Player Matchup

Thoth
Thoth
 
Thoth
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
MichVolc
Achilles
Level 124
God Stats
147W - 129L
1,594 SR
Queue Stats
322W - 288L
1,542 Elo+
Solo
Medusa
Medusa
Shun75
Medusa
Level 103
God Stats
2W - 4L
1,197 SR
Queue Stats
368W - 352L
1,529 Elo+
Solo
Ymir
Ymir
ziqun
Ymir
Level 180
God Stats
1W - 2L
1,210 SR
Queue Stats
443W - 401L
1,534 Elo+
Party 2
Sylvanus
Sylvanus
豪情在天谁能与我争锋
Sylvanus
Level 146
God Stats
3W - 3L
1,515 SR
Queue Stats
168W - 133L
1,597 Elo+
Party 2
Team Averages
Level 136
1,403 SR
1,540 Elo+

VS

Team Averages
Level 136
1,559 SR
1,593 Elo+
Nu Wa
Nu Wa
Cody192837
Nu Wa
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 125L
1,671 Elo+
Party 1
Anubis
Anubis
DaddyOfOlympus
Anubis
Level 187
God Stats
22W - 17L
1,590 SR
Queue Stats
290W - 274L
1,567 Elo+
Party 1
Ullr
Ullr
NecroQuake
Ullr
Level 148
God Stats
3W - 2L
1,561 SR
Queue Stats
111W - 98L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
pher0h
Sun Wukong
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,635 Elo+
Party 1
Kumbhakarna
Kumbhakarna
sybaka2701
Kumbhakarna
Level 88
God Stats
2W - 2L
1,644 SR
Queue Stats
69W - 55L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
2 / 4 / 1
6,991
538
5,486
7,449
1,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
MichVolc
Achilles
12
0 / 5 / 0
6,759
520
7,482
15,076
11,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
Shun75
Medusa
14
0 / 3 / 5
7,605
585
3,971
6,894
2,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Ymir
ziqun
Ymir
11
1 / 1 / 3
6,572
506
4,057
7,965
3,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
6 / 0 / 1
7,983
614
7,142
9,903
4,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
0 / 2 / 4
7,480
575
5,653
5,320
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 1 / 3
8,373
644
10,081
9,804
3,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 5 / 1
6,369
490
5,270
9,275
2,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sun Wukong
pher0h
Sun Wukong
14
4 / 0 / 1
8,477
652
10,730
11,832
7,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
sybaka2701
Kumbhakarna
4
1 / 1 / 1
4,751
365
568
2,317
962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
9
Kills
13
13
Deaths
9
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
4
1
0.63
L
Nu Wa
0
2
4
1
L
6
1
3
7.5
W
Achilles
MichVolc
Achilles
0
5
0
0
L
2
5
1
0.5
W
Medusa
Shun75
Medusa
0
3
5
0.83
L
Sun Wukong
pher0h
Sun Wukong
4
0
1
4.5
L
Kumbhakarna
sybaka2701
Kumbhakarna
1
1
1
1.5
W
Ymir
ziqun
Ymir
1
1
3
2.5
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,138
Damage
32,302
47,287
Taken
38,548
22,786
Mitigated
15,875
13,721
Healing
14,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
5,486
0
0
0
7,449
1,182
375
6,345
878
44,217
0
L
Nu Wa
5,653
1,583
0
410
5,320
1,275
392
3,908
1,022
54,542
1,956
L
10,081
369
0
5,218
9,804
3,715
245
6,908
2,706
63,162
1,094
W
Achilles
MichVolc
Achilles
7,482
1,835
0
3,688
15,076
11,320
0
762
13,333
0
48,171
L
5,270
1,604
0
1,100
9,275
2,396
0
3,254
5,981
0
36,568
W
Medusa
Shun75
Medusa
3,971
1,238
0
780
6,894
2,256
693
601
6,253
0
61,404
L
Sun Wukong
pher0h
Sun Wukong
10,730
2,898
0
7,019
11,832
7,527
31
1,066
9,930
0
67,091
L
Kumbhakarna
sybaka2701
Kumbhakarna
568
128
0
621
2,317
962
0
603
1,714
3,944
0
W
Ymir
ziqun
Ymir
4,057
1,244
2,279
2,392
7,965
3,560
0
4,180
3,562
19,626
0
W
7,142
1,405
316
4,266
9,903
4,468
0
3,388
6,322
49,172
18,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,910
Gold Earned
35,450
421
Minions Killed
415
0
Camps Cleared
0
1,353,886
Distance Traveled
1,138,107
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,991
538
90
7
0
245,934
0
L
Nu Wa
7,480
575
110
8
0
264,698
0
L
Anubis
8,373
644
119
9
0
291,681
0
W
Achilles
6,759
520
88
7
0
253,898
4
L
Ullr
6,369
490
61
5
0
221,006
2
W
Medusa
7,605
585
108
8
0
246,109
2
L
Sun Wukong
8,477
652
118
9
0
288,968
2
L
Kumbhakarna
4,751
365
7
1
0
71,754
3
W
Ymir
6,572
506
30
2
0
281,104
6
W
Sylvanus
7,983
614
105
8
0
326,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role