Player Matchup

Discordia
Discordia
Angelo23d
Discordia
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,392 Elo+
Party 3
Thor
Thor
Frøѕty
Thor
Level 124
God Stats
4W - 4L
1,536 SR
Queue Stats
39W - 40L
1,471 Elo+
Party 3
Amaterasu
Amaterasu
MACACOUMADELICIA
Amaterasu
Level 109
God Stats
23W - 31L
1,467 SR
Queue Stats
278W - 294L
1,481 Elo+
Solo
Kumbhakarna
Kumbhakarna
Team1Vatiki
Kumbhakarna
Level 123
God Stats
1W - 2L
1,504 SR
Queue Stats
8W - 10L
1,398 Elo+
Party 2
Anhur
Anhur
nikitago
Anhur
Level 46
God Stats
7W - 10L
1,461 SR
Queue Stats
18W - 25L
1,427 Elo+
Party 2
Team Averages
Level 84
1,493 SR
1,434 Elo+

VS

Team Averages
Level 83
1,335 SR
1,485 Elo+
Hercules
Hercules
KukulcanSud
Hercules
Level 109
God Stats
22W - 21L
1,538 SR
Queue Stats
60W - 52L
1,508 Elo+
Party 1
Serqet
Serqet
Nexusblue
Serqet
Level 29
God Stats
1W - 6L
1,084 SR
Queue Stats
61W - 51L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
dye4pizza
Cabrakan
Level 159
God Stats
1W - 4L
1,106 SR
Queue Stats
252W - 247L
1,452 Elo+
Solo
Nu Wa
Nu Wa
nlbattler
Nu Wa
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 58L
1,496 Elo+
Party 1
Neith
Neith
vilicarl
Neith
Level 88
God Stats
10W - 13L
1,447 SR
Queue Stats
318W - 322L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Angelo23d
Discordia
13
0 / 3 / 1
6,838
488
6,304
7,348
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Thor
13
2 / 4 / 0
7,072
505
4,727
14,224
4,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
13
1 / 0 / 0
8,424
602
5,368
8,811
5,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
Team1Vatiki
Kumbhakarna
11
1 / 2 / 2
6,862
490
4,973
12,726
9,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
nikitago
Anhur
13
1 / 2 / 2
7,322
523
4,621
7,886
2,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KukulcanSud
Hercules
14
0 / 1 / 0
8,303
593
3,053
8,472
4,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
Nexusblue
Serqet
14
5 / 1 / 4
7,969
569
7,993
10,263
4,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
dye4pizza
Cabrakan
12
1 / 1 / 6
6,751
482
7,331
11,122
9,781
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
nlbattler
Nu Wa
15
4 / 1 / 5
8,667
619
13,242
7,735
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
vilicarl
Neith
13
1 / 1 / 4
6,905
493
3,271
4,444
1,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
11
11
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Discordia
Angelo23d
Discordia
0
3
1
0.17
L
Thor
2
4
0
0.5
W
Hercules
KukulcanSud
Hercules
0
1
0
0
L
Amaterasu
1
0
0
1
W
Serqet
Nexusblue
Serqet
5
1
4
7
L
Kumbhakarna
Team1Vatiki
Kumbhakarna
1
2
2
1
W
Cabrakan
dye4pizza
Cabrakan
1
1
6
4
L
Anhur
nikitago
Anhur
1
2
2
1
W
Nu Wa
nlbattler
Nu Wa
4
1
5
6.5
W
Neith
vilicarl
Neith
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,993
Damage
34,890
50,995
Taken
42,036
23,762
Mitigated
22,537
14,365
Healing
10,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Angelo23d
Discordia
6,304
0
0
852
7,348
1,351
0
5,303
2,045
42,306
0
L
Thor
4,727
845
0
4,615
14,224
4,221
0
5,196
8,536
0
53,148
W
Hercules
KukulcanSud
Hercules
3,053
753
0
2,943
8,472
4,664
0
0
7,896
0
66,115
L
Amaterasu
5,368
2,257
0
4,120
8,811
5,880
0
943
7,868
0
66,058
W
Serqet
Nexusblue
Serqet
7,993
1,314
0
771
10,263
4,494
0
2,022
8,131
0
59,933
L
Kumbhakarna
Team1Vatiki
Kumbhakarna
4,973
566
0
2,782
12,726
9,742
0
6,252
6,186
21,707
2,117
W
Cabrakan
dye4pizza
Cabrakan
7,331
921
0
2,906
11,122
9,781
0
4,202
6,653
28,274
1,507
L
Anhur
nikitago
Anhur
4,621
2,105
0
1,996
7,886
2,568
478
2,620
5,098
0
54,071
W
Nu Wa
nlbattler
Nu Wa
13,242
2,698
0
1,450
7,735
2,350
91
2,761
4,498
58,932
849
W
Neith
vilicarl
Neith
3,271
936
0
1,965
4,444
1,248
617
1,298
3,146
0
45,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,518
Gold Earned
38,595
450
Minions Killed
429
0
Camps Cleared
0
1,299,506
Distance Traveled
1,472,171
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,838
488
92
7
0
253,959
0
L
Thor
7,072
505
77
6
0
293,909
2
W
Hercules
8,303
593
128
9
0
283,507
0
L
Amaterasu
8,424
602
140
10
0
207,529
0
W
Serqet
7,969
569
89
6
0
358,847
0
L
Kumbhakarna
6,862
490
32
2
0
282,393
1
W
Cabrakan
6,751
482
46
3
0
280,877
3
L
Anhur
7,322
523
109
8
0
261,716
0
W
Nu Wa
8,667
619
97
7
0
278,221
2
W
Neith
6,905
493
69
5
0
270,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role