Player Matchup

Ix Chel
Ix Chel
Pijawka
Ix Chel
Level 186
God Stats
10W - 4L
1,618 SR
Queue Stats
118W - 83L
1,580 Elo+
Party 1
Cthulhu
Cthulhu
WiedzminNaFazie
Cthulhu
Level 103
God Stats
3W - 1L
1,792 SR
Queue Stats
47W - 52L
1,484 Elo+
Party 1
Cupid
Cupid
damJan2410
Cupid
Level 61
God Stats
8W - 2L
1,500 SR
Queue Stats
29W - 22L
1,376 Elo+
Solo
Team Averages
Level 117
1,637 SR
1,480 Elo+

VS

Team Averages
Level 99
1,505 SR
1,450 Elo+
Bacchus
Bacchus
Carloslocos
Bacchus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 80L
1,443 Elo+
Party 2
Awilix
Awilix
JustAnEye
Awilix
Level 142
God Stats
23W - 24L
1,515 SR
Queue Stats
277W - 190L
1,502 Elo+
Solo
Anubis
Anubis
MusseGris
Anubis
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Pijawka
Ix Chel
18
3 / 3 / 6
11,589
828
8,298
9,736
3,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
5 / 1 / 6
12,482
892
16,795
16,376
14,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cupid
19
4 / 2 / 6
11,929
852
4,475
11,431
6,483
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Carloslocos
Bacchus
15
1 / 5 / 5
10,040
717
11,423
14,561
14,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
JustAnEye
Awilix
17
4 / 3 / 2
11,121
794
7,823
12,539
4,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anubis
MusseGris
Anubis
17
1 / 4 / 5
10,743
767
5,411
10,097
4,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
12
Kills
6
6
Deaths
12
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Carloslocos
Bacchus
1
5
5
0.7
L
Awilix
JustAnEye
Awilix
4
3
2
1.67
L
Anubis
MusseGris
Anubis
1
4
5
0.88
W
Ix Chel
Pijawka
Ix Chel
3
3
6
2
W
5
1
6
8
W
Cupid
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,568
Damage
24,657
37,543
Taken
37,197
23,778
Mitigated
24,562
14,552
Healing
4,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Carloslocos
Bacchus
11,423
1,032
0
1,764
14,561
14,940
0
8,479
5,801
20,436
641
L
Awilix
JustAnEye
Awilix
7,823
1,741
0
1,630
12,539
4,626
0
7,672
4,536
0
35,557
L
Anubis
MusseGris
Anubis
5,411
210
0
1,373
10,097
4,996
0
6,054
3,764
35,686
486
W
Ix Chel
Pijawka
Ix Chel
8,298
1,275
2,575
3,711
9,736
3,057
1,281
4,861
4,331
41,168
0
W
16,795
409
428
2,165
16,376
14,238
904
6,032
9,758
47,584
3,836
W
Cupid
4,475
1,965
1,284
4,389
11,431
6,483
607
4,315
6,606
1,745
32,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,000
Gold Earned
31,904
199
Minions Killed
151
0
Camps Cleared
0
764,555
Distance Traveled
776,911
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,040
717
31
2
0
271,377
0
L
Awilix
11,121
794
61
4
0
288,426
6
L
Anubis
10,743
767
59
4
0
217,108
0
W
Ix Chel
11,589
828
59
4
0
224,438
0
W
Cthulhu
12,482
892
82
6
0
269,478
5
W
Cupid
11,929
852
58
4
0
270,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role