Player Matchup

Ra
Ra
BrazenPond88
Ra
Level 164
God Stats
3W - 1L
1,496 SR
Queue Stats
42W - 40L
1,562 Elo+
Party 1
Geb
Geb
Glozii
Geb
Level 82
God Stats
16W - 8L
1,511 SR
Queue Stats
144W - 147L
1,450 Elo+
Party 1
Achilles
Achilles
Gridline47
Achilles
Level 69
God Stats
8W - 10L
1,475 SR
Queue Stats
75W - 81L
1,458 Elo+
Solo
Team Averages
Level 105
1,494 SR
1,490 Elo+

VS

Team Averages
Level 108
1,606 SR
1,503 Elo+
Rama
Rama
SusA477
Rama
Level 84
God Stats
0W - 1L
1,729 SR
Queue Stats
37W - 32L
1,478 Elo+
Solo
Sylvanus
Sylvanus
VendettaSF
Sylvanus
Level 129
God Stats
22W - 14L
1,588 SR
Queue Stats
89W - 62L
1,540 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
mingletrooper
Morgan Le Fay
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 5
9,600
960
7,920
3,360
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Geb
Glozii
Geb
15
2 / 1 / 6
8,431
843
9,123
5,948
4,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Achilles
Gridline47
Achilles
16
3 / 0 / 4
8,807
881
5,241
8,600
6,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
SusA477
Rama
14
0 / 3 / 1
7,738
774
2,894
7,451
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
VendettaSF
Sylvanus
13
0 / 3 / 2
7,494
749
3,513
10,855
8,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Morgan Le Fay
mingletrooper
Morgan Le Fay
14
2 / 3 / 0
8,426
843
7,361
6,712
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
9
Kills
2
2
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
W
Geb
Glozii
Geb
2
1
6
5
W
Achilles
Gridline47
Achilles
3
0
4
5
L
Rama
SusA477
Rama
0
3
1
0.17
L
Sylvanus
VendettaSF
Sylvanus
0
3
2
0.33
L
Morgan Le Fay
mingletrooper
Morgan Le Fay
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,284
Damage
13,768
17,908
Taken
25,018
12,163
Mitigated
12,452
6,622
Healing
5,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,920
367
2,785
931
3,360
1,254
0
2,072
950
53,622
568
W
Geb
Glozii
Geb
9,123
376
0
220
5,948
4,532
0
2,650
2,760
15,583
1,167
W
Achilles
Gridline47
Achilles
5,241
787
0
2,686
8,600
6,377
25
4,479
3,276
0
18,506
L
Rama
SusA477
Rama
2,894
2,221
0
1,507
7,451
1,991
0
5,102
1,571
0
25,361
L
Sylvanus
VendettaSF
Sylvanus
3,513
428
959
2,261
10,855
8,200
0
5,214
4,379
10,215
0
L
Morgan Le Fay
mingletrooper
Morgan Le Fay
7,361
130
0
335
6,712
2,261
0
4,251
1,843
25,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,838
Gold Earned
23,658
178
Minions Killed
128
0
Camps Cleared
0
604,764
Distance Traveled
554,468
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,600
960
132
13
0
191,840
0
W
Geb
8,431
843
28
3
0
202,433
0
W
Achilles
8,807
881
18
2
0
210,491
0
L
Rama
7,738
774
67
7
0
177,847
0
L
Sylvanus
7,494
749
18
2
0
184,635
1
L
Morgan Le Fay
8,426
843
43
4
0
191,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role