Player Matchup

Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
FatdaddyThiccarm
Thanatos
Level 148
God Stats
23W - 26L
1,488 SR
Queue Stats
288W - 281L
1,486 Elo+
Solo
Cu Chulainn
Cu Chulainn
FlacidBooberang
Cu Chulainn
Level 76
God Stats
6W - 11L
1,522 SR
Queue Stats
121W - 132L
1,512 Elo+
Party 1
Agni
Agni
Iconic_JPDaniel
Agni
Level 79
God Stats
6W - 2L
1,891 SR
Queue Stats
297W - 277L
1,525 Elo+
Solo
Cupid
Cupid
XvShad0w_Gh0stvX
Cupid
Level 36
God Stats
4W - 1L
1,652 SR
Queue Stats
62W - 62L
1,548 Elo+
Party 1
Team Averages
Level 86
1,610 SR
1,514 Elo+

VS

Team Averages
Level 121
1,563 SR
1,500 Elo+
Hel
Hel
 
Hel
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Isaacatom7
Set
Level 101
God Stats
12W - 9L
1,581 SR
Queue Stats
336W - 353L
1,495 Elo+
Solo
Janus
Janus
Jandroĭd
Janus
Level 100
God Stats
95W - 106L
1,552 SR
Queue Stats
98W - 111L
1,496 Elo+
Solo
Nox
Nox
perrocometacos
Nox
Level 158
God Stats
2W - 1L
1,685 SR
Queue Stats
233W - 219L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 0 / 0
7,095
710
1,076
2,073
628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 1 / 4
5,582
558
2,618
4,572
1,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
FlacidBooberang
Cu Chulainn
10
2 / 0 / 8
5,997
600
5,260
8,480
4,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 3
6,205
621
3,040
4,044
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
6 / 1 / 3
6,483
648
3,710
3,823
1,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
0 / 3 / 0
4,565
457
1,568
5,489
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
 
Danzaburou
7
0 / 5 / 1
4,446
445
2,748
5,491
1,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

4
1 / 1 / 0
3,896
390
392
2,259
615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Janus
Jandroĭd
Janus
3
0 / 2 / 0
3,541
354
119
1,651
310
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
0 / 4 / 1
4,698
470
1,415
6,396
2,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
15
Kills
1
2
Deaths
15
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
0
3
L
Hel
 
Hel
0
3
0
0
L
Danzaburou
 
Danzaburou
0
5
1
0.1
W
3
1
4
5
W
Cu Chulainn
FlacidBooberang
Cu Chulainn
2
0
8
6
W
1
0
3
2.5
L
1
1
0
1
L
Janus
Jandroĭd
Janus
0
2
0
0
W
6
1
3
7.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,704
Damage
6,242
22,992
Taken
21,286
8,930
Mitigated
6,630
12,424
Healing
5,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,076
94
0
1,558
2,073
628
1,059
119
1,954
0
52,516
L
Hel
 
Hel
1,568
42
106
1,941
5,489
1,444
0
2,068
3,421
22,105
0
L
Danzaburou
 
Danzaburou
2,748
1,408
0
798
5,491
1,451
0
0
5,232
0
23,273
W
2,618
602
0
4,230
4,572
1,342
0
435
4,137
0
28,897
W
Cu Chulainn
FlacidBooberang
Cu Chulainn
5,260
857
0
2,824
8,480
4,705
195
517
7,963
0
32,484
W
3,040
50
0
1,670
4,044
1,095
87
1,288
2,476
41,115
0
L
392
162
0
491
2,259
615
0
0
2,231
0
7,289
L
Janus
Jandroĭd
Janus
119
0
0
220
1,651
310
0
457
1,157
4,412
0
W
3,710
1,654
423
1,719
3,823
1,160
471
463
3,360
0
28,766
L
1,415
357
144
1,330
6,396
2,810
0
515
5,758
12,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,362
Gold Earned
21,146
346
Minions Killed
126
0
Camps Cleared
0
1,001,146
Distance Traveled
615,645
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,095
710
109
11
0
152,311
0
L
Hel
4,565
457
47
5
0
146,242
0
L
Danzaburou
4,446
445
40
4
0
177,868
1
W
Thanatos
5,582
558
47
5
0
227,576
0
W
Cu Chulainn
5,997
600
57
6
0
221,591
0
W
Agni
6,205
621
75
8
0
192,478
2
L
Set
3,896
390
16
2
0
63,527
2
L
Janus
3,541
354
2
0
0
39,074
0
W
Cupid
6,483
648
58
6
0
207,190
0
L
Nox
4,698
470
21
2
0
188,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role