Player Matchup

Thanatos
Thanatos
Ambouttakum
Thanatos
Level 27
God Stats
3W - 3L
1,569 SR
Queue Stats
73W - 69L
1,457 Elo+
Party 1
Ymir
Ymir
Antboom8
Ymir
Level 61
God Stats
3W - 5L
1,246 SR
Queue Stats
47W - 49L
1,477 Elo+
Party 1
Anubis
Anubis
PocoLoco17
Anubis
Level 80
God Stats
7W - 9L
1,476 SR
Queue Stats
68W - 65L
1,503 Elo+
Party 1
Skadi
Skadi
YmirFeetPics
Skadi
Level 93
God Stats
1W - 7L
1,251 SR
Queue Stats
80W - 73L
1,462 Elo+
Party 1
Hachiman
Hachiman
whocanplay
Hachiman
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 143L
1,390 Elo+
Solo
Team Averages
Level 61
1,408 SR
1,458 Elo+

VS

Team Averages
Level 111
1,662 SR
1,519 Elo+
Nu Wa
Nu Wa
Debille_enfeu21
Nu Wa
Level 57
God Stats
3W - 3L
1,793 SR
Queue Stats
90W - 89L
1,581 Elo+
Solo
Anhur
Anhur
JDKDivine
Anhur
Level 156
God Stats
2W - 0L
1,564 SR
Queue Stats
15W - 12L
1,513 Elo+
Party 2
Kuzenbo
Kuzenbo
JDKVolk
Kuzenbo
Level 26
God Stats
2W - 1L
1,766 SR
Queue Stats
46W - 39L
1,490 Elo+
Party 2
Lancelot
Lancelot
ROXASDUDE6
Lancelot
Level 147
God Stats
9W - 8L
1,520 SR
Queue Stats
366W - 351L
1,485 Elo+
Solo
Horus
Horus
VastReality
Horus
Level 167
God Stats
6W - 4L
1,667 SR
Queue Stats
240W - 241L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ambouttakum
Thanatos
13
0 / 4 / 0
7,041
440
6,216
15,288
4,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
10
0 / 5 / 0
6,821
426
2,393
13,011
8,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
PocoLoco17
Anubis
13
0 / 2 / 0
7,447
465
5,316
11,192
3,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 0 / 0
9,007
563
7,618
7,597
5,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hachiman
whocanplay
Hachiman
14
0 / 4 / 0
7,859
491
7,087
10,653
2,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 4
9,861
616
14,403
3,803
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
JDKDivine
Anhur
14
2 / 1 / 5
9,057
566
7,783
8,269
2,809
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kuzenbo
JDKVolk
Kuzenbo
13
2 / 1 / 6
8,443
528
9,529
11,503
8,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
ROXASDUDE6
Lancelot
17
7 / 0 / 2
10,232
640
6,939
10,655
4,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 0 / 9
8,701
544
4,578
13,123
10,959
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
2
Kills
15
15
Deaths
2
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Ambouttakum
Thanatos
0
4
0
0
L
Ymir
0
5
0
0
W
4
0
4
6
W
Anhur
JDKDivine
Anhur
2
1
5
4.5
W
Kuzenbo
JDKVolk
Kuzenbo
2
1
6
5
L
Anubis
PocoLoco17
Anubis
0
2
0
0
W
Lancelot
ROXASDUDE6
Lancelot
7
0
2
8
W
0
0
9
4.5
L
2
0
0
2
L
Hachiman
whocanplay
Hachiman
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,630
Damage
43,232
57,741
Taken
47,353
24,296
Mitigated
28,077
20,141
Healing
21,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Ambouttakum
Thanatos
6,216
1,161
0
8,274
15,288
4,877
0
5,067
9,876
0
50,204
L
Ymir
2,393
184
0
2,202
13,011
8,227
0
3,692
8,867
16,670
0
W
14,403
4,002
0
971
3,803
1,097
0
1,337
2,466
69,762
1,225
W
Anhur
JDKDivine
Anhur
7,783
4,073
0
3,328
8,269
2,809
1,758
995
6,893
0
63,519
W
Kuzenbo
JDKVolk
Kuzenbo
9,529
3,122
0
5,549
11,503
8,417
236
1,338
9,913
39,405
917
L
Anubis
PocoLoco17
Anubis
5,316
344
0
4,250
11,192
3,184
0
6,591
4,062
72,786
747
W
Lancelot
ROXASDUDE6
Lancelot
6,939
1,873
0
5,324
10,655
4,795
0
976
9,592
0
94,209
W
4,578
1,429
962
5,058
13,123
10,959
7
3,340
9,735
0
22,841
L
7,618
2,746
0
2,353
7,597
5,400
0
1,562
5,712
0
68,831
L
Hachiman
whocanplay
Hachiman
7,087
5,076
0
3,062
10,653
2,608
0
4,740
5,476
0
64,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,175
Gold Earned
46,294
454
Minions Killed
480
0
Camps Cleared
0
1,590,404
Distance Traveled
1,723,549
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,041
440
76
5
0
367,843
4
L
Ymir
6,821
426
28
2
0
327,486
2
W
Nu Wa
9,861
616
126
8
0
315,404
5
W
Anhur
9,057
566
122
8
0
296,649
0
W
Kuzenbo
8,443
528
73
5
0
343,215
2
L
Anubis
7,447
465
119
7
0
281,345
2
W
Lancelot
10,232
640
126
8
0
409,590
3
W
Horus
8,701
544
33
2
0
358,691
7
L
Skadi
9,007
563
114
7
0
322,839
2
L
Hachiman
7,859
491
117
7
0
290,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role