Player Matchup

Scylla
Scylla
 
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
CHOP713
Arachne
Level 121
God Stats
8W - 8L
1,547 SR
Queue Stats
52W - 56L
1,475 Elo+
Solo
Chernobog
Chernobog
RyanTheCRUST
Chernobog
Level 78
God Stats
14W - 22L
1,535 SR
Queue Stats
94W - 94L
1,457 Elo+
Party 2
Baron Samedi
Baron Samedi
ShawnTheCRUST
Baron Samedi
Level 109
God Stats
4W - 2L
1,718 SR
Queue Stats
95W - 84L
1,449 Elo+
Party 2
Odin
Odin
XxKiraXx925
Odin
Level 152
God Stats
2W - 3L
1,500 SR
Queue Stats
280W - 273L
1,511 Elo+
Solo
Team Averages
Level 121
1,560 SR
1,478 Elo+

VS

Team Averages
Level 156
1,505 SR
1,443 Elo+
Hades
Hades
BLA1Z3N
Hades
Level 170
God Stats
2W - 4L
1,493 SR
Queue Stats
9W - 14L
1,319 Elo+
Party 1
Sobek
Sobek
Devina
Sobek
Level 149
God Stats
7W - 8L
1,500 SR
Queue Stats
504W - 491L
1,496 Elo+
Solo
Arachne
Arachne
GalacticCinema
Arachne
Level 89
God Stats
3W - 7L
1,391 SR
Queue Stats
48W - 57L
1,446 Elo+
Party 1
Aphrodite
Aphrodite
TheHighSithLord
Aphrodite
Level 155
God Stats
18W - 13L
1,530 SR
Queue Stats
284W - 262L
1,490 Elo+
Party 1
Artemis
Artemis
YaBoiDrizzt
Artemis
Level 217
God Stats
5W - 4L
1,608 SR
Queue Stats
227W - 219L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
2 / 1 / 1
9,727
572
4,729
7,330
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
CHOP713
Arachne
14
3 / 5 / 1
8,556
503
6,599
16,118
5,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chernobog
RyanTheCRUST
Chernobog
14
1 / 5 / 4
8,297
488
7,377
11,781
3,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
ShawnTheCRUST
Baron Samedi
12
0 / 7 / 4
7,521
442
9,170
12,134
6,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 6 / 2
9,003
530
5,314
13,538
11,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BLA1Z3N
Hades
17
5 / 1 / 3
11,575
681
6,989
12,575
9,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
Devina
Sobek
15
5 / 0 / 7
9,977
587
6,280
15,212
15,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

16
3 / 2 / 6
9,417
554
7,537
13,567
5,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
TheHighSithLord
Aphrodite
15
0 / 2 / 5
9,611
565
4,205
9,728
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
YaBoiDrizzt
Artemis
16
10 / 2 / 4
10,291
605
18,648
11,047
4,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
7
Kills
23
24
Deaths
7
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
1
1
2.5
W
Hades
BLA1Z3N
Hades
5
1
3
6.5
L
Arachne
CHOP713
Arachne
3
5
1
0.7
W
Sobek
Devina
Sobek
5
0
7
8.5
W
3
2
6
3
L
Chernobog
RyanTheCRUST
Chernobog
1
5
4
0.6
L
Baron Samedi
ShawnTheCRUST
Baron Samedi
0
7
4
0.29
W
Aphrodite
TheHighSithLord
Aphrodite
0
2
5
1.25
L
1
6
2
0.33
W
Artemis
YaBoiDrizzt
Artemis
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,189
Damage
43,659
60,901
Taken
62,129
30,675
Mitigated
39,131
13,639
Healing
26,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,729
67
0
497
7,330
2,529
0
2,121
5,209
76,681
778
W
Hades
BLA1Z3N
Hades
6,989
1,194
306
8,062
12,575
9,277
263
2,265
10,310
81,481
2,063
L
Arachne
CHOP713
Arachne
6,599
5,647
0
4,187
16,118
5,936
5
3,595
12,523
0
56,910
W
Sobek
Devina
Sobek
6,280
486
0
5,870
15,212
15,624
0
6,473
8,739
31,288
0
W
7,537
6,252
0
3,766
13,567
5,738
213
2,688
10,879
0
67,828
L
Chernobog
RyanTheCRUST
Chernobog
7,377
5,387
0
3,246
11,781
3,935
0
1,891
9,890
0
54,254
L
Baron Samedi
ShawnTheCRUST
Baron Samedi
9,170
147
275
2,630
12,134
6,578
0
3,593
8,541
41,739
935
W
Aphrodite
TheHighSithLord
Aphrodite
4,205
169
1,635
5,239
9,728
3,676
274
3,251
6,477
77,840
942
L
5,314
2,146
0
2,804
13,538
11,697
0
6,340
7,198
1,196
66,679
W
Artemis
YaBoiDrizzt
Artemis
18,648
8,701
0
1,564
11,047
4,816
94
3,742
7,305
0
78,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,104
Gold Earned
50,871
521
Minions Killed
557
0
Camps Cleared
0
1,657,882
Distance Traveled
1,589,182
2
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,727
572
146
9
0
332,180
2
W
Hades
11,575
681
161
9
0
280,732
4
L
Arachne
8,556
503
94
6
0
364,799
0
W
Sobek
9,977
587
34
2
0
347,749
8
W
Arachne
9,417
554
108
6
0
353,848
0
L
Chernobog
8,297
488
88
5
0
312,881
0
L
Baron Samedi
7,521
442
71
4
0
310,412
0
W
Aphrodite
9,611
565
130
8
0
319,965
8
L
Odin
9,003
530
122
7
0
337,610
0
W
Artemis
10,291
605
124
7
0
286,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role