Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Guts04
Osiris
Level 127
God Stats
0W - 2L
1,297 SR
Queue Stats
27W - 25L
1,512 Elo+
Solo
Rama
Rama
ShinyToes
Rama
Level 26
God Stats
0W - 1L
1,339 SR
Queue Stats
3W - 5L
1,461 Elo+
Party 2
Lancelot
Lancelot
SmokeyTonkey
Lancelot
Level 73
God Stats
3W - 3L
1,527 SR
Queue Stats
30W - 36L
1,418 Elo+
Solo
Cthulhu
Cthulhu
kingjohnlx
Cthulhu
Level 37
God Stats
0W - 1L
1,563 SR
Queue Stats
48W - 56L
1,454 Elo+
Party 2
Team Averages
Level 82
1,445 SR
1,469 Elo+

VS

Team Averages
Level 96
1,522 SR
1,442 Elo+
Mulan
Mulan
Frenchurro
Mulan
Level 76
God Stats
29W - 24L
1,586 SR
Queue Stats
86W - 72L
1,512 Elo+
Party 3
Ix Chel
Ix Chel
HopperofBorders
Ix Chel
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 93L
1,503 Elo+
Party 3
Jing Wei
Jing Wei
KGoatedx856
Jing Wei
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,481 Elo+
Party 1
Loki
Loki
OrcaGaming274
Loki
Level 68
God Stats
5W - 4L
1,524 SR
Queue Stats
200W - 195L
1,465 Elo+
Solo
Camazotz
Camazotz
xSAVYx
Camazotz
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 1 / 1
6,978
582
6,323
5,544
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Guts04
Osiris
12
0 / 1 / 1
6,782
565
4,138
9,007
8,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
9
0 / 1 / 0
5,118
427
4,206
5,005
1,467
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Lancelot
SmokeyTonkey
Lancelot
10
2 / 2 / 1
5,851
488
5,557
8,151
2,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
kingjohnlx
Cthulhu
9
0 / 2 / 0
5,390
449
6,051
8,113
5,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
0 / 0 / 1
7,095
591
3,639
8,021
3,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

13
0 / 1 / 3
7,437
620
3,792
7,013
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jing Wei
KGoatedx856
Jing Wei
12
2 / 0 / 2
7,125
594
5,380
7,653
2,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 2 / 1
6,768
564
3,288
10,175
3,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
xSAVYx
Camazotz
11
2 / 0 / 3
6,922
577
5,375
14,704
7,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
7
7
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
1
1.5
W
Mulan
0
0
1
0.5
L
Osiris
Guts04
Osiris
0
1
1
0.5
W
0
1
3
1.5
W
Jing Wei
KGoatedx856
Jing Wei
2
0
2
3
W
3
2
1
1.75
L
Rama
0
1
0
0
L
Lancelot
SmokeyTonkey
Lancelot
2
2
1
1.25
L
Cthulhu
kingjohnlx
Cthulhu
0
2
0
0
W
Camazotz
xSAVYx
Camazotz
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,275
Damage
21,474
35,820
Taken
47,566
20,499
Mitigated
19,536
10,063
Healing
22,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,323
863
0
1,210
5,544
1,699
0
3,058
2,486
51,556
343
W
Mulan
3,639
212
0
4,354
8,021
3,866
696
589
7,056
0
44,635
L
Osiris
Guts04
Osiris
4,138
1,039
0
2,292
9,007
8,950
0
0
8,641
0
41,411
W
3,792
249
185
3,227
7,013
2,014
282
3,023
3,990
60,260
0
W
Jing Wei
KGoatedx856
Jing Wei
5,380
4,515
0
3,009
7,653
2,514
478
2,502
5,151
0
54,645
W
3,288
577
0
4,301
10,175
3,195
0
1,843
8,294
0
46,521
L
Rama
4,206
3,274
0
1,019
5,005
1,467
0
0
5,005
0
23,644
L
Lancelot
SmokeyTonkey
Lancelot
5,557
467
0
3,636
8,151
2,975
0
734
7,417
0
31,004
L
Cthulhu
kingjohnlx
Cthulhu
6,051
733
42
1,864
8,113
5,408
0
0
8,113
26,567
0
W
Camazotz
xSAVYx
Camazotz
5,375
1,225
1,868
5,918
14,704
7,947
0
4,388
10,236
0
22,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,119
Gold Earned
35,347
319
Minions Killed
399
0
Camps Cleared
0
1,327,400
Distance Traveled
1,272,368
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,978
582
110
9
0
246,130
3
W
Mulan
7,095
591
88
7
0
249,457
0
L
Osiris
6,782
565
78
7
0
249,402
2
W
Ix Chel
7,437
620
116
10
0
237,358
0
W
Jing Wei
7,125
594
91
8
0
231,092
0
W
Loki
6,768
564
75
6
0
286,330
4
L
Rama
5,118
427
44
4
0
241,889
0
L
Lancelot
5,851
488
53
4
0
325,332
0
L
Cthulhu
5,390
449
34
3
0
264,647
0
W
Camazotz
6,922
577
29
2
0
268,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role