Player Matchup

Sun Wukong
Sun Wukong
LaderLappen38
Sun Wukong
Level 95
God Stats
3W - 3L
1,665 SR
Queue Stats
49W - 50L
1,438 Elo+
Solo
Anubis
Anubis
saggy39
Anubis
Level 88
God Stats
3W - 4L
1,590 SR
Queue Stats
65W - 58L
1,516 Elo+
Party 1
Danzaburou
Danzaburou
sgtjuls99
Danzaburou
Level 78
God Stats
1W - 1L
1,662 SR
Queue Stats
44W - 35L
1,552 Elo+
Party 1
Team Averages
Level 87
1,639 SR
1,502 Elo+

VS

Team Averages
Level 121
1,366 SR
1,483 Elo+
Cerberus
Cerberus
Ferris404
Cerberus
Level 117
God Stats
1W - 1L
1,153 SR
Queue Stats
220W - 213L
1,461 Elo+
Party 2
Scylla
Scylla
Harith_suleiman
Scylla
Level 141
God Stats
31W - 19L
1,570 SR
Queue Stats
349W - 341L
1,513 Elo+
Solo
Amaterasu
Amaterasu
missrosees
Amaterasu
Level 106
God Stats
17W - 13L
1,374 SR
Queue Stats
221W - 222L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LaderLappen38
Sun Wukong
15
2 / 0 / 0
9,241
770
9,430
12,107
11,297
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
saggy39
Anubis
14
0 / 5 / 0
8,480
707
5,083
8,080
2,912
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
sgtjuls99
Danzaburou
16
0 / 2 / 2
9,353
779
10,623
9,503
3,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ferris404
Cerberus
16
0 / 0 / 7
9,477
790
9,820
11,470
10,726
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
3 / 1 / 4
10,508
876
10,958
6,236
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
missrosees
Amaterasu
16
4 / 1 / 3
10,129
844
5,790
12,556
7,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
7
7
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Ferris404
Cerberus
0
0
7
3.5
W
3
1
4
5
L
Sun Wukong
LaderLappen38
Sun Wukong
2
0
0
2
W
Amaterasu
missrosees
Amaterasu
4
1
3
5.5
L
Anubis
saggy39
Anubis
0
5
0
0
L
Danzaburou
sgtjuls99
Danzaburou
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,136
Damage
26,568
29,690
Taken
30,262
17,700
Mitigated
20,175
6,698
Healing
8,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Ferris404
Cerberus
9,820
330
0
3,360
11,470
10,726
231
1,923
9,543
23,623
1,361
W
10,958
432
0
974
6,236
2,207
326
780
5,452
66,057
0
L
Sun Wukong
LaderLappen38
Sun Wukong
9,430
1,392
0
2,361
12,107
11,297
0
7,505
4,535
0
29,079
W
Amaterasu
missrosees
Amaterasu
5,790
2,458
0
3,794
12,556
7,242
663
2,436
10,094
0
19,903
L
Anubis
saggy39
Anubis
5,083
244
0
957
8,080
2,912
0
6,856
1,209
35,200
0
L
Danzaburou
sgtjuls99
Danzaburou
10,623
3,737
0
3,380
9,503
3,491
26
5,904
3,560
0
28,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,074
Gold Earned
30,114
151
Minions Killed
188
0
Camps Cleared
0
667,555
Distance Traveled
731,939
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,477
790
41
3
0
242,070
0
W
Scylla
10,508
876
117
10
0
234,665
2
L
Sun Wukong
9,241
770
51
4
0
246,663
6
W
Amaterasu
10,129
844
30
3
0
255,204
0
L
Anubis
8,480
707
55
5
0
201,955
0
L
Danzaburou
9,353
779
45
4
0
218,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role