNaMiCz x
Discordia
11
1 / 0 / 2
6,169
1,028
5,071
1,526
490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
0 / 1 / 0
6,049
1,008
3,663
5,544
2,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

8
0 / 1 / 0
5,222
870
0
614
134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
LCSfogaca_
Kukulkan
12
0 / 1 / 0
6,229
1,038
2,873
3,904
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Jormungandr
Ninjaquest8633
Jormungandr
11
0 / 0 / 0
6,016
1,003
5,709
4,577
3,801
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
Spittaz
Jing Wei
11
0 / 1 / 0
5,894
982
3,505
4,720
1,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
4
Kills
0
0
Deaths
4
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
1
0
0
W
1
0
3
2.5
W
Ymir
0
0
1
0.5
L
0
1
0
0
W
Odin
0
0
3
1.5
L
Kukulkan
LCSfogaca_
Kukulkan
0
1
0
0
W
Awilix
Louwoz
Awilix
2
0
1
2.5
L
Jormungandr
Ninjaquest8633
Jormungandr
0
0
0
0
L
Jing Wei
Spittaz
Jing Wei
0
1
0
0
W
Discordia
ii DyNaMiCz x
Discordia
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,386
Damage
15,750
20,375
Taken
19,359
9,863
Mitigated
9,030
1,029
Healing
3,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,663
2,400
0
1,443
5,544
2,159
266
1,631
3,913
0
13,104
W
2,388
2,004
0
666
4,234
1,403
0
1,876
2,350
0
19,060
W
Ymir
1,770
441
0
0
6,928
4,340
0
3,164
3,755
8,743
813
L
0
0
0
0
614
134
0
93
521
0
0
W
Odin
2,189
297
0
0
4,201
2,377
0
1,704
2,484
0
6,179
L
Kukulkan
LCSfogaca_
Kukulkan
2,873
49
0
944
3,904
1,317
0
2,473
1,431
22,951
0
W
Awilix
Louwoz
Awilix
3,968
1,197
0
363
3,486
1,253
0
1,410
2,066
0
10,606
L
Jormungandr
Ninjaquest8633
Jormungandr
5,709
1,222
0
1,065
4,577
3,801
28
730
3,847
18,542
0
L
Jing Wei
Spittaz
Jing Wei
3,505
2,789
0
420
4,720
1,619
367
1,627
3,093
0
11,447
W
Discordia
ii DyNaMiCz x
Discordia
5,071
40
0
0
1,526
490
0
377
1,138
20,528
628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,387
Gold Earned
29,410
144
Minions Killed
138
0
Camps Cleared
0
716,304
Distance Traveled
600,168
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,049
1,008
29
5
0
145,924
3
W
Rama
6,230
1,038
44
7
0
120,532
0
W
Ymir
5,695
949
16
3
0
137,473
0
L
Ra
5,222
870
0
0
0
12,551
0
W
Odin
5,799
967
13
2
0
146,899
0
L
Kukulkan
6,229
1,038
54
9
0
136,435
3
W
Awilix
6,494
1,082
25
4
0
163,963
0
L
Jormungandr
6,016
1,003
33
6
0
160,614
1
L
Jing Wei
5,894
982
22
4
0
144,644
0
W
Discordia
6,169
1,028
46
8
0
147,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role