Player Matchup

Terra
Terra
 
Terra
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
BasilBean7552
Surtr
Level 129
God Stats
11W - 4L
1,765 SR
Queue Stats
592W - 637L
1,402 Elo+
Solo
Fenrir
Fenrir
Beaney4085
Fenrir
Level 159
God Stats
1W - 2L
1,198 SR
Queue Stats
85W - 88L
1,461 Elo+
Party 1
Cerberus
Cerberus
YvngCrog
Cerberus
Level 25
God Stats
2W - 1L
1,873 SR
Queue Stats
54W - 41L
1,522 Elo+
Party 1
Zeus
Zeus
YvngScobeDobe
Zeus
Level 123
God Stats
1W - 0L
1,362 SR
Queue Stats
62W - 62L
1,471 Elo+
Party 1
Team Averages
Level 118
1,540 SR
1,471 Elo+

VS

Team Averages
Level 154
1,434 SR
1,510 Elo+
Ao Kuang
Ao Kuang
Birritem420
Ao Kuang
Level 158
God Stats
1W - 5L
1,326 SR
Queue Stats
340W - 345L
1,479 Elo+
Solo
Sylvanus
Sylvanus
ObliviSloth
Sylvanus
Level 147
God Stats
0W - 2L
1,292 SR
Queue Stats
282W - 271L
1,586 Elo+
Solo
Tiamat
Tiamat
m0j0Risin007
Tiamat
Level 159
God Stats
11W - 6L
1,740 SR
Queue Stats
860W - 887L
1,420 Elo+
Solo
Charon
Charon
rokeliosaurio
Charon
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
267W - 308L
1,529 Elo+
Solo
Izanami
Izanami
v-Draculaura-v
Izanami
Level 147
God Stats
2W - 5L
1,310 SR
Queue Stats
344W - 342L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
0 / 2 / 5
5,205
1,041
3,025
5,976
4,699
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
2 / 1 / 2
5,457
1,091
4,627
10,566
7,396
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Fenrir
Beaney4085
Fenrir
8
1 / 2 / 1
4,895
979
2,572
5,633
3,453
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cerberus
YvngCrog
Cerberus
9
2 / 3 / 3
5,600
1,120
4,212
6,016
4,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
0 / 1 / 4
5,578
1,116
5,630
2,612
847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Birritem420
Ao Kuang
7
2 / 0 / 1
4,948
990
798
2,185
853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
ObliviSloth
Sylvanus
9
1 / 2 / 5
5,613
1,123
4,769
6,688
5,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
11
3 / 1 / 6
6,072
1,214
6,069
4,170
3,002
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
1 / 0 / 8
6,011
1,202
6,016
5,366
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
2 / 2 / 7
5,591
1,118
6,190
3,945
1,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
5
Kills
9
9
Deaths
5
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
2
5
1.25
W
2
1
2
3
W
Fenrir
Beaney4085
Fenrir
1
2
1
0.75
L
Ao Kuang
Birritem420
Ao Kuang
2
0
1
2.5
L
Sylvanus
ObliviSloth
Sylvanus
1
2
5
1.75
W
Cerberus
YvngCrog
Cerberus
2
3
3
1.17
W
0
1
4
2
L
Tiamat
3
1
6
6
L
1
0
8
5
L
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,066
Damage
23,842
30,803
Taken
22,354
20,465
Mitigated
12,563
14,683
Healing
10,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
3,025
139
3,231
2,258
5,976
4,699
0
3,892
2,084
3,170
154
W
4,627
1,544
788
5,426
10,566
7,396
0
4,366
6,200
154
10,089
W
Fenrir
Beaney4085
Fenrir
2,572
219
450
979
5,633
3,453
0
3,414
2,157
0
3,791
L
Ao Kuang
Birritem420
Ao Kuang
798
179
106
1,134
2,185
853
0
970
1,166
1,673
8
L
Sylvanus
ObliviSloth
Sylvanus
4,769
260
2,161
2,464
6,688
5,287
0
3,008
3,377
5,657
609
W
Cerberus
YvngCrog
Cerberus
4,212
104
0
1,551
6,016
4,070
0
3,470
2,546
6,026
0
W
5,630
625
0
0
2,612
847
0
1,808
804
16,859
0
L
Tiamat
6,069
441
548
1,455
4,170
3,002
0
2,148
1,789
15,799
0
L
6,016
1,710
188
2,310
5,366
2,115
0
2,995
2,234
11,192
460
L
6,190
3,764
0
550
3,945
1,306
0
2,807
906
0
13,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,735
Gold Earned
28,235
67
Minions Killed
62
0
Camps Cleared
0
541,737
Distance Traveled
430,715
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,205
1,041
2
0
0
115,048
0
W
Surtr
5,457
1,091
13
3
0
115,121
0
W
Fenrir
4,895
979
2
0
0
122,654
0
L
Ao Kuang
4,948
990
1
0
0
44,367
0
L
Sylvanus
5,613
1,123
4
1
0
96,624
0
W
Cerberus
5,600
1,120
11
2
0
100,306
0
W
Zeus
5,578
1,116
39
8
0
88,608
0
L
Tiamat
6,072
1,214
23
5
0
107,998
0
L
Charon
6,011
1,202
14
3
0
96,002
0
L
Izanami
5,591
1,118
20
4
0
85,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role