Player Matchup

Osiris
Osiris
 
Osiris
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Dragon Yuko
Khepri
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 12L
1,421 Elo+
Party 1
Agni
Agni
MrBojillion1221
Agni
Level 86
God Stats
1W - 2L
1,431 SR
Queue Stats
157W - 147L
1,452 Elo+
Solo
Charybdis
Charybdis
RobertLP97
Charybdis
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,358 Elo+
Party 1
Tsukuyomi
Tsukuyomi
g31Red_Wolf_
Tsukuyomi
Level 126
God Stats
6W - 8L
1,421 SR
Queue Stats
187W - 180L
1,516 Elo+
Solo
Team Averages
Level 125
1,470 SR
1,449 Elo+

VS

Team Averages
Level 115
1,506 SR
1,460 Elo+
King Arthur
King Arthur
ASimpleLife
King Arthur
Level 127
God Stats
3W - 2L
1,518 SR
Queue Stats
55W - 62L
1,444 Elo+
Solo
Loki
Loki
Augwizard23
Loki
Level 79
God Stats
24W - 20L
1,582 SR
Queue Stats
68W - 65L
1,483 Elo+
Solo
Sylvanus
Sylvanus
CALCIO-SAMA
Sylvanus
Level 127
God Stats
6W - 4L
1,331 SR
Queue Stats
375W - 361L
1,441 Elo+
Solo
Skadi
Skadi
Clappo
Skadi
Level 125
God Stats
8W - 8L
1,597 SR
Queue Stats
139W - 156L
1,528 Elo+
Solo
Yemoja
Yemoja
N Stross
Yemoja
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 131L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
2 / 2 / 1
6,829
621
6,327
10,605
9,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
10
0 / 2 / 1
5,575
507
3,279
6,608
4,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 2 / 0
5,678
516
2,519
4,993
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
RobertLP97
Charybdis
11
1 / 0 / 0
5,678
516
3,767
5,185
1,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
g31Red_Wolf_
Tsukuyomi
13
2 / 1 / 1
6,600
600
3,076
8,122
2,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ASimpleLife
King Arthur
11
2 / 2 / 0
6,497
591
5,490
9,714
8,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
2 / 1 / 1
5,791
526
2,791
5,655
1,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
CALCIO-SAMA
Sylvanus
13
2 / 0 / 1
6,839
622
3,782
6,266
2,949
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Skadi
Clappo
Skadi
11
1 / 1 / 0
6,122
557
5,143
5,112
1,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Yemoja
N Stross
Yemoja
10
0 / 1 / 4
6,253
568
4,117
7,316
3,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
5
Kills
7
7
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
2
1
1.25
W
King Arthur
ASimpleLife
King Arthur
2
2
0
1
W
2
1
1
2.5
W
Sylvanus
CALCIO-SAMA
Sylvanus
2
0
1
2.5
W
Skadi
Clappo
Skadi
1
1
0
1
L
Khepri
0
2
1
0.25
L
0
2
0
0
W
Yemoja
N Stross
Yemoja
0
1
4
2
L
Charybdis
RobertLP97
Charybdis
1
0
0
1
L
Tsukuyomi
g31Red_Wolf_
Tsukuyomi
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,968
Damage
21,323
35,513
Taken
34,063
19,285
Mitigated
17,633
15,023
Healing
13,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,327
1,602
0
2,315
10,605
9,285
0
0
10,605
0
48,623
W
King Arthur
ASimpleLife
King Arthur
5,490
908
0
1,380
9,714
8,129
0
0
9,714
0
37,846
W
2,791
275
0
2,286
5,655
1,562
0
378
5,243
0
34,266
W
Sylvanus
CALCIO-SAMA
Sylvanus
3,782
1,215
216
4,107
6,266
2,949
0
2,263
3,609
44,110
4,290
W
Skadi
Clappo
Skadi
5,143
1,599
0
384
5,112
1,420
0
995
4,117
0
56,962
L
Khepri
3,279
80
0
2,718
6,608
4,526
0
3,041
3,567
19,394
0
L
2,519
307
0
1,221
4,993
1,388
0
2,982
2,011
32,259
2,313
W
Yemoja
N Stross
Yemoja
4,117
531
2,857
2,510
7,316
3,573
0
1,718
5,596
23,631
0
L
Charybdis
RobertLP97
Charybdis
3,767
2,086
0
3,045
5,185
1,393
0
1,390
3,795
0
45,018
L
Tsukuyomi
g31Red_Wolf_
Tsukuyomi
3,076
432
0
5,724
8,122
2,693
0
683
7,439
0
52,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,360
Gold Earned
31,502
379
Minions Killed
341
0
Camps Cleared
0
1,118,395
Distance Traveled
1,119,522
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,829
621
83
8
0
184,507
1
W
King Arthur
6,497
591
68
6
0
242,202
0
W
Loki
5,791
526
57
5
0
252,449
0
W
Sylvanus
6,839
622
88
8
0
203,012
0
W
Skadi
6,122
557
95
9
0
206,091
2
L
Khepri
5,575
507
28
3
0
230,825
4
L
Agni
5,678
516
79
7
0
219,704
0
W
Yemoja
6,253
568
33
3
0
215,768
2
L
Charybdis
5,678
516
92
8
0
211,285
0
L
Tsukuyomi
6,600
600
97
9
0
272,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role