Player Matchup

Hera
Hera
 
Hera
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Awita_de_Uwuu
Sun Wukong
Level 157
God Stats
9W - 4L
1,631 SR
Queue Stats
244W - 242L
1,532 Elo+
Solo
Danzaburou
Danzaburou
ZombiePCJS526300
Danzaburou
Level 104
God Stats
45W - 21L
1,765 SR
Queue Stats
108W - 61L
1,661 Elo+
Party 1
Baron Samedi
Baron Samedi
recondrone
Baron Samedi
Level 170
God Stats
2W - 2L
1,408 SR
Queue Stats
41W - 20L
1,726 Elo+
Party 1
Mulan
Mulan
xxxxThanatosxxxx
Mulan
Level 156
God Stats
7W - 2L
1,778 SR
Queue Stats
392W - 343L
1,564 Elo+
Solo
Team Averages
Level 146
1,616 SR
1,596 Elo+

VS

Team Averages
Level 151
1,386 SR
1,534 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
 
Mercury
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
ItsaGrouchyTummy
Neith
Level 192
God Stats
1W - 2L
1,500 SR
Queue Stats
168W - 100L
1,689 Elo+
Solo
Sylvanus
Sylvanus
ViceXVI
Sylvanus
Level 95
God Stats
0W - 4L
1,324 SR
Queue Stats
584W - 530L
1,500 Elo+
Solo
Chang'e
Chang'e
brythiago
Chang'e
Level 134
God Stats
0W - 2L
1,105 SR
Queue Stats
28W - 30L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
5 / 0 / 1
7,199
720
3,933
2,648
742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Awita_de_Uwuu
Sun Wukong
12
3 / 0 / 2
6,558
656
6,500
8,196
5,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
ZombiePCJS526300
Danzaburou
11
3 / 0 / 3
6,375
638
4,664
6,265
3,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
recondrone
Baron Samedi
11
2 / 0 / 5
6,232
623
4,207
6,545
4,381
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
5 / 1 / 7
6,337
634
8,323
5,998
2,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
0 / 3 / 0
5,665
567
5,658
11,550
6,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
 
Mercury
9
0 / 5 / 0
4,998
500
1,828
7,930
2,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
0 / 3 / 1
5,101
510
4,850
6,304
1,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
ViceXVI
Sylvanus
7
0 / 4 / 1
4,472
447
3,258
7,845
4,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
brythiago
Chang'e
10
1 / 3 / 0
5,105
511
1,425
6,648
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
18
Kills
1
1
Deaths
18
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
0
1
5.5
L
Erlang Shen
 
Erlang Shen
0
3
0
0
L
Mercury
 
Mercury
0
5
0
0
W
Sun Wukong
Awita_de_Uwuu
Sun Wukong
3
0
2
4
L
0
3
1
0.17
L
Sylvanus
ViceXVI
Sylvanus
0
4
1
0.13
W
Danzaburou
ZombiePCJS526300
Danzaburou
3
0
3
4.5
L
Chang'e
brythiago
Chang'e
1
3
0
0.33
W
Baron Samedi
recondrone
Baron Samedi
2
0
5
4.5
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,627
Damage
17,019
29,652
Taken
40,277
16,899
Mitigated
16,430
9,766
Healing
9,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
3,933
845
0
758
2,648
742
0
551
2,097
51,598
834
L
Erlang Shen
 
Erlang Shen
5,658
1,721
0
4,360
11,550
6,386
0
0
11,550
0
36,805
L
Mercury
 
Mercury
1,828
651
0
360
7,930
2,253
0
782
7,073
0
32,395
W
Sun Wukong
Awita_de_Uwuu
Sun Wukong
6,500
1,145
0
1,204
8,196
5,761
0
0
7,514
0
45,533
L
4,850
1,050
0
1,284
6,304
1,816
0
1,886
4,418
0
36,560
L
Sylvanus
ViceXVI
Sylvanus
3,258
1,196
144
1,389
7,845
4,214
0
2,440
5,337
13,311
4,263
W
Danzaburou
ZombiePCJS526300
Danzaburou
4,664
2,249
0
2,781
6,265
3,628
988
688
5,577
2,333
36,944
L
Chang'e
brythiago
Chang'e
1,425
99
80
2,327
6,648
1,761
0
2,771
3,722
23,719
0
W
Baron Samedi
recondrone
Baron Samedi
4,207
658
576
3,372
6,545
4,381
296
1,124
5,421
21,494
694
W
8,323
3,129
0
1,075
5,998
2,387
434
2,079
3,851
0
39,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,701
Gold Earned
25,341
368
Minions Killed
281
0
Camps Cleared
0
984,091
Distance Traveled
952,095
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,199
720
106
11
0
193,861
4
L
Erlang Shen
5,665
567
76
8
0
214,096
0
L
Mercury
4,998
500
67
7
0
235,146
0
W
Sun Wukong
6,558
656
85
9
0
201,408
0
L
Neith
5,101
510
54
5
0
175,942
0
L
Sylvanus
4,472
447
38
4
0
139,106
0
W
Danzaburou
6,375
638
107
11
0
178,106
0
L
Chang'e
5,105
511
46
5
0
187,805
2
W
Baron Samedi
6,232
623
13
1
0
180,722
2
W
Mulan
6,337
634
57
6
0
229,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role